dudes!!??
LOL its always nice to have a good debate.
Someone said that Brain lara could get quite boring after playing it for a while and that could very well be a possibility.
Cricket 2005 is not too hard for me at all rofl! My main gripe is with the terrible physics of the ball. Yesterday i got a leggy between bat and pad (on c2k5) and i watched the replay and after the ball had bounced it was heading towards the stumps, then all of a sudden it lifted dramatically just before it reached the stumps....That just shows they have doctored the ball behaviour. IT JUST ISN'T REAL!
C2k5 definitely has more potential, but we have been saying that since the 2000 version. If only the had proper ball physics and pitch collision physics the game would be fantastic. My reasons for wanting to give brian lara a shot is because they have got the ball behaviour more right than EA. And btw you can play back foot shots in brain lara, as i said before the shot u play depends on the length. If you have bad ball physics you get things like computer batsmen playing back foot shots to half-volleys etc....Additionally, on my version of c2k5 the game gets inswingers and outswingers mixed up. I bowl an outswinger(A) and the ball swings in and spins out...IT'S JUST NOT CRICKET! And before u say "just use 'd'" the same problem arises (the ball swings out and spins in so u get the AI playing on drives to outswingers..lame)
If EA want the title of the most realistic cricket sim then they have to seriously work on that part of the game. Surely its not asking too much for the designers (who have made countless more crickets sims than any other company) to get the basics of the game right? It's frustrating because the bowling in c2k5 is just so ineffective. There are plenty of reasons for this, not least of which is the physics that i keep moaning about.
On another note, after playing a bit more of brian lara over the last few days I would have to say that i also have conerns about the game's longevity.
If only they could incorporate some of the blic2005 aspects into cricket 2006. Lets not forget that all of these physics and realism issues were evident in cricket 2002 and 2004. They have had so much time to fix things up but in the end they decided to almost duplicate cricket 2004 and release it as a new game. COME ON EA! For 70-80 bucks I want at least some effort to have gone into the game to get it to play correctly. Even if you have never watched cricket you only have to watch a few replays of real cricket matches to work out what the ball does in the air and off the pitch. When there is technology such as hawkeye which tracks the balls movement, how can a massive company like EA get it so wrong.
Patches can't alter the the fact that the ball doesn't behave properly. I have tried countles patches and in particular tutsi's and the cool gameplay patch. In the batting department they work great, but there is nothing they can do about the ball behaving incorrectly. It's not up to us to fix a game EA should have put more effort into. But i have to say that the work the patch makers do is fantastic. However there is only so much they can do with the game.
iceman_waugh said:
from what oyu potholes have put in it seems evident that you cannot play the game and it is difficult for you .
on the other hand i 'd side with you for the ball physics.
You also say that EA has emphasized on graphics and stufff.That is neccessary in a cricket game.If you do not want graphics go buy some thing like allan border's which is an equally good game without graphics.
Any how i am not here to fight just resting my opinions.
NOw that's just being silly mate. Of course in 2005 you wouldn't want a game with graphics like allan border's cricket lol. I'm saying that they have concentrated on the frills of the game at the expense of the realism and accuracy, thats all tiger!