Created Players, Logos, Uniforms and Stadiums

@12comm Have you had a comparison of Raina side by side using overlay? To me the face is smaller than the original and bit fairer than in real life..
those changes will come in v4........hoping it will be more close........and as per overlay concern ,its not comming after update.......
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excellent going @rajsvm bro.........fantastic work......keep going...hoping to see more on future....
 
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Glenn Maxwell created on Rugby League Live 3 FanHub player creator...

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@rajsvm can you detail the difference you notice in creating between rll3 and dbc 17, is it just the lack of hair and tache style are or something more in face creator ?[DOUBLEPOST=1466592780][/DOUBLEPOST]while i guess dbc academy has superior lighting as well detail in graphics i guess its limited a bit in being able to edit shape the face, and its features, mouth is one area that can certainly be more editable!
 
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@rajsvm can you detail the difference you notice in creating between rll3 and dbc 17, is it just the lack of hair and tache style are or something more in face creator ?[DOUBLEPOST=1466592780][/DOUBLEPOST]while i guess dbc academy has superior lighting as well detail in graphics i guess its limited a bit in being able to edit shape the face, and its features, mouth is one area that can certainly be more editable!
I think rll3 models more like wax statues.. DBC are more real to life, but hairs look good on rll3..
My suggestions for DBC..
1. need more Indian skin colors.
2. more control on forehead length
3. Need randomization. Right now there are few base models only. hard to create more players with these.
4. need quick selection in commentary names, countries etc..
5. more options needed for lip shaping and lip color.
6. there is no turban and glasses.
7. need some real life sideburns.
DBC 17 academy already look great and more realistic. These changes will improve it..
 
Speculation Ahoy: The hair currently is a placeholder until they've linked the old created-player hair with the updated hair graphics of RLL3. I would also speculate this is what Matt was indirectly saying regarding our access to the older created-players.
 
The beards and hair in both DBC14 and DBC17 look very pixelated. For eg- see the Glenn Maxwell

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@rajsvm can you detail the difference you notice in creating between rll3 and dbc 17, is it just the lack of hair and tache style are or something more in face creator ?[DOUBLEPOST=1466592780][/DOUBLEPOST]while i guess dbc academy has superior lighting as well detail in graphics i guess its limited a bit in being able to edit shape the face, and its features, mouth is one area that can certainly be more editable!
 
I dont believe the problem with getting player likeness is just hair related only, im not sure what it is but player features or the ability to mold them feels more restricted than dbc 14 especially forehead, mouth regions! the ability to shape a head!
 
Forehead wrinkles would also be handy, unless I'm being blind and can't see the option.
 
That top version is actually a pretty reasonable Kallis.
 

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