legend_master
The Art of Cricket Developer
Meh, leave the graphic files editable and the PC community will do the rest.
In the video, the stumps don't seem to move when the ball hits them? The bails just flew off? I love the concept of each stump being it's own object, but didn't see it there.
And on that note, will the bat and the ball get to be their own individual objects as well? Will they have their own physics engine, so we can see the bat turning naturally and the ball going to all different angles?
Lol, that's my fault
i mucked around with the physics code to get it right for the teaser vid and bollox'd it up. Ran out of time to fix it as i had to finalise stuff to upload and was running really late...will fix it up tonight though, no biggie. The next video we release will show it reacting properly and will be less cinematic and more like how the game will be while you are actually playing it. It will also show the new bowling actions in full swing and really showcase how much things have improved. I imagine the teaser vid would be something you might look at during a (slo-mo) free cam'd replay or something
The bat will be divided into multiple physics components that will have different effects based on the point of collision. It will rotate according the the animation that is playing of the parent object i.e. the player. The ball is a separate physics object with it's own properties. I'll reiterate that above all else, physics is the key component of this game. If i don't get the physics right then i've failed.