Hi folks,
Good news, the development has started of a free multi-player 3D Cricket game with a pure focus on
(a) Extreme Game-Play
(b) Multi-player Features
(c) Good graphics
(d) Will be able work on low-end machine with low end graphic cards
If you want to help then you can in following areas below
(a) Stadiums (3D Studio Max 2008/Maya 2008/Blender/Any other tool)
(b) Build Skeleton Animation models of cricketers (Biped/Bone based/Key Frames)
(c) high Quality Textures
Note - This Game will directly or indirectly will not be competing with The Art of Cricket or the EA Sports game coz we will not be supporting shaders etc but our primary focus is
excellent gameplay + very realistic physics + network= On low end machines
Our focus will be to get a decent yet a thoroughly enjoyable game out in the shortest possible time.
[email protected] is my email address. I live in india, working as a telecommunications engineer with passion for game programming, electromagnetics (applied physics), of course cricket etc
sorry for taking ur time guys
Thanks a lot
PS:- This is the kind of approximate scale of models we are building
A) Model3.jpg - is how i want the game to look like (infact it will be along those lines)
B) Modeltypes.jpg - is how much of a scale the model should look like
C) cricketer.jpg - is how the texture quality i would like
Infact if you happen to played brian lara cricket 2007 it was sort of a disappointment for me in the most advanced graphics card 8600 GTX 256 MB dedicated coz somehow i felt it was really fast enough you know. The shots u played were somehow...i mean at times there are some delay and they looked crappy at times sometimes too much heavy use of shaders
I shall post an alpha version soon once i get some level up
Good news, the development has started of a free multi-player 3D Cricket game with a pure focus on
(a) Extreme Game-Play
(b) Multi-player Features
(c) Good graphics
(d) Will be able work on low-end machine with low end graphic cards
If you want to help then you can in following areas below
(a) Stadiums (3D Studio Max 2008/Maya 2008/Blender/Any other tool)
(b) Build Skeleton Animation models of cricketers (Biped/Bone based/Key Frames)
(c) high Quality Textures
Note - This Game will directly or indirectly will not be competing with The Art of Cricket or the EA Sports game coz we will not be supporting shaders etc but our primary focus is
excellent gameplay + very realistic physics + network= On low end machines
Our focus will be to get a decent yet a thoroughly enjoyable game out in the shortest possible time.
[email protected] is my email address. I live in india, working as a telecommunications engineer with passion for game programming, electromagnetics (applied physics), of course cricket etc
sorry for taking ur time guys
Thanks a lot
PS:- This is the kind of approximate scale of models we are building
A) Model3.jpg - is how i want the game to look like (infact it will be along those lines)
B) Modeltypes.jpg - is how much of a scale the model should look like
C) cricketer.jpg - is how the texture quality i would like
Infact if you happen to played brian lara cricket 2007 it was sort of a disappointment for me in the most advanced graphics card 8600 GTX 256 MB dedicated coz somehow i felt it was really fast enough you know. The shots u played were somehow...i mean at times there are some delay and they looked crappy at times sometimes too much heavy use of shaders
I shall post an alpha version soon once i get some level up
Attachments
Last edited: