Since I cant play the beta patch w/ my gamesplanet version, I decd to give the original game a fresh try (been a while). Apart from the infamous run-out bug, which has been fixed in the beta afaict, I noticed the following AI issues when playing some ODI's/T-20s (playing on "Hard"):
1. When the AI batsman was completely beaten (e.g. taken a big heave and missed), the confidence didn't drop and the batsman continued to play with the same swagger.
2. When the AI was chasing a big total and the req RR was high, if the AI lost a wicket, the new batsman coming in would try to smash the ball around immediately. No settling in, even the slightest.
3. The AI didn't exploit gaps in the field as well as it could. Also, no quick singles in the in-field. No drop and run.
4. When batting with the tail, the top order AI batsman didn't try and preserve the strike -- e.g., try and take 2's, or a run off the last ball
5. The AI batsman didn't exploit the powerplay -- i.e. did not accelerate the RR or try more lofted shots in spite of the fielding restrictions. In fact, I managed to bowl my first maiden over of the innings during the powerplay.
6. When bowling, I didn't see the AI swing the ball or switch the ball direction the last sec a great deal. AI bowling really should be more varied/unpredictable
7. The AI would always use the same set of bowlers, no matter how badly one of them got hammered earlier in the game. This of course is really silly and takes away any realism.
How many of these have been fixed in the beta?