Ten10 Cricket Cup - Thrilling conclusion in the final! It's cricket!

I think I've stuck with the same random number and same powerplay over every game anyway.

Use these as my settings for every game:

Team: Wannabe Gangsters CC
Toss Call: Tails
Win Toss: Bat
Bonus Ball: 4 (or 3)
Powerplay Over: 3
 
Last edited:
Round 3:
My team: The Gladiators
Match Against: Auckland Ownage
Bonus Ball: 4
Power play over: 9
Win Toss: Bowl
 
I'll play the second round of matches tomorrow, post your numbers today if you haven't already.

I'm not concerned about how long this takes to finish, I have no intention to rush people along.
 
Round 2:
My team: Crusading Nicks
Match Against: Banglore Bighitters
Bonus Ball: 4
Power play over: 9
Win Toss: Bowl
 
Very late, but here is round 2:

---------------------------
Awesome Awesome's CC vs Bombay Bazookas
---------------------------
Code:
Awesome Awesome's CC won the toss
Bombay Bazookas to bat first.
 0 . 0  - No dice for the bowler. Six!
 0 . 1  - The bowler's not happy with that. One run. 
 0 . 2  - The bowler needs to rethink his random numbers. Six!
 0 . 3  - Hit straight to the fielder! One run. 
 0 . 4  - Bonus Ball! Three Runs!
 0 . 5  - Good runnning between the wickets from the batsmen. One run. 
End of the over, Bombay Bazookas are  0 / 18  from  1  over(s)
 1 . 0  - Unlucky not to get a wicket there. Four runs.
 1 . 1  - Big. Shot. Six!
 1 . 2  - Lucky to make it there. Two runs. 
 1 . 3  - No Ball!
 1 . 3  - Lucky to make it there. One run. 
 1 . 4  - Bonus Ball! Three Runs!
 1 . 5  - No dice for the bowler. Six!
End of the over, Bombay Bazookas are  0 / 41  from  2  over(s)
 2 . 0  - Hit straight to the fielder! One run. 
 2 . 1  - Out!
 2 . 2  - Bonus Ball! Three Runs!
 2 . 3  - That shot will be on DVD soon. Six!
 2 . 4  - Lucky to make it there. Two runs. 
 2 . 5  - Mmmmm. One run. 
End of the over, Bombay Bazookas are  1 / 54  from  3  over(s)
 3 . 0  - Fantastic shot. Six!
 3 . 1  - That shot will be on DVD soon. Six!
 3 . 2  - Good runnning between the wickets from the batsmen. One run. 
 3 . 3  - Shot. Four runs.
 3 . 4  - Out!
 3 . 5  - Fantastic shot. Six!
End of the over, Bombay Bazookas are  2 / 77  from  4  over(s)
 4 . 0  - The bowler needs to rethink his random numbers. Six!
 4 . 1  - Hit straight to the fielder! One run. 
 4 . 2  - Brilliance from the batsman here. Four runs.
 4 . 3  - He has gone big after that one! Four runs.
 4 . 4  - The bowler needs to rethink his random numbers. Six!
 4 . 5  - The bowler's not happy with that. Two runs. 
End of the over, Bombay Bazookas are  2 / 100  from  5  over(s)
 5 . 0  - Bonus Ball! Three Runs!
 5 . 1  - Hit straight to the fielder! One run. 
 5 . 2  - Shot. Four runs.
 5 . 3  - Lucky to make it there. One run. 
 5 . 4  - He goes for it, Maximum! Six!
 5 . 5  - Out!
End of the over, Bombay Bazookas are  3 / 115  from  6  over(s)
 - Bowling Powerplay Over
 6 . 0  - Brilliant! Two Runs!
 6 . 1  - Maximum! Six!
 6 . 2  - It is a PowerPlay so that is out!
 6 . 3  - Brilliant! Two Runs!
 6 . 4  - Great Shot! One Run!
 6 . 5  - Out!
End of the over, Bombay Bazookas are  5 / 126  from  7  over(s)
 7 . 0  - Good runnning between the wickets from the batsmen. Two runs. 
 7 . 1  - Out!
 7 . 2  - The bowler needs to rethink his random numbers. Six!
 7 . 3  - Great shot there. One run. 
 7 . 4  - Out!
 7 . 5  - Out!
End of the over, Bombay Bazookas are  8 / 135  from  8  over(s)
 - Batting Powerplay Over
 8 . 0  - No Ball!
 8 . 0  - Dot ball!
 8 . 1  - Super effort that! Three Runs!
 8 . 2  - Dot ball!
 8 . 3  - No Ball!
 8 . 3  - No Ball!
 8 . 3  - Great shot! One Run!
 8 . 4  - Great shot! One Run!
 8 . 5  - Great shot! One Run!
End of the over, Bombay Bazookas are  8 / 144  from  9  over(s)
 9 . 0  - Good runnning between the wickets from the batsmen. Two runs. 
 9 . 1  - The bowler's not happy with that. One run. 
 9 . 2  - Hit straight to the fielder! One run. 
 9 . 3  - Lucky to make it there. Two runs. 
 9 . 4  - Bonus Ball! Three Runs!
 9 . 5  - He has gone big after that one! Four runs.
End of the innings, Bombay Bazookas are 8 / 157 Awesome Awesome's CC need 158 to win.
 0 . 0  - Out!
 0 . 1  - Lucky to make it there. One run. 
 0 . 2  - No Ball!
 0 . 2  - Unlucky not to get a wicket there. Four runs.
 0 . 3  - Brilliance from the batsman here. Three runs.
 0 . 4  - Bonus Ball! Two Runs!
 0 . 5  - Out!
End of the over, Awesome Awesome's CC are  2 / 11  from  1  over(s) and require 147 to win.
 1 . 0  - Brilliance from the batsman here. Three runs.
 1 . 1  - He goes for it, Maximum! Six!
 1 . 2  - Bonus Ball! Two Runs!
 1 . 3  - Smashing shot there. Four runs.
 1 . 4  - Bonus Ball! Two Runs!
 1 . 5  - Out!
End of the over, Awesome Awesome's CC are  3 / 28  from  2  over(s) and require 130 to win.
 2 . 0  - He has gone big after that one! Four runs.
 2 . 1  - The bowler needs to rethink his random numbers. Four runs.
 2 . 2  - Bonus Ball! Two Runs!
 2 . 3  - Brilliance from the batsman here. Four runs.
 2 . 4  - Bonus Ball! Two Runs!
 2 . 5  - Shot. Four runs.
End of the over, Awesome Awesome's CC are  3 / 48  from  3  over(s) and require 110 to win.
 3 . 0  - Bonus Ball! Two Runs!
 3 . 1  - Bonus Ball! Two Runs!
 3 . 2  - Lucky to make it there. One run. 
 3 . 3  - No Ball!
 3 . 3  - Big. Shot. Six!
 3 . 4  - Fantastic shot. Six!
 3 . 5  - Out!
End of the over, Awesome Awesome's CC are  4 / 66  from  4  over(s) and require 92 to win.
 4 . 0  - No dice for the bowler. Six!
 4 . 1  - Bonus Ball! Two Runs!
 4 . 2  - Unlucky not to get a wicket there. Four runs.
 4 . 3  - Out!
 4 . 4  - Unlucky not to get a wicket there. Four runs.
 4 . 5  - Bonus Ball! Two Runs!
End of the over, Awesome Awesome's CC are  5 / 84  from  5  over(s) and require 74 to win.
 5 . 0  - Out!
 5 . 1  - Unlucky not to get a wicket there. Four runs.
 5 . 2  - Out!
 5 . 3  - The bowler's not happy with that. One run. 
 5 . 4  - Big. Shot. Six!
 5 . 5  - Out!
End of the over, Awesome Awesome's CC are  8 / 95  from  6  over(s) and require 63 to win.
 - Batting Powerplay Over
 6 . 0  - He has smashed that one! Four Runs!
 6 . 1  - Brilliant! Two Runs!
 6 . 2  - Maximum! Six!
 6 . 3  - Great shot! One Run!
 6 . 4  - Dot ball!
 6 . 5  - No Ball!
 6 . 5  - No Ball!
 6 . 5  - Maximum! Six!
End of the over, Awesome Awesome's CC are  8 / 116  from  7  over(s) and require 42 to win.
 7 . 0  - Shot. Three runs.
 7 . 1  - He has gone big after that one! Four runs.
 7 . 2  - No dice for the bowler. Six!
 7 . 3  - The bowler needs to rethink his random numbers. Six!
 7 . 4  - Bonus Ball! Two Runs!
 7 . 5  - The bowler needs to rethink his random numbers. Six!
End of the over, Awesome Awesome's CC are  8 / 143  from  8  over(s) and require 15 to win.
 - Bowling Powerplay Over
 8 . 0  - Out!
 8 . 1  - Great Shot! One Run!
 8 . 2  - Lucky shot there! Three Runs!
 8 . 3  - Out!
End of the innings, Awesome Awesome's CC have lost by 11 run(s)
Well that is all for the cricket. There is bound to be more soon
--------------------------------------
Match Summary
--------------------------------------
Bombay Bazookas - 8 / 157
Awesome Awesome's CC - All out for 147
--------------------------------------


---------------------------
Tasmanian Twits vs The Gladiators
---------------------------
Code:
The Gladiators won the toss
Tasmanian Twits to bat first.
 0 . 0  - No dice for the bowler. Six!
 0 . 1  - Brilliance from the batsman here. Four runs.
 0 . 2  - Out!
 0 . 3  - The bowler needs to rethink his random numbers. Three runs.
 0 . 4  - Big. Shot. Six!
 0 . 5  - Big. Shot. Six!
End of the over, Tasmanian Twits are  1 / 25  from  1  over(s)
 1 . 0  - Big. Shot. Six!
 1 . 1  - That shot will be on DVD soon. Six!
 1 . 2  - Mmmmm. Two runs. 
 1 . 3  - He has gone big after that one! Three runs.
 1 . 4  - The bowler's not happy with that. Two runs. 
 1 . 5  - He has gone big after that one! Three runs.
End of the over, Tasmanian Twits are  1 / 47  from  2  over(s)
 2 . 0  - No dice for the bowler. Six!
 2 . 1  - Hit straight to the fielder! Two runs. 
 2 . 2  - Shot. Four runs.
 2 . 3  - Out!
 2 . 4  - The bowler needs to rethink his random numbers. Six!
 2 . 5  - Out!
End of the over, Tasmanian Twits are  3 / 65  from  3  over(s)
 3 . 0  - That shot will be on DVD soon. Six!
 3 . 1  - The bowler's not happy with that. Two runs. 
 3 . 2  - No dice for the bowler. Six!
 3 . 3  - The bowler's not happy with that. Two runs. 
 3 . 4  - The bowler needs to rethink his random numbers. Three runs.
 3 . 5  - Shot. Three runs.
End of the over, Tasmanian Twits are  3 / 87  from  4  over(s)
 4 . 0  - Mmmmm. Two runs. 
 4 . 1  - Fantastic shot. Six!
 4 . 2  - Mmmmm. Two runs. 
 4 . 3  - He has gone big after that one! Four runs.
 4 . 4  - Bonus Ball! One Run!
 4 . 5  - Out!
End of the over, Tasmanian Twits are  4 / 102  from  5  over(s)
 5 . 0  - He has gone big after that one! Three runs.
 5 . 1  - Bonus Ball! Out!
 5 . 2  - No dice for the bowler. Six!
 5 . 3  - No Ball!
 5 . 3  - Brilliance from the batsman here. Three runs.
 5 . 4  - Out!
 5 . 5  - No Ball!
 5 . 5  - Unlucky not to get a wicket there. Four runs.
End of the over, Tasmanian Twits are  6 / 120  from  6  over(s)
 6 . 0  - Bonus Ball! One Run!
 6 . 1  - Out!
 6 . 2  - Mmmmm. Two runs. 
 6 . 3  - Bonus Ball! Out!
 6 . 4  - The bowler's not happy with that. Two runs. 
 6 . 5  - Hit straight to the fielder! Two runs. 
End of the over, Tasmanian Twits are  8 / 127  from  7  over(s)
 - Batting Powerplay Over
 7 . 0  - Great shot! One Run!
 7 . 1  - Dot ball!
 7 . 2  - Brilliant! Two Runs!
 7 . 3  - Dot ball!
 7 . 4  - Super effort that! Three Runs!
 7 . 5  - Maximum! Six!
End of the over, Tasmanian Twits are  8 / 139  from  8  over(s)
 - Bowling Powerplay Over
 8 . 0  - Lucky shot there! Three Runs!
 8 . 1  - He has smashed that one! Four Runs!
 8 . 2  - Out!
 8 . 3  - Out!
End of the innings, Tasmanian Twits are all out for 146 The Gladiators need 147 to win.
 0 . 0  - Out!
 0 . 1  - Great shot there. One run. 
 0 . 2  - Great shot there. Two runs. 
 0 . 3  - Bonus Ball! Four Runs!
 0 . 4  - Mmmmm. One run. 
 0 . 5  - Great shot there. One run. 
End of the over, The Gladiators are  1 / 9  from  1  over(s) and require 138 to win.
 1 . 0  - The bowler needs to rethink his random numbers. Three runs.
 1 . 1  - Lucky to make it there. Two runs. 
 1 . 2  - Bonus Ball! Four Runs!
 1 . 3  - Bonus Ball! Out!
 1 . 4  - Hit straight to the fielder! One run. 
 1 . 5  - Out!
End of the over, The Gladiators are  3 / 19  from  2  over(s) and require 128 to win.
 2 . 0  - Bonus Ball! Four Runs!
 2 . 1  - Out!
 2 . 2  - Brilliance from the batsman here. Three runs.
 2 . 3  - Bonus Ball! Four Runs!
 2 . 4  - The bowler needs to rethink his random numbers. Three runs.
 2 . 5  - Unlucky not to get a wicket there. Three runs.
End of the over, The Gladiators are  4 / 36  from  3  over(s) and require 111 to win.
 3 . 0  - Bonus Ball! Four Runs!
 3 . 1  - Bonus Ball! Four Runs!
 3 . 2  - Bonus Ball! Four Runs!
 3 . 3  - Mmmmm. Two runs. 
 3 . 4  - That shot will be on DVD soon. Six!
 3 . 5  - The bowler needs to rethink his random numbers. Three runs.
End of the over, The Gladiators are  4 / 59  from  4  over(s) and require 88 to win.
 4 . 0  - Hit straight to the fielder! Two runs. 
 4 . 1  - Good runnning between the wickets from the batsmen. Two runs. 
 4 . 2  - Great shot there. Two runs. 
 4 . 3  - Mmmmm. One run. 
 4 . 4  - The bowler needs to rethink his random numbers. Six!
 4 . 5  - Bonus Ball! Out!
End of the over, The Gladiators are  5 / 72  from  5  over(s) and require 75 to win.
 5 . 0  - No Ball!
 5 . 0  - The bowler's not happy with that. One run. 
 5 . 1  - Lucky to make it there. Two runs. 
 5 . 2  - Unlucky not to get a wicket there. Three runs.
 5 . 3  - No dice for the bowler. Six!
 5 . 4  - Mmmmm. One run. 
 5 . 5  - That shot will be on DVD soon. Six!
End of the over, The Gladiators are  5 / 92  from  6  over(s) and require 55 to win.
 6 . 0  - Out!
 6 . 1  - Out!
 6 . 2  - Good runnning between the wickets from the batsmen. One run. 
 6 . 3  - Smashing shot there. Three runs.
 6 . 4  - Bonus Ball! Out!
 6 . 5  - The bowler needs to rethink his random numbers. Three runs.
End of the over, The Gladiators are  8 / 99  from  7  over(s) and require 48 to win.
 - Bowling Powerplay Over
 7 . 0  - Lucky shot there! Three Runs!
 7 . 1  - Out!
 7 . 2  - Lucky shot there! Three Runs!
 7 . 3  - Maximum! Six!
 7 . 4  - Lucky shot there! Three Runs!
 7 . 5  - Great Shot! One Run!
End of the over, The Gladiators are  9 / 115  from  8  over(s) and require 32 to win.
 - Batting Powerplay Over
 8 . 0  - He has smashed that one! Four Runs!
 8 . 1  - Dot ball!
 8 . 2  - Super effort that! Three Runs!
 8 . 3  - Maximum! Six!
 8 . 4  - Super effort that! Three Runs!
 8 . 5  - Maximum! Six!
End of the over, The Gladiators are  9 / 137  from  9  over(s) and require 10 to win.
 9 . 0  - The bowler's not happy with that. Two runs. 
 9 . 1  - Lucky to make it there. One run. 
 9 . 2  - He goes for it, Maximum! Six!
 9 . 3  - The bowler needs to rethink his random numbers. Three runs.
The Gladiators have won in an extremely tight game.
Well that is all for the cricket. There is bound to be more soon
--------------------------------------
Match Summary
--------------------------------------
Tasmanian Twits - All out for 146
The Gladiators - 9 / 149
--------------------------------------


---------------------------
The Great and Mighty Zorax CCC vs Bangalore Bighitters
---------------------------
Code:
The Great and Mighty Zorax CCC won the toss
The Great and Mighty Zorax CCC to bat first.
 - Batting Powerplay Over
 0 . 0  - Great shot! One Run!
 0 . 1  - No Ball!
 0 . 1  - Maximum! Six!
 0 . 2  - Dot ball!
 0 . 3  - Super effort that! Three Runs!
 0 . 4  - Great shot! One Run!
 0 . 5  - He has smashed that one! Four Runs!
End of the over, The Great and Mighty Zorax CCC are  0 / 16  from  1  over(s)
 1 . 0  - Brilliance from the batsman here. Three runs.
 1 . 1  - Out!
 1 . 2  - Shot. Three runs.
 1 . 3  - Out!
 1 . 4  - Out!
 1 . 5  - Mmmmm. One run. 
End of the over, The Great and Mighty Zorax CCC are  3 / 23  from  2  over(s)
 2 . 0  - Out!
 2 . 1  - Out!
 2 . 2  - Bonus Ball! Six!
 2 . 3  - Hit straight to the fielder! Two runs. 
 2 . 4  - Good runnning between the wickets from the batsmen. One run. 
 2 . 5  - Out!
End of the over, The Great and Mighty Zorax CCC are  6 / 32  from  3  over(s)
 3 . 0  - Out!
 3 . 1  - Brilliance from the batsman here. Three runs.
 3 . 2  - Lucky to make it there. One run. 
 3 . 3  - Bonus Ball! Six!
 3 . 4  - Bonus Ball! Six!
 3 . 5  - Lucky to make it there. One run. 
End of the over, The Great and Mighty Zorax CCC are  7 / 49  from  4  over(s)
 4 . 0  - Out!
 4 . 1  - Smashing shot there. Four runs.
 4 . 2  - He has gone big after that one! Four runs.
 4 . 3  - Good runnning between the wickets from the batsmen. One run. 
 4 . 4  - Brilliance from the batsman here. Three runs.
 4 . 5  - Great shot there. Two runs. 
End of the over, The Great and Mighty Zorax CCC are  8 / 63  from  5  over(s)
 - Bowling Powerplay Over
 5 . 0  - Brilliant! Two Runs!
 5 . 1  - Great Shot! One Run!
 5 . 2  - He has smashed that one! Four Runs!
 5 . 3  - Great Shot! One Run!
 5 . 4  - Great Shot! One Run!
 5 . 5  - He has smashed that one! Four Runs!
End of the over, The Great and Mighty Zorax CCC are  8 / 76  from  6  over(s)
 6 . 0  - Smashing shot there. Four runs.
 6 . 1  - Great shot there. Two runs. 
 6 . 2  - Lucky to make it there. One run. 
 6 . 3  - Brilliance from the batsman here. Four runs.
 6 . 4  - Unlucky not to get a wicket there. Four runs.
 6 . 5  - The bowler's not happy with that. One run. 
End of the over, The Great and Mighty Zorax CCC are  8 / 92  from  7  over(s)
 7 . 0  - Shot. Three runs.
 7 . 1  - He has gone big after that one! Three runs.
 7 . 2  - The bowler's not happy with that. One run. 
 7 . 3  - Out!
 7 . 4  - He has gone big after that one! Four runs.
 7 . 5  - The bowler's not happy with that. One run. 
End of the over, The Great and Mighty Zorax CCC are  9 / 104  from  8  over(s)
 8 . 0  - Out!
End of the innings, The Great and Mighty Zorax CCC are all out for 104 Bangalore Bighitters need 105 to win.
 - Bowling Powerplay Over
 0 . 0  - Lucky shot there! Three Runs!
 0 . 1  - It is a PowerPlay so that is out!
 0 . 2  - Great Shot! One Run!
 0 . 3  - It is a PowerPlay so that is out!
 0 . 4  - Great Shot! One Run!
 0 . 5  - Lucky shot there! Three Runs!
End of the over, Bangalore Bighitters are  2 / 8  from  1  over(s) and require 97 to win.
 1 . 0  - Smashing shot there. Three runs.
 1 . 1  - Bonus Ball! Two Runs!
 1 . 2  - Bonus Ball! Two Runs!
 1 . 3  - Fantastic shot. Six!
 1 . 4  - Brilliance from the batsman here. Four runs.
 1 . 5  - Out!
End of the over, Bangalore Bighitters are  3 / 25  from  2  over(s) and require 80 to win.
 2 . 0  - Hit straight to the fielder! One run. 
 2 . 1  - Out!
 2 . 2  - Lucky to make it there. One run. 
 2 . 3  - Great shot there. One run. 
 2 . 4  - Smashing shot there. Four runs.
 2 . 5  - Smashing shot there. Four runs.
End of the over, Bangalore Bighitters are  4 / 36  from  3  over(s) and require 69 to win.
 3 . 0  - Fantastic shot. Six!
 3 . 1  - Bonus Ball! Out!
 3 . 2  - Smashing shot there. Three runs.
 3 . 3  - Smashing shot there. Three runs.
 3 . 4  - No dice for the bowler. Six!
 3 . 5  - The bowler's not happy with that. One run. 
End of the over, Bangalore Bighitters are  5 / 55  from  4  over(s) and require 50 to win.
 4 . 0  - Shot. Three runs.
 4 . 1  - Out!
 4 . 2  - Unlucky not to get a wicket there. Three runs.
 4 . 3  - Bonus Ball! Two Runs!
 4 . 4  - He goes for it, Maximum! Six!
 4 . 5  - Smashing shot there. Four runs.
End of the over, Bangalore Bighitters are  6 / 73  from  5  over(s) and require 32 to win.
 - Batting Powerplay Over
 5 . 0  - Super effort that! Three Runs!
 5 . 1  - Great shot! One Run!
 5 . 2  - Great shot! One Run!
 5 . 3  - No Ball!
 5 . 3  - Dot ball!
 5 . 4  - No Ball!
 5 . 4  - No Ball!
 5 . 4  - No Ball!
 5 . 4  - Great shot! One Run!
 5 . 5  - Dot ball!
End of the over, Bangalore Bighitters are  6 / 83  from  6  over(s) and require 22 to win.
 6 . 0  - Good runnning between the wickets from the batsmen. One run. 
 6 . 1  - Brilliance from the batsman here. Three runs.
 6 . 2  - Hit straight to the fielder! One run. 
 6 . 3  - Unlucky not to get a wicket there. Three runs.
 6 . 4  - Bonus Ball! Two Runs!
 6 . 5  - No dice for the bowler. Six!
End of the over, Bangalore Bighitters are  6 / 99  from  7  over(s) and require 6 to win.
 7 . 0  - The bowler needs to rethink his random numbers. Four runs.
 7 . 1  - The bowler needs to rethink his random numbers. Four runs.
Bangalore Bighitters have won very good contest.
Well that is all for the cricket. There is bound to be more soon
--------------------------------------
Match Summary
--------------------------------------
The Great and Mighty Zorax CCC - All out for 104
Bangalore Bighitters - 6 / 107
--------------------------------------


---------------------------
Auckland Ownage vs Chennai Rockers
---------------------------
Code:
Auckland Ownage won the toss
Chennai Rockers to bat first.
 0 . 0  - He has gone big after that one! Four runs.
 0 . 1  - No dice for the bowler. Six!
 0 . 2  - Bonus Ball! Out!
 0 . 3  - Out!
 0 . 4  - He goes for it, Maximum! Six!
 0 . 5  - Smashing shot there. Four runs.
End of the over, Chennai Rockers are  2 / 20  from  1  over(s)
 1 . 0  - No dice for the bowler. Six!
 1 . 1  - Shot. Four runs.
 1 . 2  - Big. Shot. Six!
 1 . 3  - Smashing shot there. Three runs.
 1 . 4  - Bonus Ball! One Run!
 1 . 5  - Out!
End of the over, Chennai Rockers are  3 / 40  from  2  over(s)
 2 . 0  - He has gone big after that one! Three runs.
 2 . 1  - Bonus Ball! Out!
 2 . 2  - He has gone big after that one! Four runs.
 2 . 3  - Out!
 2 . 4  - Out!
 2 . 5  - Bonus Ball! One Run!
End of the over, Chennai Rockers are  6 / 48  from  3  over(s)
 - Bowling Powerplay Over
 3 . 0  - It is a PowerPlay so that is out!
 3 . 1  - Brilliant! Two Runs!
 3 . 2  - Maximum! Six!
 3 . 3  - Out!
 3 . 4  - Out!
 3 . 5  - Brilliant! Two Runs!
End of the over, Chennai Rockers are  9 / 58  from  4  over(s)
 4 . 0  - Big. Shot. Six!
 4 . 1  - Smashing shot there. Three runs.
 4 . 2  - Lucky to make it there. Two runs. 
 4 . 3  - Unlucky not to get a wicket there. Four runs.
 4 . 4  - Out!
End of the innings, Chennai Rockers are all out for 73 Auckland Ownage need 74 to win.
 0 . 0  - Good runnning between the wickets from the batsmen. One run. 
 0 . 1  - The bowler needs to rethink his random numbers. Four runs.
 0 . 2  - No Ball!
 0 . 2  - Great shot there. Two runs. 
 0 . 3  - He has gone big after that one! Four runs.
 0 . 4  - Bonus Ball! Out!
 0 . 5  - Bonus Ball! Six!
End of the over, Auckland Ownage are  1 / 18  from  1  over(s) and require 56 to win.
 1 . 0  - Out!
 1 . 1  - Shot. Three runs.
 1 . 2  - Hit straight to the fielder! One run. 
 1 . 3  - Bonus Ball! Six!
 1 . 4  - Unlucky not to get a wicket there. Three runs.
 1 . 5  - The bowler needs to rethink his random numbers. Four runs.
End of the over, Auckland Ownage are  2 / 35  from  2  over(s) and require 39 to win.
 2 . 0  - He has gone big after that one! Three runs.
 2 . 1  - No Ball!
 2 . 1  - Bonus Ball! Six!
 2 . 2  - Bonus Ball! Six!
 2 . 3  - Bonus Ball! Six!
 2 . 4  - Smashing shot there. Three runs.
 2 . 5  - Out!
End of the over, Auckland Ownage are  3 / 60  from  3  over(s) and require 14 to win.
 - Batting Powerplay Over
 3 . 0  - He has smashed that one! Four Runs!
 3 . 1  - Dot ball!
 3 . 2  - Super effort that! Three Runs!
 3 . 3  - He has smashed that one! Four Runs!
 3 . 4  - No Ball!
 3 . 4  - Brilliant! Two Runs!
Auckland Ownage have won very comfortably.
Well that is all for the cricket. There is bound to be more soon
--------------------------------------
Match Summary
--------------------------------------
Chennai Rockers - All out for 73
Auckland Ownage - 3 / 74
--------------------------------------

---------------------------
Banana Boys vs Dangerous Demons
---------------------------
Code:
Banana Boys won the toss
Dangerous Demons to bat first.
 - Batting Powerplay Over
 0 . 0  - He has smashed that one! Four Runs!
 0 . 1  - Brilliant! Two Runs!
 0 . 2  - Brilliant! Two Runs!
 0 . 3  - Great shot! One Run!
 0 . 4  - Brilliant! Two Runs!
 0 . 5  - Maximum! Six!
End of the over, Dangerous Demons are  0 / 17  from  1  over(s)
 1 . 0  - Mmmmm. One run. 
 1 . 1  - Out!
 1 . 2  - He has gone big after that one! Three runs.
 1 . 3  - Smashing shot there. Three runs.
 1 . 4  - The bowler's not happy with that. Two runs. 
 1 . 5  - Big. Shot. Six!
End of the over, Dangerous Demons are  1 / 32  from  2  over(s)
 2 . 0  - Fantastic shot. Six!
 2 . 1  - Great shot there. Two runs. 
 2 . 2  - No Ball!
 2 . 2  - Mmmmm. One run. 
 2 . 3  - Out!
 2 . 4  - Bonus Ball! Four Runs!
 2 . 5  - Bonus Ball! Out!
End of the over, Dangerous Demons are  3 / 46  from  3  over(s)
 - Bowling Powerplay Over
 3 . 0  - Brilliant! Two Runs!
 3 . 1  - Maximum! Six!
 3 . 2  - It is a PowerPlay so that is out!
 3 . 3  - Maximum! Six!
 3 . 4  - Brilliant! Two Runs!
 3 . 5  - Brilliant! Two Runs!
End of the over, Dangerous Demons are  4 / 64  from  4  over(s)
 4 . 0  - He goes for it, Maximum! Six!
 4 . 1  - No Ball!
 4 . 1  - Hit straight to the fielder! Two runs. 
 4 . 2  - Bonus Ball! Four Runs!
 4 . 3  - No dice for the bowler. Six!
 4 . 4  - Unlucky not to get a wicket there. Three runs.
 4 . 5  - The bowler needs to rethink his random numbers. Three runs.
End of the over, Dangerous Demons are  4 / 89  from  5  over(s)
 5 . 0  - Mmmmm. Two runs. 
 5 . 1  - Brilliance from the batsman here. Three runs.
 5 . 2  - Unlucky not to get a wicket there. Three runs.
 5 . 3  - Out!
 5 . 4  - The bowler needs to rethink his random numbers. Three runs.
 5 . 5  - Bonus Ball! Out!
End of the over, Dangerous Demons are  6 / 100  from  6  over(s)
 6 . 0  - No dice for the bowler. Six!
 6 . 1  - Great shot there. One run. 
 6 . 2  - Unlucky not to get a wicket there. Three runs.
 6 . 3  - Out!
 6 . 4  - The bowler needs to rethink his random numbers. Six!
 6 . 5  - Brilliance from the batsman here. Three runs.
End of the over, Dangerous Demons are  7 / 119  from  7  over(s)
 7 . 0  - Mmmmm. Two runs. 
 7 . 1  - Out!
 7 . 2  - The bowler's not happy with that. Two runs. 
 7 . 3  - Great shot there. One run. 
 7 . 4  - The bowler's not happy with that. Two runs. 
 7 . 5  - No Ball!
 7 . 5  - The bowler needs to rethink his random numbers. Three runs.
End of the over, Dangerous Demons are  8 / 130  from  8  over(s)
 8 . 0  - Out!
 8 . 1  - No Ball!
 8 . 1  - Bonus Ball! Four Runs!
 8 . 2  - Mmmmm. Two runs. 
 8 . 3  - Shot. Three runs.
 8 . 4  - Smashing shot there. Three runs.
 8 . 5  - Good runnning between the wickets from the batsmen. Two runs. 
End of the over, Dangerous Demons are  9 / 145  from  9  over(s)
 9 . 0  - Lucky to make it there. Two runs. 
 9 . 1  - Out!
End of the innings, Dangerous Demons are all out for 147 Banana Boys need 148 to win.
 - Bowling Powerplay Over
 0 . 0  - Out!
 0 . 1  - He has smashed that one! Four Runs!
 0 . 2  - Brilliant! Two Runs!
 0 . 3  - Brilliant! Two Runs!
 0 . 4  - Maximum! Six!
 0 . 5  - Brilliant! Two Runs!
End of the over, Banana Boys are  1 / 16  from  1  over(s) and require 132 to win.
 1 . 0  - Lucky to make it there. One run. 
 1 . 1  - Out!
 1 . 2  - Fantastic shot. Six!
 1 . 3  - Unlucky not to get a wicket there. Four runs.
 1 . 4  - That shot will be on DVD soon. Six!
 1 . 5  - Out!
End of the over, Banana Boys are  3 / 33  from  2  over(s) and require 115 to win.
 2 . 0  - Out!
 2 . 1  - Out!
 2 . 2  - Bonus Ball! Three Runs!
 2 . 3  - Lucky to make it there. Two runs. 
 2 . 4  - Good runnning between the wickets from the batsmen. One run. 
 2 . 5  - The bowler's not happy with that. Two runs. 
End of the over, Banana Boys are  5 / 41  from  3  over(s) and require 107 to win.
 - Batting Powerplay Over
 3 . 0  - Maximum! Six!
 3 . 1  - No Ball!
 3 . 1  - No Ball!
 3 . 1  - No Ball!
 3 . 1  - Dot ball!
 3 . 2  - Great shot! One Run!
 3 . 3  - Dot ball!
 3 . 4  - Dot ball!
 3 . 5  - Dot ball!
End of the over, Banana Boys are  5 / 51  from  4  over(s) and require 97 to win.
 4 . 0  - No dice for the bowler. Six!
 4 . 1  - Bonus Ball! Out!
 4 . 2  - Fantastic shot. Six!
 4 . 3  - Unlucky not to get a wicket there. Four runs.
 4 . 4  - Great shot there. One run. 
 4 . 5  - Fantastic shot. Six!
End of the over, Banana Boys are  6 / 74  from  5  over(s) and require 74 to win.
 5 . 0  - That shot will be on DVD soon. Six!
 5 . 1  - The bowler needs to rethink his random numbers. Six!
 5 . 2  - He has gone big after that one! Four runs.
 5 . 3  - Great shot there. Two runs. 
 5 . 4  - Lucky to make it there. One run. 
 5 . 5  - Good runnning between the wickets from the batsmen. Two runs. 
End of the over, Banana Boys are  6 / 95  from  6  over(s) and require 53 to win.
 6 . 0  - Hit straight to the fielder! One run. 
 6 . 1  - Good runnning between the wickets from the batsmen. One run. 
 6 . 2  - Great shot there. One run. 
 6 . 3  - Good runnning between the wickets from the batsmen. Two runs. 
 6 . 4  - Good runnning between the wickets from the batsmen. Two runs. 
 6 . 5  - Hit straight to the fielder! Two runs. 
End of the over, Banana Boys are  6 / 104  from  7  over(s) and require 44 to win.
 7 . 0  - Bonus Ball! Three Runs!
 7 . 1  - He goes for it, Maximum! Six!
 7 . 2  - Good runnning between the wickets from the batsmen. One run. 
 7 . 3  - He goes for it, Maximum! Six!
 7 . 4  - Out!
 7 . 5  - Shot. Four runs.
End of the over, Banana Boys are  7 / 124  from  8  over(s) and require 24 to win.
 8 . 0  - Bonus Ball! Three Runs!
 8 . 1  - Shot. Four runs.
 8 . 2  - No Ball!
 8 . 2  - Brilliance from the batsman here. Four runs.
 8 . 3  - Bonus Ball! Three Runs!
 8 . 4  - Bonus Ball! Three Runs!
 8 . 5  - The bowler needs to rethink his random numbers. Four runs.
End of the over, Banana Boys are  7 / 146  from  9  over(s) and require 2 to win.
 9 . 0  - The bowler needs to rethink his random numbers. Six!
Banana Boys have won in an extremely tight game.
Well that is all for the cricket. There is bound to be more soon
--------------------------------------
Match Summary
--------------------------------------
Dangerous Demons - All out for 147
Banana Boys - 7 / 152
--------------------------------------

---------------------------
Creepy Virusers vs United Devils
---------------------------
Code:
United Devils won the toss
Creepy Virusers to bat first.
 0 . 0  - Hit straight to the fielder! Two runs. 
 0 . 1  - No Ball!
 0 . 1  - Bonus Ball! Three Runs!
 0 . 2  - He has gone big after that one! Four runs.
 0 . 3  - Out!
 0 . 4  - The bowler's not happy with that. Two runs. 
 0 . 5  - Lucky to make it there. Two runs. 
End of the over, Creepy Virusers are  1 / 14  from  1  over(s)
 1 . 0  - The bowler needs to rethink his random numbers. Six!
 1 . 1  - Brilliance from the batsman here. Four runs.
 1 . 2  - Out!
 1 . 3  - Big. Shot. Six!
 1 . 4  - Hit straight to the fielder! Two runs. 
 1 . 5  - Smashing shot there. Four runs.
End of the over, Creepy Virusers are  2 / 36  from  2  over(s)
 2 . 0  - Mmmmm. One run. 
 2 . 1  - Hit straight to the fielder! One run. 
 2 . 2  - Shot. Four runs.
 2 . 3  - Lucky to make it there. One run. 
 2 . 4  - Out!
 2 . 5  - Shot. Four runs.
End of the over, Creepy Virusers are  3 / 47  from  3  over(s)
 3 . 0  - Great shot there. Two runs. 
 3 . 1  - Shot. Four runs.
 3 . 2  - Out!
 3 . 3  - Great shot there. Two runs. 
 3 . 4  - Great shot there. Two runs. 
 3 . 5  - Bonus Ball! Three Runs!
End of the over, Creepy Virusers are  4 / 60  from  4  over(s)
 4 . 0  - Out!
 4 . 1  - Fantastic shot. Six!
 4 . 2  - Fantastic shot. Six!
 4 . 3  - Brilliance from the batsman here. Four runs.
 4 . 4  - He has gone big after that one! Four runs.
 4 . 5  - Good runnning between the wickets from the batsmen. Two runs. 
End of the over, Creepy Virusers are  5 / 82  from  5  over(s)
 5 . 0  - Out!
 5 . 1  - The bowler's not happy with that. One run. 
 5 . 2  - Bonus Ball! Out!
 5 . 3  - Lucky to make it there. Two runs. 
 5 . 4  - Lucky to make it there. One run. 
 5 . 5  - Smashing shot there. Four runs.
End of the over, Creepy Virusers are  7 / 90  from  6  over(s)
 6 . 0  - Bonus Ball! Three Runs!
 6 . 1  - Bonus Ball! Out!
 6 . 2  - Smashing shot there. Four runs.
 6 . 3  - Bonus Ball! Out!
 6 . 4  - Bonus Ball! Three Runs!
 6 . 5  - Bonus Ball! Out!
End of the innings, Creepy Virusers are all out for 100 United Devils need 101 to win.
 0 . 0  - Bonus Ball! One Run!
 0 . 1  - That shot will be on DVD soon. Six!
 0 . 2  - Hit straight to the fielder! Two runs. 
 0 . 3  - Bonus Ball! One Run!
 0 . 4  - That shot will be on DVD soon. Six!
 0 . 5  - No Ball!
 0 . 5  - The bowler's not happy with that. Two runs. 
End of the over, United Devils are  0 / 19  from  1  over(s) and require 82 to win.
 1 . 0  - Bonus Ball! One Run!
 1 . 1  - He has gone big after that one! Three runs.
 1 . 2  - Great shot there. Two runs. 
 1 . 3  - Brilliance from the batsman here. Three runs.
 1 . 4  - Out!
 1 . 5  - No dice for the bowler. Six!
End of the over, United Devils are  1 / 34  from  2  over(s) and require 67 to win.
 2 . 0  - Hit straight to the fielder! Two runs. 
 2 . 1  - Mmmmm. Two runs. 
 2 . 2  - Brilliance from the batsman here. Four runs.
 2 . 3  - The bowler needs to rethink his random numbers. Four runs.
 2 . 4  - Brilliance from the batsman here. Three runs.
 2 . 5  - The bowler needs to rethink his random numbers. Four runs.
End of the over, United Devils are  1 / 53  from  3  over(s) and require 48 to win.
 3 . 0  - Out!
 3 . 1  - Unlucky not to get a wicket there. Four runs.
 3 . 2  - The bowler needs to rethink his random numbers. Four runs.
 3 . 3  - Unlucky not to get a wicket there. Four runs.
 3 . 4  - Bonus Ball! One Run!
 3 . 5  - Out!
End of the over, United Devils are  3 / 66  from  4  over(s) and require 35 to win.
 4 . 0  - He goes for it, Maximum! Six!
 4 . 1  - Out!
 4 . 2  - The bowler's not happy with that. Two runs. 
 4 . 3  - Brilliance from the batsman here. Four runs.
 4 . 4  - Out!
 4 . 5  - Good runnning between the wickets from the batsmen. Two runs. 
End of the over, United Devils are  5 / 80  from  5  over(s) and require 21 to win.
 5 . 0  - Bonus Ball! One Run!
 5 . 1  - Unlucky not to get a wicket there. Four runs.
 5 . 2  - Smashing shot there. Three runs.
 5 . 3  - Hit straight to the fielder! Two runs. 
 5 . 4  - Fantastic shot. Six!
 5 . 5  - Brilliance from the batsman here. Three runs.
End of the over, United Devils are  5 / 99  from  6  over(s) and require 2 to win.
 6 . 0  - Out!
 6 . 1  - Smashing shot there. Four runs.
United Devils have won very good contest.
Well that is all for the cricket. There is bound to be more soon
--------------------------------------
Match Summary
--------------------------------------
Creepy Virusers - All out for 100
United Devils - 6 / 103
--------------------------------------

---------------------------
Victorian Pricks vs Raring Rangers
---------------------------
Code:
Victorian Pricks won the toss
Raring Rangers to bat first.
 0 . 0  - Good runnning between the wickets from the batsmen. One run. 
 0 . 1  - Out!
 0 . 2  - Smashing shot there. Three runs.
 0 . 3  - Shot. Three runs.
 0 . 4  - Bonus Ball! Two Runs!
 0 . 5  - The bowler's not happy with that. One run. 
End of the over, Raring Rangers are  1 / 10  from  1  over(s)
 - Bowling Powerplay Over
 1 . 0  - Maximum! Six!
 1 . 1  - Maximum! Six!
 1 . 2  - It is a PowerPlay so that is out!
 1 . 3  - It is a PowerPlay so that is out!
 1 . 4  - Lucky shot there! Three Runs!
 1 . 5  - Great Shot! One Run!
End of the over, Raring Rangers are  3 / 26  from  2  over(s)
 2 . 0  - Bonus Ball! Out!
 2 . 1  - The bowler's not happy with that. One run. 
 2 . 2  - Unlucky not to get a wicket there. Three runs.
 2 . 3  - Brilliance from the batsman here. Three runs.
 2 . 4  - Good runnning between the wickets from the batsmen. One run. 
 2 . 5  - No Ball!
 2 . 5  - No Ball!
 2 . 5  - Hit straight to the fielder! One run. 
End of the over, Raring Rangers are  4 / 37  from  3  over(s)
 - Batting Powerplay Over
 3 . 0  - Great shot! One Run!
 3 . 1  - Dot ball!
 3 . 2  - Great shot! One Run!
 3 . 3  - He has smashed that one! Four Runs!
 3 . 4  - Dot ball!
 3 . 5  - Maximum! Six!
End of the over, Raring Rangers are  4 / 49  from  4  over(s)
 4 . 0  - The bowler needs to rethink his random numbers. Four runs.
 4 . 1  - Out!
 4 . 2  - The bowler needs to rethink his random numbers. Three runs.
 4 . 3  - Fantastic shot. Six!
 4 . 4  - Bonus Ball! Two Runs!
 4 . 5  - Out!
End of the over, Raring Rangers are  6 / 64  from  5  over(s)
 5 . 0  - Hit straight to the fielder! One run. 
 5 . 1  - Shot. Three runs.
 5 . 2  - Shot. Three runs.
 5 . 3  - Hit straight to the fielder! One run. 
 5 . 4  - The bowler needs to rethink his random numbers. Six!
 5 . 5  - Shot. Three runs.
End of the over, Raring Rangers are  6 / 81  from  6  over(s)
 6 . 0  - The bowler needs to rethink his random numbers. Six!
 6 . 1  - That shot will be on DVD soon. Six!
 6 . 2  - Out!
 6 . 3  - Brilliance from the batsman here. Three runs.
 6 . 4  - The bowler needs to rethink his random numbers. Six!
 6 . 5  - Out!
End of the over, Raring Rangers are  8 / 102  from  7  over(s)
 7 . 0  - Bonus Ball! Two Runs!
 7 . 1  - The bowler needs to rethink his random numbers. Four runs.
 7 . 2  - He has gone big after that one! Four runs.
 7 . 3  - Hit straight to the fielder! One run. 
 7 . 4  - The bowler needs to rethink his random numbers. Three runs.
 7 . 5  - The bowler's not happy with that. One run. 
End of the over, Raring Rangers are  8 / 117  from  8  over(s)
 8 . 0  - Brilliance from the batsman here. Three runs.
 8 . 1  - Brilliance from the batsman here. Four runs.
 8 . 2  - That shot will be on DVD soon. Six!
 8 . 3  - Bonus Ball! Two Runs!
 8 . 4  - Bonus Ball! Out!
 8 . 5  - He goes for it, Maximum! Six!
End of the over, Raring Rangers are  9 / 138  from  9  over(s)
 9 . 0  - Lucky to make it there. One run. 
 9 . 1  - Brilliance from the batsman here. Three runs.
 9 . 2  - Bonus Ball! Two Runs!
 9 . 3  - Great shot there. One run. 
 9 . 4  - Out!
End of the innings, Raring Rangers are all out for 145 Victorian Pricks need 146 to win.
 0 . 0  - The bowler's not happy with that. Two runs. 
 0 . 1  - Lucky to make it there. One run. 
 0 . 2  - Hit straight to the fielder! One run. 
 0 . 3  - No dice for the bowler. Six!
 0 . 4  - Good runnning between the wickets from the batsmen. One run. 
 0 . 5  - Hit straight to the fielder! Two runs. 
End of the over, Victorian Pricks are  0 / 13  from  1  over(s) and require 133 to win.
 - Batting Powerplay Over
 1 . 0  - Dot ball!
 1 . 1  - Maximum! Six!
 1 . 2  - Great shot! One Run!
 1 . 3  - Great shot! One Run!
 1 . 4  - He has smashed that one! Four Runs!
 1 . 5  - Dot ball!
End of the over, Victorian Pricks are  0 / 25  from  2  over(s) and require 121 to win.
 2 . 0  - That shot will be on DVD soon. Six!
 2 . 1  - Hit straight to the fielder! Two runs. 
 2 . 2  - The bowler's not happy with that. One run. 
 2 . 3  - Unlucky not to get a wicket there. Four runs.
 2 . 4  - Good runnning between the wickets from the batsmen. Two runs. 
 2 . 5  - Bonus Ball! Three Runs!
End of the over, Victorian Pricks are  0 / 43  from  3  over(s) and require 103 to win.
 - Bowling Powerplay Over
 3 . 0  - It is a PowerPlay so that is out!
 3 . 1  - Brilliant! Two Runs!
 3 . 2  - Maximum! Six!
 3 . 3  - Brilliant! Two Runs!
 3 . 4  - Brilliant! Two Runs!
 3 . 5  - Great Shot! One Run!
End of the over, Victorian Pricks are  1 / 56  from  4  over(s) and require 90 to win.
 4 . 0  - The bowler needs to rethink his random numbers. Four runs.
 4 . 1  - Mmmmm. One run. 
 4 . 2  - The bowler needs to rethink his random numbers. Six!
 4 . 3  - No Ball!
 4 . 3  - No dice for the bowler. Six!
 4 . 4  - The bowler's not happy with that. One run. 
 4 . 5  - No Ball!
 4 . 5  - Out!
End of the over, Victorian Pricks are  2 / 76  from  5  over(s) and require 70 to win.
 5 . 0  - Shot. Four runs.
 5 . 1  - Brilliance from the batsman here. Four runs.
 5 . 2  - Bonus Ball! Three Runs!
 5 . 3  - The bowler needs to rethink his random numbers. Six!
 5 . 4  - Out!
 5 . 5  - Fantastic shot. Six!
End of the over, Victorian Pricks are  3 / 99  from  6  over(s) and require 47 to win.
 6 . 0  - Good runnning between the wickets from the batsmen. Two runs. 
 6 . 1  - Lucky to make it there. Two runs. 
 6 . 2  - Smashing shot there. Four runs.
 6 . 3  - Brilliance from the batsman here. Four runs.
 6 . 4  - The bowler's not happy with that. One run. 
 6 . 5  - No Ball!
 6 . 5  - Lucky to make it there. One run. 
End of the over, Victorian Pricks are  3 / 114  from  7  over(s) and require 32 to win.
 7 . 0  - Fantastic shot. Six!
 7 . 1  - Bonus Ball! Three Runs!
 7 . 2  - The bowler's not happy with that. Two runs. 
 7 . 3  - Mmmmm. Two runs. 
 7 . 4  - Bonus Ball! Out!
 7 . 5  - Great shot there. One run. 
End of the over, Victorian Pricks are  4 / 128  from  8  over(s) and require 18 to win.
 8 . 0  - Great shot there. One run. 
 8 . 1  - No Ball!
 8 . 1  - Out!
 8 . 2  - Brilliance from the batsman here. Four runs.
 8 . 3  - Out!
 8 . 4  - Hit straight to the fielder! One run. 
 8 . 5  - Out!
End of the over, Victorian Pricks are  7 / 135  from  9  over(s) and require 11 to win.
 9 . 0  - Bonus Ball! Three Runs!
 9 . 1  - Lucky to make it there. Two runs. 
 9 . 2  - Bonus Ball! Three Runs!
 9 . 3  - Brilliance from the batsman here. Four runs.
Victorian Pricks have won in an extremely tight game.
Well that is all for the cricket. There is bound to be more soon
--------------------------------------
Match Summary
--------------------------------------
Raring Rangers - All out for 145
Victorian Pricks - 7 / 147
--------------------------------------

---------------------------
Wannabe Gangsters CC vs Crusading Nicks
---------------------------
Code:
Crusading Nicks won the toss
Wannabe Gangsters CC to bat first.
 0 . 0  - Unlucky not to get a wicket there. Three runs.
 0 . 1  - Bonus Ball! Four Runs!
 0 . 2  - Brilliance from the batsman here. Three runs.
 0 . 3  - Big. Shot. Six!
 0 . 4  - Hit straight to the fielder! Two runs. 
 0 . 5  - The bowler's not happy with that. Two runs. 
End of the over, Wannabe Gangsters CC are  0 / 20  from  1  over(s)
 1 . 0  - Mmmmm. Two runs. 
 1 . 1  - Lucky to make it there. One run. 
 1 . 2  - Great shot there. Two runs. 
 1 . 3  - Smashing shot there. Three runs.
 1 . 4  - Big. Shot. Six!
 1 . 5  - Hit straight to the fielder! Two runs. 
End of the over, Wannabe Gangsters CC are  0 / 36  from  2  over(s)
 - Batting Powerplay Over
 2 . 0  - Brilliant! Two Runs!
 2 . 1  - Dot ball!
 2 . 2  - No Ball!
 2 . 2  - Maximum! Six!
 2 . 3  - Maximum! Six!
 2 . 4  - Great shot! One Run!
 2 . 5  - Maximum! Six!
End of the over, Wannabe Gangsters CC are  0 / 58  from  3  over(s)
 3 . 0  - Great shot there. Two runs. 
 3 . 1  - The bowler's not happy with that. Two runs. 
 3 . 2  - The bowler's not happy with that. One run. 
 3 . 3  - That shot will be on DVD soon. Six!
 3 . 4  - Shot. Three runs.
 3 . 5  - Mmmmm. One run. 
End of the over, Wannabe Gangsters CC are  0 / 73  from  4  over(s)
 4 . 0  - Out!
 4 . 1  - That shot will be on DVD soon. Six!
 4 . 2  - The bowler's not happy with that. Two runs. 
 4 . 3  - Great shot there. Two runs. 
 4 . 4  - Out!
 4 . 5  - The bowler's not happy with that. One run. 
End of the over, Wannabe Gangsters CC are  2 / 84  from  5  over(s)
 5 . 0  - Out!
 5 . 1  - Good runnning between the wickets from the batsmen. One run. 
 5 . 2  - The bowler's not happy with that. Two runs. 
 5 . 3  - Out!
 5 . 4  - Out!
 5 . 5  - Great shot there. Two runs. 
End of the over, Wannabe Gangsters CC are  5 / 89  from  6  over(s)
 6 . 0  - Bonus Ball! Four Runs!
 6 . 1  - The bowler's not happy with that. One run. 
 6 . 2  - Bonus Ball! Out!
 6 . 3  - Out!
 6 . 4  - Bonus Ball! Four Runs!
 6 . 5  - Good runnning between the wickets from the batsmen. One run. 
End of the over, Wannabe Gangsters CC are  7 / 99  from  7  over(s)
 7 . 0  - That shot will be on DVD soon. Six!
 7 . 1  - Out!
 7 . 2  - The bowler's not happy with that. One run. 
 7 . 3  - Good runnning between the wickets from the batsmen. Two runs. 
 7 . 4  - Out!
 7 . 5  - Bonus Ball! Four Runs!
End of the over, Wannabe Gangsters CC are  9 / 112  from  8  over(s)
 8 . 0  - Mmmmm. One run. 
 8 . 1  - Out!
End of the innings, Wannabe Gangsters CC are all out for 113 Crusading Nicks need 114 to win.
 0 . 0  - That shot will be on DVD soon. Six!
 0 . 1  - Brilliance from the batsman here. Three runs.
 0 . 2  - The bowler needs to rethink his random numbers. Three runs.
 0 . 3  - Out!
 0 . 4  - The bowler needs to rethink his random numbers. Six!
 0 . 5  - Smashing shot there. Three runs.
End of the over, Crusading Nicks are  1 / 21  from  1  over(s) and require 93 to win.
 1 . 0  - Bonus Ball! Four Runs!
 1 . 1  - Hit straight to the fielder! Two runs. 
 1 . 2  - Out!
 1 . 3  - The bowler's not happy with that. Two runs. 
 1 . 4  - Out!
 1 . 5  - Out!
End of the over, Crusading Nicks are  4 / 29  from  2  over(s) and require 85 to win.
 - Bowling Powerplay Over
 2 . 0  - Out!
 2 . 1  - Lucky shot there! Three Runs!
 2 . 2  - Lucky shot there! Three Runs!
 2 . 3  - Brilliant! Two Runs!
 2 . 4  - Out!
 2 . 5  - It is a PowerPlay so that is out!
End of the over, Crusading Nicks are  7 / 37  from  3  over(s) and require 77 to win.
 3 . 0  - Unlucky not to get a wicket there. Three runs.
 3 . 1  - Shot. Three runs.
 3 . 2  - Big. Shot. Six!
 3 . 3  - Out!
 3 . 4  - Bonus Ball! Four Runs!
 3 . 5  - Out!
End of the over, Crusading Nicks are  9 / 53  from  4  over(s) and require 61 to win.
 4 . 0  - Good runnning between the wickets from the batsmen. Two runs. 
 4 . 1  - Lucky to make it there. Two runs. 
 4 . 2  - Shot. Three runs.
 4 . 3  - Bonus Ball! Four Runs!
 4 . 4  - Bonus Ball! Four Runs!
 4 . 5  - The bowler's not happy with that. One run. 
End of the over, Crusading Nicks are  9 / 69  from  5  over(s) and require 45 to win.
 5 . 0  - Shot. Three runs.
 5 . 1  - Bonus Ball! Four Runs!
 5 . 2  - That shot will be on DVD soon. Six!
 5 . 3  - Smashing shot there. Three runs.
 5 . 4  - Out!
End of the innings, Crusading Nicks have lost by 29 run(s)
Well that is all for the cricket. There is bound to be more soon
--------------------------------------
Match Summary
--------------------------------------
Wannabe Gangsters CC - All out for 113
Crusading Nicks - All out for 85
--------------------------------------

---------------------------
Kolkata Ghosts vs Frankie Boyles Beard
---------------------------
Code:
Frankie Boyles Beard won the toss
Frankie Boyles Beard to bat first.
 0 . 0  - The bowler's not happy with that. Two runs. 
 0 . 1  - Good runnning between the wickets from the batsmen. One run. 
 0 . 2  - Lucky to make it there. Two runs. 
 0 . 3  - Shot. Three runs.
 0 . 4  - Unlucky not to get a wicket there. Three runs.
 0 . 5  - No Ball!
 0 . 5  - Bonus Ball! Six!
End of the over, Frankie Boyles Beard are  0 / 18  from  1  over(s)
 1 . 0  - The bowler's not happy with that. Two runs. 
 1 . 1  - Out!
 1 . 2  - The bowler's not happy with that. Two runs. 
 1 . 3  - Out!
 1 . 4  - Smashing shot there. Four runs.
 1 . 5  - He has gone big after that one! Four runs.
End of the over, Frankie Boyles Beard are  2 / 30  from  2  over(s)
 - Batting Powerplay Over
 2 . 0  - Maximum! Six!
 2 . 1  - Great shot! One Run!
 2 . 2  - Great shot! One Run!
 2 . 3  - Great shot! One Run!
 2 . 4  - Maximum! Six!
 2 . 5  - Dot ball!
End of the over, Frankie Boyles Beard are  2 / 45  from  3  over(s)
 3 . 0  - Shot. Three runs.
 3 . 1  - Unlucky not to get a wicket there. Three runs.
 3 . 2  - The bowler needs to rethink his random numbers. Four runs.
 3 . 3  - Brilliance from the batsman here. Four runs.
 3 . 4  - The bowler needs to rethink his random numbers. Four runs.
 3 . 5  - Smashing shot there. Three runs.
End of the over, Frankie Boyles Beard are  2 / 66  from  4  over(s)
 - Bowling Powerplay Over
 4 . 0  - Lucky shot there! Three Runs!
 4 . 1  - Out!
 4 . 2  - He has smashed that one! Four Runs!
 4 . 3  - Out!
 4 . 4  - It is a PowerPlay so that is out!
 4 . 5  - Great Shot! One Run!
End of the over, Frankie Boyles Beard are  5 / 74  from  5  over(s)
 5 . 0  - Unlucky not to get a wicket there. Three runs.
 5 . 1  - Lucky to make it there. One run. 
 5 . 2  - No Ball!
 5 . 2  - Shot. Three runs.
 5 . 3  - Bonus Ball! Six!
 5 . 4  - The bowler needs to rethink his random numbers. Three runs.
 5 . 5  - The bowler needs to rethink his random numbers. Three runs.
End of the over, Frankie Boyles Beard are  5 / 94  from  6  over(s)
 6 . 0  - Bonus Ball! Six!
 6 . 1  - Shot. Four runs.
 6 . 2  - Bonus Ball! Six!
 6 . 3  - Good runnning between the wickets from the batsmen. One run. 
 6 . 4  - Unlucky not to get a wicket there. Three runs.
 6 . 5  - The bowler needs to rethink his random numbers. Four runs.
End of the over, Frankie Boyles Beard are  5 / 118  from  7  over(s)
 7 . 0  - Out!
 7 . 1  - Good runnning between the wickets from the batsmen. One run. 
 7 . 2  - Bonus Ball! Out!
 7 . 3  - Bonus Ball! Six!
 7 . 4  - Lucky to make it there. Two runs. 
 7 . 5  - Bonus Ball! Six!
End of the over, Frankie Boyles Beard are  7 / 133  from  8  over(s)
 8 . 0  - Lucky to make it there. Two runs. 
 8 . 1  - No Ball!
 8 . 1  - Out!
 8 . 2  - Unlucky not to get a wicket there. Three runs.
 8 . 3  - The bowler's not happy with that. Two runs. 
 8 . 4  - The bowler needs to rethink his random numbers. Three runs.
 8 . 5  - Brilliance from the batsman here. Four runs.
End of the over, Frankie Boyles Beard are  8 / 148  from  9  over(s)
 9 . 0  - Bonus Ball! Six!
 9 . 1  - Bonus Ball! Six!
 9 . 2  - Out!
 9 . 3  - Out!
End of the innings, Frankie Boyles Beard are all out for 160 Kolkata Ghosts need 161 to win.
 0 . 0  - Good runnning between the wickets from the batsmen. One run. 
 0 . 1  - Fantastic shot. Six!
 0 . 2  - He has gone big after that one! Three runs.
 0 . 3  - Out!
 0 . 4  - Out!
 0 . 5  - Out!
End of the over, Kolkata Ghosts are  3 / 10  from  1  over(s) and require 151 to win.
 1 . 0  - The bowler's not happy with that. One run. 
 1 . 1  - Brilliance from the batsman here. Three runs.
 1 . 2  - Fantastic shot. Six!
 1 . 3  - Lucky to make it there. Two runs. 
 1 . 4  - He goes for it, Maximum! Six!
 1 . 5  - Hit straight to the fielder! Two runs. 
End of the over, Kolkata Ghosts are  3 / 30  from  2  over(s) and require 131 to win.
 - Bowling Powerplay Over
 2 . 0  - It is a PowerPlay so that is out!
 2 . 1  - Great Shot! One Run!
 2 . 2  - Maximum! Six!
 2 . 3  - Great Shot! One Run!
 2 . 4  - Maximum! Six!
 2 . 5  - It is a PowerPlay so that is out!
End of the over, Kolkata Ghosts are  5 / 44  from  3  over(s) and require 117 to win.
 3 . 0  - Hit straight to the fielder! One run. 
 3 . 1  - Great shot there. Two runs. 
 3 . 2  - Hit straight to the fielder! One run. 
 3 . 3  - Bonus Ball! Four Runs!
 3 . 4  - Out!
 3 . 5  - Out!
End of the over, Kolkata Ghosts are  7 / 52  from  4  over(s) and require 109 to win.
 - Batting Powerplay Over
 4 . 0  - He has smashed that one! Four Runs!
 4 . 1  - Dot ball!
 4 . 2  - He has smashed that one! Four Runs!
 4 . 3  - No Ball!
 4 . 3  - Super effort that! Three Runs!
 4 . 4  - He has smashed that one! Four Runs!
 4 . 5  - No Ball!
 4 . 5  - Great shot! One Run!
End of the over, Kolkata Ghosts are  7 / 70  from  5  over(s) and require 91 to win.
 5 . 0  - Out!
 5 . 1  - The bowler needs to rethink his random numbers. Six!
 5 . 2  - Unlucky not to get a wicket there. Three runs.
 5 . 3  - Fantastic shot. Six!
 5 . 4  - Mmmmm. One run. 
 5 . 5  - No dice for the bowler. Six!
End of the over, Kolkata Ghosts are  8 / 92  from  6  over(s) and require 69 to win.
 6 . 0  - The bowler's not happy with that. Two runs. 
 6 . 1  - Good runnning between the wickets from the batsmen. One run. 
 6 . 2  - Lucky to make it there. Two runs. 
 6 . 3  - Shot. Three runs.
 6 . 4  - Unlucky not to get a wicket there. Three runs.
 6 . 5  - Big. Shot. Six!
End of the over, Kolkata Ghosts are  8 / 109  from  7  over(s) and require 52 to win.
 7 . 0  - The bowler's not happy with that. Two runs. 
 7 . 1  - Out!
 7 . 2  - The bowler's not happy with that. Two runs. 
 7 . 3  - Out!
End of the innings, Kolkata Ghosts have lost by 48 run(s)
Well that is all for the cricket. There is bound to be more soon
--------------------------------------
Match Summary
--------------------------------------
Frankie Boyles Beard - All out for 160
Kolkata Ghosts - All out for 113
--------------------------------------


---------------------------
Wierd Winkers vs Hockey Heroes :P
---------------------------
Code:
Hockey Heroes :P won the toss
Hockey Heroes :P to bat first.
 - Batting Powerplay Over
 0 . 0  - Super effort that! Three Runs!
 0 . 1  - He has smashed that one! Four Runs!
 0 . 2  - Super effort that! Three Runs!
 0 . 3  - Super effort that! Three Runs!
 0 . 4  - Super effort that! Three Runs!
 0 . 5  - Maximum! Six!
End of the over, Hockey Heroes :P are  0 / 22  from  1  over(s)
 - Bowling Powerplay Over
 1 . 0  - Great Shot! One Run!
 1 . 1  - Brilliant! Two Runs!
 1 . 2  - He has smashed that one! Four Runs!
 1 . 3  - He has smashed that one! Four Runs!
 1 . 4  - Out!
 1 . 5  - Great Shot! One Run!
End of the over, Hockey Heroes :P are  1 / 34  from  2  over(s)
 2 . 0  - No Ball!
 2 . 0  - The bowler needs to rethink his random numbers. Four runs.
 2 . 1  - Lucky to make it there. Two runs. 
 2 . 2  - Lucky to make it there. Two runs. 
 2 . 3  - Unlucky not to get a wicket there. Four runs.
 2 . 4  - He has gone big after that one! Four runs.
 2 . 5  - Bonus Ball! Six!
End of the over, Hockey Heroes :P are  1 / 57  from  3  over(s)
 3 . 0  - Out!
 3 . 1  - Out!
 3 . 2  - Shot. Four runs.
 3 . 3  - Bonus Ball! Out!
 3 . 4  - Hit straight to the fielder! Two runs. 
 3 . 5  - Bonus Ball! Six!
End of the over, Hockey Heroes :P are  4 / 69  from  4  over(s)
 4 . 0  - Bonus Ball! Out!
 4 . 1  - Unlucky not to get a wicket there. Three runs.
 4 . 2  - Mmmmm. Two runs. 
 4 . 3  - Unlucky not to get a wicket there. Four runs.
 4 . 4  - Good runnning between the wickets from the batsmen. Two runs. 
 4 . 5  - Smashing shot there. Three runs.
End of the over, Hockey Heroes :P are  5 / 83  from  5  over(s)
 5 . 0  - Out!
 5 . 1  - The bowler needs to rethink his random numbers. Three runs.
 5 . 2  - Brilliance from the batsman here. Four runs.
 5 . 3  - Good runnning between the wickets from the batsmen. Two runs. 
 5 . 4  - Good runnning between the wickets from the batsmen. One run. 
 5 . 5  - Mmmmm. Two runs. 
End of the over, Hockey Heroes :P are  6 / 95  from  6  over(s)
 6 . 0  - Lucky to make it there. One run. 
 6 . 1  - Out!
 6 . 2  - Shot. Four runs.
 6 . 3  - Shot. Four runs.
 6 . 4  - Unlucky not to get a wicket there. Three runs.
 6 . 5  - The bowler needs to rethink his random numbers. Three runs.
End of the over, Hockey Heroes :P are  7 / 110  from  7  over(s)
 7 . 0  - The bowler's not happy with that. Two runs. 
 7 . 1  - Shot. Three runs.
 7 . 2  - Out!
 7 . 3  - Shot. Four runs.
 7 . 4  - Bonus Ball! Out!
 7 . 5  - Bonus Ball! Six!
End of the over, Hockey Heroes :P are  9 / 125  from  8  over(s)
 8 . 0  - Out!
End of the innings, Hockey Heroes :P are all out for 125 Wierd Winkers need 126 to win.
 - Bowling Powerplay Over
 0 . 0  - It is a PowerPlay so that is out!
 0 . 1  - Maximum! Six!
 0 . 2  - Maximum! Six!
 0 . 3  - Maximum! Six!
 0 . 4  - Lucky shot there! Three Runs!
 0 . 5  - He has smashed that one! Four Runs!
End of the over, Wierd Winkers are  1 / 25  from  1  over(s) and require 101 to win.
 - Batting Powerplay Over
 1 . 0  - Super effort that! Three Runs!
 1 . 1  - He has smashed that one! Four Runs!
 1 . 2  - Super effort that! Three Runs!
 1 . 3  - Dot ball!
 1 . 4  - Super effort that! Three Runs!
 1 . 5  - No Ball!
 1 . 5  - No Ball!
 1 . 5  - Dot ball!
End of the over, Wierd Winkers are  1 / 40  from  2  over(s) and require 86 to win.
 2 . 0  - Out!
 2 . 1  - Unlucky not to get a wicket there. Three runs.
 2 . 2  - Brilliance from the batsman here. Four runs.
 2 . 3  - Unlucky not to get a wicket there. Four runs.
 2 . 4  - Smashing shot there. Three runs.
 2 . 5  - Out!
End of the over, Wierd Winkers are  3 / 54  from  3  over(s) and require 72 to win.
 3 . 0  - Shot. Three runs.
 3 . 1  - He goes for it, Maximum! Six!
 3 . 2  - That shot will be on DVD soon. Six!
 3 . 3  - He has gone big after that one! Three runs.
 3 . 4  - Out!
 3 . 5  - That shot will be on DVD soon. Six!
End of the over, Wierd Winkers are  4 / 78  from  4  over(s) and require 48 to win.
 4 . 0  - Fantastic shot. Six!
 4 . 1  - The bowler's not happy with that. One run. 
 4 . 2  - Fantastic shot. Six!
 4 . 3  - Brilliance from the batsman here. Three runs.
 4 . 4  - The bowler needs to rethink his random numbers. Three runs.
 4 . 5  - Good runnning between the wickets from the batsmen. Two runs. 
End of the over, Wierd Winkers are  4 / 99  from  5  over(s) and require 27 to win.
 5 . 0  - Unlucky not to get a wicket there. Three runs.
 5 . 1  - Smashing shot there. Three runs.
 5 . 2  - No dice for the bowler. Six!
 5 . 3  - Smashing shot there. Four runs.
 5 . 4  - Brilliance from the batsman here. Three runs.
 5 . 5  - Out!
End of the over, Wierd Winkers are  5 / 118  from  6  over(s) and require 8 to win.
 6 . 0  - Shot. Three runs.
 6 . 1  - The bowler's not happy with that. One run. 
 6 . 2  - Out!
 6 . 3  - Smashing shot there. Three runs.
 6 . 4  - The bowler's not happy with that. One run. 
 6 . 5  - He has gone big after that one! Three runs.
Wierd Winkers have won very good contest.
Well that is all for the cricket. There is bound to be more soon
--------------------------------------
Match Summary
--------------------------------------
Hockey Heroes :P - All out for 125
Wierd Winkers - 6 / 129
--------------------------------------

Round 3's fixtures again:

Bombay Bazookas v Tasmanian Twits
Awesome Awesomes CC v The Great and Mighty Zorax CCC (Championship Cricket Club)
The Gladiators v Auckland Ownage
Bangalore Bighitters v Banana Boys
Chennai Rockers v United Devils
Dangerous Demons v Victorian Pricks
Creepy Virusers v Crusading Nicks
Raring Rangers v Kolkata Ghosts
Wannabe Gangsters CC v Hockey Heroes :P
Frankie Boyles Beard v Wierd Winkers

Could people please use this format:
Round
My team:
Match Against:
Bonus Ball: 1,2,3,4,6
Power play over: 1-10
Coin: Heads/Tails
Win Toss: Bat/Bowl
 
Round 3:
My team: Auckland Ownage
Match Against: The Gladiators
Bonus Ball: 6
Power play over: 4
Toss Call: Heads
Win Toss: Bowl
 
Team: Wannabe Gangsters CC
Toss Call: Tails
Win Toss: Bat
Bonus Ball: 4 (or 3)
Powerplay Over: 3

I'll just keep posting this as I want those for all my games.
 
My team: Banana Boys
Match Against: Bangalore Bighitters
Bonus Ball: 1 (or 2)
Power play over: 1
Coin: Heads
Win Toss: Bowl
 
Round: 3
My team: Dangerous Demons
Match Against: Victorian Pricks
Bonus Ball: 4
Power play over: 4
Coin: Heads
Win Toss: Bat
 
Round 3
My team:Kolkata Ghosts
Match Against:Raring Rangers
Bonus Ball:6
Power play over: 8
Coin: Heads
Win Toss: Bowl
 
Creepy Virusers v Crusading Nicks
Bonus Ball: 6
Power Play: 4 over
Coin: Tails
Win toss: Bat first
 
Bombay Bazookas v Tasmanian Twits
No teams

Awesome Awesomes CC v The Great and Mighty Zorax CCC (Championship Cricket Club)
The Great and Mighty Zorax CCC (Championship Cricket Club)
Bonus Ball - 6
Powerplay Over - 1
Toss Call - Heads
Win toss - Bowl

Need AACC

The Gladiators v Auckland Ownage
My team: Auckland Ownage
Match Against: The Gladiators
Bonus Ball: 6
Power play over: 4
Toss Call: Heads
Win Toss: Bowl

My team: The Gladiators
Match Against: Auckland Ownage
Bonus Ball: 4
Power play over: 9
Win Toss: Bowl


Bangalore Bighitters v Banana Boys

My team: Banana Boys
Match Against: Bangalore Bighitters
Bonus Ball: 1 (or 2)
Power play over: 1
Coin: Heads
Win Toss: Bowl

Need Bangalore

Chennai Rockers v United Devils
No teams

Dangerous Demons v Victorian Pricks
My team: Dangerous Demons
Match Against: Victorian Pricks
Bonus Ball: 4
Power play over: 4
Coin: Heads
Win Toss: Bat

Need Victorians

Creepy Virusers v Crusading Nicks
Crusading Nicks
Bonus Ball: 6
Power Play: 4 over
Coin: Tails
Win toss: Bat first

Need CV

Raring Rangers v Kolkata Ghosts
My team:Kolkata Ghosts
Match Against:Raring Rangers
Bonus Ball:6
Power play over: 8
Coin: Heads
Win Toss: Bowl

Need RR


Wannabe Gangsters CC v Hockey Heroes :P
Team: Wannabe Gangsters CC
Toss Call: Tails
Win Toss: Bat
Bonus Ball: 4
Powerplay Over: 3

Need HH


Frankie Boyles Beard v Wierd Winkers
Frankie Boyle's Beard
P'play: 6
Ball: 5
Toss: Tails
Win toss: Bat.

Wierd Winkers
Round 3
B.Ball-3
Powerplay-4
HEads
Bowl; first

Which makes these the people who need to post numbers:
Gazza_11, yudi28, Amiya, OffCutters, zaxotes, skrillex_x, blazerix, Covvy, Akash00, shantanu_rooney.

Please indicate a second number for Bonus Balls and Powerplays if you would like me to use those numbers as the defaults for later rounds. This will save you from getting my choice of disadvantageous numbers, but you need to post regardless to get the choice at the toss. If neither team is posted, the team listed first in the fixtures will take heads.

Let me know if I have the wrong numbers listed for you (some people have posted different things twice for the same match).
 

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