Cricket 22 General Discussion thread (Use bug report thread for issues/bugs/crashes | Patch notes in first post)

But was it a multi day game? 3 dayer?

There seems to be something in the coding that "for red ball cricket make ball drop short of the fielder always"
Yea the 3-day games in the beginning of the career. Usually I've seen AI hitting over the top of the fielder. But this one went on head high. Not sure it was one of the bugs before the recent patches. I would agree, it was a rare wicket.
 
But was it a multi day game? 3 dayer?

There seems to be something in the coding that "for red ball cricket make ball drop short of the fielder always"
A pull shot to Square and I had a catch...not just one but few. I changed the difficulty of AI to legend and things are pretty much going on as I wanted :)

Also what's on the steam patch? Can anyone help with the notes or something?
 
A pull shot to Square and I had a catch...not just one but few. I changed the difficulty of AI to legend and things are pretty much going on as I wanted :)

Also what's on the steam patch? Can anyone help with the notes or something?

Again, was yours in a test?

We are getting daily patches almost. I'll have another play.
 
@GuyIncognito with your physics problem can I ask do you increase the pace at all of the delivers from the sliders?

Just trying to feedback to BA and the question was asked whether it could be an issue of the sliders still stating 70 for max pace for example but after restarting or whatever defaulting back to 50.
 
@WealeyH , @Ken Tremendous , there are a few sliders around ball/pitch bounce - spinner ball bounce, pitch bounce, and also another one called 'ball bounce' . Which sliders did you guys change to get a better gaming experience?

Just pitch bounce for me mate. I did also actually lower ball bounce by 10 as well.

Started on 25 for pitch bounce on a medium deck. If anything was too low but Changes the AI shot selection for the majority of the balls they face.
 
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Got a 176.4 MB update on steam.
 

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