francisjery
International Coach
Clash of Legends
Hey Guys,
I am looking to start a test tournament, which would be a combination of test and Pro 40 format.
The teams are mostly based on the Legend Players selected through draft. We have current generation players as well to support the legends.
Match Format:
It will be two day test match with 80 overs each day. The batting team can play for 40 overs each innings and they have to declare. This will be a short format limited overs test match.
Match Creation
Go to Don Bradman Academy
Select Match Type Designer
Select New
Make all the following changes
Wickets per Innings - 10
Balls per over - 6
Days per match - 2
Overs per day - 80
2 Innings match - Ticked
Innings 1
Compulsory Closure A - 40
Compulsory Closure B - 40
Innings 2
Compulsory Closure A - 40
Compulsory Closure B - 40
Start Time 8:00 PM (This will be fun )
Sessions
Session 1
Duration - 2 Hours
Interval - 10 Minutes
Session 2
Duration - 2 Hours
Interval - 10 Minutes
Session 3
Duration - 1 Hour 20 minutes
Rules
Bowlers Over Cap - Ticked
Use diff ball from each end - Unticked
New ball available - 20 overs
Follow on - Trailing 150 runs
Test match style wides - Ticked
Free hit on no ball - Unticked
No ball value - 1 run
Bouncer per over -1
Decision reviews per innings - 2
BARS rest at - 20 Overs
Keep Bars on Umpires call Unticked
Drawn/Tied Match - No winner is fine
Field Restriction
Max Leg Side - 5
Max Behind Leg - 2
Max Outfielders - 6
Fielding restriction count - 0
Line Type - Solid
Visuals
Ball Color - Red
Rope Distance - Medium
Press 'O' button to go back to the main menu
Press Triangle to rename the Match type as 'Clash of Legends'
Match Rules:
1. The playing eleven should consist of Four Legend players Minimum. You can play with all the six legend players if you want
2. Do not select the "Normalise Skills" when hosting online match.
3. Never accept the Forfeit request sent automatically in game.
4. Do not edit the skills are attributes of the players in the team. This is forbidden for all the leagues.
5. Home team or host team can create the match in online gameplay. Select the weather type as always fine as we do not want any team to take advantage of the rain and decreased overs. Other options can be random.
6. If any glitches/bugs are encountered , we will have to live with it , as cricket was never intended as a perfect game. However if a match is very laggy and glitchy and both teams agree to restart then that is between the two team managers. The restart must take place before the game is complete.
7. Bowling ultra slow deliveries or slow bouncers with pace bowlers or medium pacers are not allowed as these are considered un-sportive.
8. Match needs to be saved every ten overs to avoid any discontinuity. Either of the teams can initiate the save and exit request.
9. Please take a Screenshot of the complete scorecard and post it in this forum, as we need all the Stats for the Logs. The match will be considered friendly match if no screenshots are posted in forum or sent in whats app.
10. Matches can be played in any order according to the availability of the managers. But to try to finish the matches as per the fixtures it will be helpful to avoid any surprises in the leaderboard.
11. If any manager wants leave the league in the middle, If no matches are played by that manager all his matches will be cancelled from the fixtures. If any match is played, then all the future matches of that manager will be considered as walk out and the opponent will be awarded the match points.
12. The batting team will get automatically declared after 40 overs. The game does not recognize the drawn match. So if all the 40 overs in the fourth innings the match will be considered as draw (Even though the game result shows a winner in the game). So the bowling team will have to dismiss all the ten wickets or the batting team will have chase the required run to win.
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