I've been playing around with career mode a bit since getting the game and so far my stats are tracking perfectly. Even not out second innings centuries are recorded correctly...they never were in DBC17 or Ashes. I really hope they continue to track accurately and I never have to mention them being bugged in here again.
My observations after playing for a several hours are positive. Much more so than DBC17 and Ashes at launch.
Bowling is excellent. Seeing a huge variety of wickets and plenty of lovely edges from both seamers and spinners. It's fun...always feels like something might happen.
Batting is harder than Ashes (a good thing), but more satisfying. Timing is more important, but when you get it right you get rewarded. I was spanking ever ball to the boundary in Ashes on Hardest batting, but I'm doing nothing of the sort on Hard batting in this version.
I do have a minor gripe with leg side shots. Every backfoot leg side shot I play is a pull, it triggers in front of square all the way down to fine leg. Often triggers off the front foot too. Very very rarely however, a backfoot glance is triggered instead. The backfoot glance looks gorgeous but is impossible to play with any reliability. I would love for this to be tweaked. Surely the R1 precision bumper could be used to help play a more cultured and safer backfoot leg side shot. You would still have 3 variations of the pull (lofted, aggressive grounded and normal). At the moment I'm stroking through the off side like with considerable elan, and hacking like a manic at anything short and on middle or leg stump.
Id be curious to hear what other people's impressions of leg side shots are as well. They seem harder to time than in previous iterations. I'm batting on Hard at the moment, maybe I'll swallow my pride and lower the difficulty and see if I can hit a few glances to the boundary. How do you find it on the legside
@Dutch @WealeyH ?
The main downside is the fielding. Singles can be strolled when hitting to fielders inside the ring, and these fielders throw loopy slow returns. It needs a bit of tuning I think.
Also is it just me or is ever ground the same size? I wouldn't mind the having the variation in ground size back like had in Ashes. I might be wrong on this though
Overall I've enjoyed playing it, and I'm looking forward to seeing what Bigant will do when they are improving a good game, rather than fixing a broken one. With a few tweaks and bug fixes this could be a really excellent game so I hope they support it for a good few patches.