Cricket Heroes - testing & feedback

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I'll have a look.

Also, Brad Haddin looks like Nelson Mandela.

Nets have no lag which is good. Straight drives need to be played really early which is odd. I think all shots seem to, I can only ever get 'early' timing, any later and I miss the ball
 
Hmm, very curious (the lag thing). I'll check the timing issue too. I think the window might be too small on higher difficulty levels.
 
Trying to start a quick match freezes the game

Ooooh good call Kurt, no lag when watching a game between two AI sides

Sachin Tendulkar is so white I need sunglases
 
Bugger - I think I borked the latest patch then (with all the changes for scriptable attributes). I'll try to get all this fixed by Saturday morning at the latest.
 
Is it meant to be exporting the texture for everyone who comes in to bat into the batsmen models folder? And likewise bowlers?
 
Yeah - OH. That could be the reason. I do remember there were 1 or 2 players whose texture wasn't being exported correctly, but I thought that was fixed :facepalm I'll check it out tonight.
 
I love the rev meter, although I don't think it should be showing before the ball bounces.
 
Yeah - OH. That could be the reason. I do remember there were 1 or 2 players whose texture wasn't being exported correctly, but I thought that was fixed :facepalm I'll check it out tonight.
It was doing it for the AIvAI game with no lag though
 
The stats from the AIvAI game have come up in my cumulative stats. Should this just be players I control?
 
Attempting to open the venue editor throws unhandled excemption error
Code:
See the end of this message for details on invoking 
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ComponentModel.Win32Exception: The system cannot find the file specified
   at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo)
   at System.Diagnostics.Process.Start()
   at System.Diagnostics.Process.Start(ProcessStartInfo startInfo)
   at System.Diagnostics.Process.Start(String fileName)
   at Launcher.Form1.button1_Click(Object sender, EventArgs e) in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3D\Cricket Heroesv3\Launcher\Form1.cs:line 127
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ButtonBase.WndProc(Message& m)
   at System.Windows.Forms.Button.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5485 (Win7SP1GDR.050727-5400)
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Launcher
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Program%20Files%20(x86)/Cricket%20Heroes/Full/Launcher.exe
----------------------------------------
System.Windows.Forms
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5483 (Win7SP1GDR.050727-5400)
    CodeBase: file:///C:/windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5467 (Win7SP1GDR.050727-5400)
    CodeBase: file:///C:/windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5483 (Win7SP1GDR.050727-5400)
    CodeBase: file:///C:/windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Cricket
    Assembly Version: 0.0.0.0
    Win32 Version: 0.0.0.0
    CodeBase: file:///C:/Program%20Files%20(x86)/Cricket%20Heroes/Full/Cricket.EXE
----------------------------------------
Tao.Sdl
    Assembly Version: 1.2.8.1
    Win32 Version: 
    CodeBase: file:///C:/Program%20Files%20(x86)/Cricket%20Heroes/Full/Tao.Sdl.DLL
----------------------------------------
System.Xml
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5485 (Win7SP1GDR.050727-5400)
    CodeBase: file:///C:/windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
 
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