kurtkz
Game Developer
Bugger. Uploaded the wrong version (and found another bug). New version just uploaded:
- fixed freeze when simulating and AI enforces the follow-on in FC
- fixed freeze when simulating and AI enforces the follow-on in FC
BTW what was the cause of freezingBugger. Uploaded the wrong version (and found another bug). New version just uploaded:
- fixed freeze when simulating and AI enforces the follow-on in FC
@Allrounder18: I already tried that actually and it didn't work quite as you'd expect. The major problem was that it looked weird - it looked like the batsman was batting on ice. It works for the AI because the moves into position before playing the shot. Like I said before, the only way to resolve this issue is to get new models made and that's not going to happen because I can't afford it.
The freezing was caused by a modal window ("Team blah blah has enforced the follow-on.") being displayed behind the simulation screen (which is itself a modal window). It couldn't be removed because there was already a modal window in view, so it just froze. Hopefully it won't happen again.[DOUBLEPOST=1425883476][/DOUBLEPOST]Oh - just uploaded another tiny patch:
- small tweak to ball->fielder collisions (should resolve the fielder running aimlessly past the ball)
- tweak to batting physics to prevent super fast leading edges (think it mainly happens against spinners)
But then why not just move your batsman into place normally? I'm failing to see what benefit you gain from your control method? What will also happen with your method is that your batsman will often move into poor positions to play balls where you would increase your chances of bottom/top/leading/inside edges.
Unless, a new control scheme is significantly better than the current one, it's going to stay as-is.
Again, the only proper way to improve the collisions is to get better models that deform correctly with inverse kinematics.
I look forward to your new cricket simulatorI know I am unrealistic but ideally T20 sim shouldnt take more than 2 seconds , 5 seconds for ODs and not more than 10 sec for FC games. I know I am dreaming.
I already made one , search the forum dude (ofc very inferior in quality compare to this)I look forward to your new cricket simulator
You wouldn't know it, the way you speak to Kurt anyone would swear you are the god of cricket simulator developmentofc very inferior in quality compare to this