Real Cricket Real Cricket '14: Live: iOS & Android!

How do you guys rate Real Cricket? 14 Vs the Rest?

  • The Best

    Votes: 8 34.8%
  • Better than Some

    Votes: 11 47.8%
  • At Par

    Votes: 2 8.7%
  • The Others are Better

    Votes: 2 8.7%

  • Total voters
    23
Adding cheerleaders does not co-relate to technology at all.

What I would love is that there is a test match mode in this. This game already saves game modes and playing tesf matches would be suprr fun. More then cheerleadeds and all I really want is an iOS release :p this gsmr is awesomd and jhst imagine how awesome would it seem on a 10inch ipad :D
Relax guys ... if you need cheerleaders - all you need to do is hit a 50 with any batsman ..:)

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This is turning out to be torture for iOS waiters. The team is simply not communicating to us whether the game will release soon for iOS users. They first said that the game would release towards the end of April for iOS and here comes June.... Pretty soon 2015 will approach....
iOS is taking rather long. We are working a cross -platform solution to reduce the size of the build - hence the hold up on the iOS release.
I will keep you updated here regularly with the iOS progress
 
The low end (512Mb) build will be out around the same time as the iOS build.
This should be out next month for sure. There are high chances of it being out earlier but just giving you a worst case scenario
 
The game for iOS will probably release next year or maybe even 10 years from now. I can't believe that they're still working on it when it should have released for iOS like two months ago. This is like Mike Fegan-Ashes Cricket 2013 debacle part 2!
 
If they release the iOS version now, you will complain, if you want something close to perfect wait is the answer.
 
The game for iOS will probably release next year or maybe even 10 years from now. I can't believe that they're still working on it when it should have released for iOS like two months ago. This is like Mike Fegan-Ashes Cricket 2013 debacle part 2!
We will be submitting the iOS build to Apple for approval on the 27th. Then based on their approval the game will be available on the iTunes store.

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We will be submitting the iOS build to Apple for approval on the 27th. Then based on their approval the game will be available on the iTunes store.
There are a lot of people who are not comfortable with the size of the current android build so along with reducing the size to something users would prefer more (60MB), we are working in parallel to support lower end android phones as well as iOS devices.
All this takes some work ...
 
There are a lot of people who are not comfortable with the size of the current android build so along with reducing the size to something users would prefer more (60MB), we are working in parallel to support lower end android phones as well as iOS devices.
All this takes some work ...
:thumbs
 
We are sending out an update on the android platform today. The size of the game has reduced substantially although one downside to this is that the sprites patterns will not look so diverse as the last build as we had to reduce the number of sprite patterns and textures. Next weekend we will be releasing yet another update with an additional low end resource pack that auto boots up on devices which have lesser specs so that more devices can be supported (more people can play) and less performance issues are encountered.
Along with that, as promised we will be sending out the iOS version to apple for approval.
As soon as the above tasks are done, we will be belting out on the RCPL mode and will launch that.

We are also working on a commentary module which will be added soon enough next month.
 
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Just noticed that no-ball are not counted as the deliveries faced by batsman and I even see field changing on free-hit even when batsman haven't crossed. So these fixed will be awesome before you roll out next update.:thumbs
 
Played the new patch - although the load times have increased considerably, addition of the boundary line & inner circle is a good touch. Now it feels like the game is being played in a stadium as opposed to a maidan (open field) :D

You guys did really stick to your words when you said that the game will get better with each iteration.:thumbs :thumbs :thumbs The current version plays much better now.

Would be great if improvement in gameplay is the next priority - have had multiple instances of getting out to LBW's to long hops that were in line of the stumps.
 
Right guys, so some news here
We are extending support to more devices (lower end). So come this weekend, a lot more of you will have access to Real Cricket 14 on Android.

iOS - We are submitting to Apple tonight for approval. This approval process would take around 10-12 days. Hence the exact ETA of release will be announced in accordance. All I can say is that yes, we took far longer than I expected for the iOS version. But its not far now.

:cheers
 
Cheers mate. How has the reaction been to the Android version so far? Happy with the numbers?
 
Yup ... not bad at all. The numbers and response pretty much confirms a RC 15! The trouble with Android however is that there are just way too many devices with different configuration sets - its almost impossible to make everyone happy.
 

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