Stats Calculator | Update 1.2.0

Can anyone give me a sample of the stats files that are generated from the popular sims?
Will the one of the sim used in various leagues and PCPL do?
Attached with respective names. All these are the ones used for PCPL(SRCS - FC/OD), @Kshitiz_Indian 's CS (T20)
 

Attachments

  • FC.TXT
    11.8 KB · Views: 9
  • OD.TXT
    5.4 KB · Views: 5
  • T20.txt
    4.4 KB · Views: 2
These are not statistics, they are match reports.
This might help. :)

Code:
Player     Mch  In  Runs  Avge S/R HS 50 100 Ovrs  Runs Wkt  Avge E/R Best 5w 10
S Mishra     3   6   195  32.5  40  78  2  0    0     0   0   -.- -.- -/-   0  0
M Jennings   3   6   183  30.5  34  73  2  0    0     0   0   -.- -.- -/-   0  0
A Lumb       3   6   173  28.8  39  63  1  0    0     0   0   -.- -.- -/-   0  0
L Smith      3   6   183  30.5  38  69  2  0    0     0   0   -.- -.- -/-   0  0
Verreynne    1   2    61  30.5  39  45  0  0    0     0   0   -.- -.- -/-   0  0
T Zorzi      1   2    23  11.5  23  21  0  0   28    46   2  23.0 1.7 2/22  0  0
D Foxcroft   3   6   163  32.6  42  43  0  0  131   311  12  25.9 2.4 4/66  0  0
R Struwig    3   6   154  77.0  39  43  0  0   87   235   0   -.- 2.7 -/-   0  0
T Holtby     1   2     8   4.0  44   8  0  0   33    53   1  53.0 1.6 1/28  0  0
L Sipamla    3   6    49   8.2  53  27  0  0  103   223   7  31.9 2.2 3/36  0  0
C McKerr     3   6    26   5.2  26   9  0  0  121   291  16  18.2 2.4 5/49  1  0
W Mulder     2   4   101  25.3  44  52  1  0   44    77   3  25.7 1.8 2/27  0  0
R Moonsamy   2   4   139  34.8  40  36  0  0    0     0   0   -.- -.- -/-   0  0
J White      2   4    21   5.3  40  11  0  0   71   196   2  98.0 2.8 2/59  0  0
 
These are not statistics, they are match reports.
Uff, my bad - I was hurrying for my league matches so posted scorecard over stats, sorry.
This might help. :)

Code:
Player     Mch  In  Runs  Avge S/R HS 50 100 Ovrs  Runs Wkt  Avge E/R Best 5w 10
S Mishra     3   6   195  32.5  40  78  2  0    0     0   0   -.- -.- -/-   0  0
M Jennings   3   6   183  30.5  34  73  2  0    0     0   0   -.- -.- -/-   0  0
A Lumb       3   6   173  28.8  39  63  1  0    0     0   0   -.- -.- -/-   0  0
L Smith      3   6   183  30.5  38  69  2  0    0     0   0   -.- -.- -/-   0  0
Verreynne    1   2    61  30.5  39  45  0  0    0     0   0   -.- -.- -/-   0  0
T Zorzi      1   2    23  11.5  23  21  0  0   28    46   2  23.0 1.7 2/22  0  0
D Foxcroft   3   6   163  32.6  42  43  0  0  131   311  12  25.9 2.4 4/66  0  0
R Struwig    3   6   154  77.0  39  43  0  0   87   235   0   -.- 2.7 -/-   0  0
T Holtby     1   2     8   4.0  44   8  0  0   33    53   1  53.0 1.6 1/28  0  0
L Sipamla    3   6    49   8.2  53  27  0  0  103   223   7  31.9 2.2 3/36  0  0
C McKerr     3   6    26   5.2  26   9  0  0  121   291  16  18.2 2.4 5/49  1  0
W Mulder     2   4   101  25.3  44  52  1  0   44    77   3  25.7 1.8 2/27  0  0
R Moonsamy   2   4   139  34.8  40  36  0  0    0     0   0   -.- -.- -/-   0  0
J White      2   4    21   5.3  40  11  0  0   71   196   2  98.0 2.8 2/59  0  0
Should be it.
 
This already has the averages?
I'm confused.
Yes they have, but people like NMA and VC like to calculate manually.
 
I just got a notification for this thread, read it all and am confused as hell. What is the use case being talked about here?

From what I can understand, people who run cricket leagues want to know player stats. But the sims already give you player stats! If there's a bug in stats calculation in CS09 let me know, I can try to fix it.

If there are multiple simmers, it can get difficult to use the stats output by the sim. Is this the problem?

If not, why are league runners calculating stats manually exactly?

Lastly, CS09 keeps all its player data inside the team files themselves. Those files aren't really complex; just memory dumps of simple C structs and have specific offsets in the file for the values, which can be read by another program to be collated if needed.
 
Can you please tell me which programming language you have used ?
 
Anyway, I feel it's beneficial if we can get it to work with CSVs and automatically input and output stats for multiple players in one go

I don't know if it's a feasible option as yet, but would a web application that can do that be good enough? i.e. upload the CSV file on a webpage and have it downloaded with the additional info. If yes, then perhaps I can you guys out with that.
 
I don't know if it's a feasible option as yet, but would a web application that can do that be good enough? i.e. upload the CSV file on a webpage and have it downloaded with the additional info. If yes, then perhaps I can you guys out with that.
Most welcome. @Sodium what say?
 

Users who are viewing this thread

Top