Cricket Heroes - testing & feedback

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kurtkz

Game Developer
Joined
Oct 3, 2007
Location
Cape Town, SA


This will be the new thread for all Cricket Heroes related testing and feedback. Updates will be placed in this 1st post for easy access and each update will be time-stamped, dated and will have an update log attached.

Rules

- constructive criticism please guys - don't just say XYZ doesn't work, explain why it doesn't work and suggest how it can be improved

- if you log a bug, please indicate in detail how to reproduce the bug

FAQ

Q. Where do i download it?

A. You can download it at the official website: http://cricketheroes.co.za

Q. How do I keep track of the latest developments?

A. You can follow the development of this game at:


Q. I see the game is now commercial - what are the differences between the paid and free versions?

A. The paid version offers the following enhancements:

  • online leaderboard
  • extra game modes (Beach Cricket, Hong Kong Sixes, First Class Games, etc.)
  • Challenge mode
  • full career mode
  • custom series and tournaments
  • Facebook/Twitter integration

Q. What is the difference between offline and online profiles?

Online

- scores and achievements are updated to global leaderboard that everyone can view

Offline

- scores and achievements are only updated on your local machine

Q. Who has been instrumental in bringing this game to life?

Parth Kadakia - tester/tool development/advertising
Rohit Doshi - lead tester
hedger14 - tester/player & team rosters (All international teams (associates included) + Australian, English, New Zealand, South African, Zimbabwean domestic leagues + IPL and BPL)
Fenil - commentary phrases
Pat, Meet, itay128, nipun, Zohaib - testing

And, not to forget, everyone who pre-ordered and tests :)

BUG REPORTS/FEATURE REQUESTS


Hi guys, I've set up the spreadsheet here. I'll be using it to track my progress. I've made it public for now (please don't abuse it) so that you can add requests as you wish and track my progress too.
 
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@p23456789: I'm trying my best to find a machine with Win 64bit installed, but my time is limited at the moment. I *will* eventually do it, but I can't give you a date when this will be done :/
 
Well,I guess I can wait,at least it will eventually be created,which is good enough for me at the moment.
 
Why do you want serial key and all?

Why dont you allow all to test? Just see TOCG and that thread is going awesome. There can be sometimes people get bogged down to PM(Like me).

Anyways BOL :thumbs

Once the full version is out or you remove restriction I will definitely play the game
 
Why do you want serial key and all?

Why dont you allow all to test? Just see TOCG and that thread is going awesome. There can be sometimes people get bogged down to PM(Like me).

Anyways BOL :thumbs

Once the full version is out or you remove restriction I will definitely play the game

Hi rahulkhush,

all valid points. I've decided to release a registered version to beta testers so that they can find the majority of bugs and make suggestions before the game gets to you guys. This cuts down on the number of bugs you guys have to deal with and therefore makes the game more enjoyable (in my opinion).

Also, TAOC is dead isn't it?

Cheers
Kurt
 
I was not talking about TOAC :p

I was talking about TOCG. Although this is a 2D game and thats just simulation
 
I was not talking about TOAC :p

I was talking about TOCG. Although this is a 2D game and thats just simulation

Aaaah, OK. That project looks interesting - I guarantee you though, this project is a lot more difficult to debug :) Once it becomes stable enough I'll open up more options in the free version.

Cheers
Kurt
 
@Meet: Are you sure you're timing the ball correctly? I can hit those balls just fine. What shots have you tried playing? Or are you bowling to the computer and you keep getting wickets?
 
I have tried each and every shot.Its impossible to hit the ball pitched in that area or some of the areas surrounding it.
 
Simulation screen made for Cricket Heroes:
attachment.php
 

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  • SIMULATION SCREEN copy.png
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Guys you can't even imagine how technically we tweaked the AI when we started the project :). Our main aim was to make the AI as realistic as possible and we succeeded. Trust me, Kurt has really dedicated a lot of time for this game. We don't care if people compares it to any other game or big commercial games.

@Meet: Man that overlay looks cool :). It matches with the logo colour and background. Good work there :):cheers
 
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