Ten10 Cricket Cup - Thrilling conclusion in the final! It's cricket!

i'm eger to join as well, my team name - Bangalore Bighitters
 
totally unique
It uses a z instead of a s, which disqualifies you instantly.

Thats nearly the same as mine. Mine is the Dangerous Demons.
He is quite right guddu.

Bangalore Bighitters
That one will do.

(In case anyone is wondering I'm so insistent on decent names because that is one of the few things you have to do, you don't need to pick lineups, make a logo or compete in a draft.)

I think he's happy with the one he's made...
Yeah, especially as cricket doesn't go up to 99.

Besides which, if I just wanted random numbers, I'd have kept doing it in Excel.
 
I'm up for some practice:
Bonus Ball: 6
Power play over: 4
Win Toss: Bowl
Toss Call: Heads
 
Shalin posted over t'other page so it is him vs CG123:
---------------------------
Wierd Winkers vs Auckland Ownage
---------------------------
Code:
Wierd Winkers won the toss
Auckland Ownage to bat first.
 0 . 0  - Lucky to make it there. One run. 
 0 . 1  - He has gone big after that one! Three runs.
 0 . 2  - The bowler's not happy with that. Two runs. 
 0 . 3  - Mmmmm. One run. 
 0 . 4  - Out!
 0 . 5  - Bonus Ball! Six!
End of the over, Auckland Ownage are  1 / 13  from  1  over(s)
 1 . 0  - Lucky to make it there. Two runs. 
 1 . 1  - Out!
 1 . 2  - Out!
 1 . 3  - Bonus Ball! Six!
 1 . 4  - The bowler needs to rethink his random numbers. Four runs.
 1 . 5  - Smashing shot there. Three runs.
End of the over, Auckland Ownage are  3 / 28  from  2  over(s)
 2 . 0  - Out!
 2 . 1  - The bowler needs to rethink his random numbers. Four runs.
 2 . 2  - Great shot there. Two runs. 
 2 . 3  - Bonus Ball! Out!
 2 . 4  - The bowler's not happy with that. One run. 
 2 . 5  - Shot. Three runs.
End of the over, Auckland Ownage are  5 / 38  from  3  over(s)
 - Batting Powerplay Over
 3 . 0  - Maximum! Six!
 3 . 1  - Dot ball!
 3 . 2  - Maximum! Six!
 3 . 3  - No Ball!
 3 . 3  - No Ball!
 3 . 3  - No Ball!
 3 . 3  - Great shot! One Run!
 3 . 4  - No Ball!
 3 . 4  - Maximum! Six!
 3 . 5  - Maximum! Six!
End of the over, Auckland Ownage are  5 / 67  from  4  over(s)
 4 . 0  - Great shot there. One run. 
 4 . 1  - Bonus Ball! Six!
 4 . 2  - Out!
 4 . 3  - Bonus Ball! Six!
 4 . 4  - Out!
 4 . 5  - No Ball!
 4 . 5  - The bowler needs to rethink his random numbers. Three runs.
End of the over, Auckland Ownage are  7 / 84  from  5  over(s)
 - Bowling Powerplay Over
 5 . 0  - Brilliant! Two Runs!
 5 . 1  - Great Shot! One Run!
 5 . 2  - He has smashed that one! Four Runs!
 5 . 3  - Brilliant! Two Runs!
 5 . 4  - It is a PowerPlay so that is out!
 5 . 5  - Brilliant! Two Runs!
End of the over, Auckland Ownage are  8 / 95  from  6  over(s)
 6 . 0  - Great shot there. One run. 
 6 . 1  - Smashing shot there. Three runs.
 6 . 2  - No Ball!
 6 . 2  - Bonus Ball! Six!
 6 . 3  - Smashing shot there. Four runs.
 6 . 4  - Hit straight to the fielder! Two runs. 
 6 . 5  - Brilliance from the batsman here. Four runs.
End of the over, Auckland Ownage are  8 / 116  from  7  over(s)
 7 . 0  - Smashing shot there. Four runs.
 7 . 1  - Mmmmm. One run. 
 7 . 2  - Bonus Ball! Six!
 7 . 3  - Out!
 7 . 4  - Good runnning between the wickets from the batsmen. One run. 
 7 . 5  - The bowler needs to rethink his random numbers. Four runs.
End of the over, Auckland Ownage are  9 / 132  from  8  over(s)
 8 . 0  - He has gone big after that one! Three runs.
 8 . 1  - Hit straight to the fielder! Two runs. 
 8 . 2  - Out!
End of the innings, Auckland Ownage are all out for 137 Wierd Winkers need 138 to win.
 0 . 0  - Hit straight to the fielder! One run. 
 0 . 1  - Bonus Ball! Four Runs!
 0 . 2  - Hit straight to the fielder! Two runs. 
 0 . 3  - Shot. Three runs.
 0 . 4  - Bonus Ball! Four Runs!
 0 . 5  - Out!
End of the over, Wierd Winkers are  1 / 14  from  1  over(s) and require 124 to win.
 1 . 0  - Out!
 1 . 1  - Good runnning between the wickets from the batsmen. Two runs. 
 1 . 2  - The bowler's not happy with that. Two runs. 
 1 . 3  - The bowler needs to rethink his random numbers. Three runs.
 1 . 4  - No dice for the bowler. Six!
 1 . 5  - Fantastic shot. Six!
End of the over, Wierd Winkers are  2 / 33  from  2  over(s) and require 105 to win.
 2 . 0  - Bonus Ball! Four Runs!
 2 . 1  - Out!
 2 . 2  - The bowler needs to rethink his random numbers. Three runs.
 2 . 3  - Big. Shot. Six!
 2 . 4  - Bonus Ball! Four Runs!
 2 . 5  - He goes for it, Maximum! Six!
End of the over, Wierd Winkers are  3 / 56  from  3  over(s) and require 82 to win.
 - Bowling Powerplay Over
 3 . 0  - Lucky shot there! Three Runs!
 3 . 1  - Maximum! Six!
 3 . 2  - Maximum! Six!
 3 . 3  - Great Shot! One Run!
 3 . 4  - Maximum! Six!
 3 . 5  - It is a PowerPlay so that is out!
End of the over, Wierd Winkers are  4 / 78  from  4  over(s) and require 60 to win.
 4 . 0  - Bonus Ball! Out!
 4 . 1  - Bonus Ball! Four Runs!
 4 . 2  - Good runnning between the wickets from the batsmen. Two runs. 
 4 . 3  - Bonus Ball! Four Runs!
 4 . 4  - The bowler's not happy with that. Two runs. 
 4 . 5  - Out!
End of the over, Wierd Winkers are  6 / 90  from  5  over(s) and require 48 to win.
 - Batting Powerplay Over
 5 . 0  - He has smashed that one! Four Runs!
 5 . 1  - No Ball!
 5 . 1  - Dot ball!
 5 . 2  - He has smashed that one! Four Runs!
 5 . 3  - Great shot! One Run!
 5 . 4  - No Ball!
 5 . 4  - No Ball!
 5 . 4  - Dot ball!
 5 . 5  - Great shot! One Run!
End of the over, Wierd Winkers are  6 / 103  from  6  over(s) and require 35 to win.
 6 . 0  - Out!
 6 . 1  - That shot will be on DVD soon. Six!
 6 . 2  - The bowler's not happy with that. Two runs. 
 6 . 3  - Lucky to make it there. Two runs. 
 6 . 4  - Mmmmm. One run. 
 6 . 5  - Fantastic shot. Six!
End of the over, Wierd Winkers are  7 / 120  from  7  over(s) and require 18 to win.
 7 . 0  - Out!
 7 . 1  - Bonus Ball! Four Runs!
 7 . 2  - The bowler's not happy with that. One run. 
 7 . 3  - He has gone big after that one! Three runs.
 7 . 4  - Brilliance from the batsman here. Three runs.
 7 . 5  - He has gone big after that one! Three runs.
End of the over, Wierd Winkers are  8 / 134  from  8  over(s) and require 4 to win.
 8 . 0  - He goes for it, Maximum! Six!
Wierd Winkers have won very good contest.
Well that is all for the cricket. There is bound to be more soon

How are people finding the commentary? Is it worth reading?
 
I still don't think all of that's right, I was going through it and while the powerplays are the right way around, the balls were wrong, because Auckland's ball was 6 yet sixes were being hit.

I have an idea where this problem is coming from though. It's probably all down to my broken coin toss and team selection code.

WHM you have posted two teams under my name in first post. Can you remove one of them?
You must have signed up twice then. Which one do you want?
 
If theirs ever an open practise spot that needs to be filled then here:

Bonus Ball: 6
Power play over: 3
Win Toss: Bat
Toss Call: Tails
 
Code:
---------------------------
Creepy Virusers vs Awesome Awesome's CC
---------------------------
Awesome Awesome's CC won the toss
Awesome Awesome's CC to bat first.
 0 . 0  - Shot. Three runs.
 0 . 1  - Smashing shot there. Three runs.
 0 . 2  - Bonus Ball! Six!
 0 . 3  - Bonus Ball! Out!
 0 . 4  - The bowler needs to rethink his random numbers. Three runs.
 0 . 5  - Shot. Four runs.
End of the over, Awesome Awesome's CC are  1 / 19  from  1  over(s)
 1 . 0  - Unlucky not to get a wicket there. Three runs.
 1 . 1  - Brilliance from the batsman here. Four runs.
 1 . 2  - Bonus Ball! Six!
 1 . 3  - Lucky to make it there. Two runs. 
 1 . 4  - Smashing shot there. Four runs.
 1 . 5  - The bowler needs to rethink his random numbers. Three runs.
End of the over, Awesome Awesome's CC are  1 / 41  from  2  over(s)
 - Batting Powerplay Over
 2 . 0  - No Ball!
 2 . 0  - Great shot! One Run!
 2 . 1  - He has smashed that one! Four Runs!
 2 . 2  - Super effort that! Three Runs!
 2 . 3  - No Ball!
 2 . 3  - Dot ball!
 2 . 4  - He has smashed that one! Four Runs!
 2 . 5  - No Ball!
 2 . 5  - Dot ball!
End of the over, Awesome Awesome's CC are  1 / 56  from  3  over(s)
 3 . 0  - The bowler's not happy with that. Two runs. 
 3 . 1  - Great shot there. Two runs. 
 3 . 2  - He has gone big after that one! Three runs.
 3 . 3  - Unlucky not to get a wicket there. Three runs.
 3 . 4  - Out!
 3 . 5  - Mmmmm. Two runs. 
End of the over, Awesome Awesome's CC are  2 / 68  from  4  over(s)
 4 . 0  - Out!
 4 . 1  - Out!
 4 . 2  - Great shot there. One run. 
 4 . 3  - Out!
 4 . 4  - Out!
 4 . 5  - Bonus Ball! Six!
End of the over, Awesome Awesome's CC are  6 / 75  from  5  over(s)
 5 . 0  - Shot. Three runs.
 5 . 1  - The bowler needs to rethink his random numbers. Three runs.
 5 . 2  - Mmmmm. Two runs. 
 5 . 3  - Out!
 5 . 4  - Mmmmm. Two runs. 
 5 . 5  - Out!
End of the over, Awesome Awesome's CC are  8 / 85  from  6  over(s)
 - Bowling Powerplay Over
 6 . 0  - He has smashed that one! Four Runs!
 6 . 1  - Great Shot! One Run!
 6 . 2  - He has smashed that one! Four Runs!
 6 . 3  - He has smashed that one! Four Runs!
 6 . 4  - Great Shot! One Run!
 6 . 5  - Brilliant! Two Runs!
End of the over, Awesome Awesome's CC are  8 / 101  from  7  over(s)
 7 . 0  - The bowler's not happy with that. Two runs. 
 7 . 1  - Out!
 7 . 2  - He has gone big after that one! Four runs.
 7 . 3  - Smashing shot there. Four runs.
 7 . 4  - Out!
End of the innings, Awesome Awesome's CC are all out for 111 Creepy Virusers need 112 to win.
 0 . 0  - That shot will be on DVD soon. Six!
 0 . 1  - The bowler needs to rethink his random numbers. Three runs.
 0 . 2  - Shot. Three runs.
 0 . 3  - The bowler needs to rethink his random numbers. Three runs.
 0 . 4  - Bonus Ball! Two Runs!
 0 . 5  - Great shot there. One run. 
End of the over, Creepy Virusers are  0 / 18  from  1  over(s) and require 94 to win.
 1 . 0  - No dice for the bowler. Six!
 1 . 1  - Unlucky not to get a wicket there. Four runs.
 1 . 2  - The bowler needs to rethink his random numbers. Six!
 1 . 3  - That shot will be on DVD soon. Six!
 1 . 4  - Out!
 1 . 5  - Bonus Ball! Two Runs!
End of the over, Creepy Virusers are  1 / 42  from  2  over(s) and require 70 to win.
 - Bowling Powerplay Over
 2 . 0  - It is a PowerPlay so that is out!
 2 . 1  - Lucky shot there! Three Runs!
 2 . 2  - He has smashed that one! Four Runs!
 2 . 3  - Lucky shot there! Three Runs!
 2 . 4  - Lucky shot there! Three Runs!
 2 . 5  - Great Shot! One Run!
End of the over, Creepy Virusers are  2 / 56  from  3  over(s) and require 56 to win.
 3 . 0  - Smashing shot there. Three runs.
 3 . 1  - Out!
 3 . 2  - The bowler needs to rethink his random numbers. Six!
 3 . 3  - He has gone big after that one! Four runs.
 3 . 4  - Fantastic shot. Six!
 3 . 5  - Smashing shot there. Three runs.
End of the over, Creepy Virusers are  3 / 78  from  4  over(s) and require 34 to win.
 4 . 0  - The bowler needs to rethink his random numbers. Three runs.
 4 . 1  - The bowler needs to rethink his random numbers. Four runs.
 4 . 2  - Mmmmm. One run. 
 4 . 3  - Smashing shot there. Three runs.
 4 . 4  - He goes for it, Maximum! Six!
 4 . 5  - Smashing shot there. Four runs.
End of the over, Creepy Virusers are  3 / 99  from  5  over(s) and require 13 to win.
 5 . 0  - Lucky to make it there. One run. 
 5 . 1  - Shot. Four runs.
 5 . 2  - Shot. Four runs.
 5 . 3  - Smashing shot there. Three runs.
 5 . 4  - The bowler's not happy with that. One run. 
End of the innings, Creepy Virusers have lost by 0 run(s)
Well that is all for the cricket. There is bound to be more soon
Something not right there.

edit: That's should be fixed now, but I fear the problem might be the reverse now (you'd need to win by two).
 
lol. Talk about a batting collapse. 2/ for 68 to 6 for 75.

But is the thing thats not right where CV lost won the match but it says they lost by 0 runs?
 
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