I remember the beta discussions we had on Ashes 17 regarding the postion of second slip and gully and where they should be. Photo's, graphs, builds and builds of different positions to test them out: thats the kind of micro testing there was to try and capture the nuances of cricket. Now it's more like....er they are scoring four byes off every ball....did no one notice that in testing? ......what the serious feck is going on.
Keepers sliding through stumps and players, bowlers sliding on the pitch (the holiest of holiest in cricket: don't even THINK of walking on the pitch!) but here we completely defy every known law of the universe and just slide all over it like its a fecking waterslide at your local pool.
One day I hope and I wish that the higher powers realise that the key for these kind of games is the bloody gameplay.
All the gimmicks just mean nothing when the gameplay falls short or doesn't progress.
I'm certain the AI ability to react to user batting hasn't changed for 3 games