Nauman
php monkey
Dont want to sound dumb but how do you extract the .gob file i have been using the gob extractor made for jedi knight but havent had much success.
Originally posted by barmyarmy
Nice work to Rahul to on for extracting the kits. How do we now produce patches for graphics updates? I can think of three ways:
1. upload whole .gob file (obviously ridiculous and impossible)
2. get people to extract their own .gob file and put the updates in (complicated, time consuming, and easy to make mistakes)
3. create new graphics directories and override the files contained in the .gob. Is this possible? (if yes, then obviously the best solution)
What other methods can people suggest for providing graphics updates?
Originally posted by zimrahil
lol - yes I was being kind when I said lazy - inept is probably more appropriate
Ok then so eventually the files should be extracted as before which is good.
And yes, will have to play the game for a bit first to see what needs improving, then spend the next 6 months trying to make things better along with yourself
Even before playing the game it would appear the first thing that needs attention is
cpu pacing files
Also people are stating no edges again to slips and WK - that needs looking at
And almost as importantly - will need to be able to alter the crap BLC default fields so they are a tad more realistic
Originally posted by rahulm5
ravi or any1 else gilly posted this list from the exe ...it's regarding the kits..i cant understand it....it has the kits patchs....so if u can understand it plzzz let me know in what format are the kits installed coz when i extracted the png files the kits except the 1s i posted wernt there!! cud they be in tga form???
here plzzz check i t out and let me know!