Whilst that's true for a number of things, nothing is created in a vacuum and there's no good excuse for such an awful scorecard. And it is awful; bowler's stats cramped into a wedge of the screen (and missing an important figure), it's ugly, 'Extras' are shown only as single number with no breakdown (and hidden under the fall of wickets) - none of these things would involve lots of testing, programming or graphic design.
Like I say, these things are not created in a vacuum and so there are a number of cricket games out there that have done scorecards better - in fact I'm genuinely struggling to think of a worse one I've ever seen (and again, I include old Spectrum and C64 games here). The fact that the in-match scorecard does include some of these things (which is an excellent touch, as I've said before - though is not unique to DB14) just makes it worse. I can only guess that the such design decisions weren't made by the same person, otherwise how did it go so wrong?
Things like AI, controls, commentary, depth (I'm thinking of adding additional tournaments - various World Cups, for example), better presentation of stats in general, more involvement in career mode (how can I see what honours my player has won? Clue: I can't) are indeed all things that will come with future examples, and I'm really looking forward to it.
But the little things that should have been in from the start that aren't - that's disappointing, breaks my immersion a bit and makes me like the game a little less.