disagree i think they are a fundamental issue. since there are academy stats around catching, so there is a fundamental question: are those stats and attributes a "lie" (as in never looked at by code), or "under-weighted" (the code looks at them, but they have too small a factor in the probability of a catch or drop) or "broken" (the code looks at them, the weighting is fine, but something else causes the probability to be computed wrong)?
and whatever the answer is, which other stats or attributes is it also true for? if these stats are a lie, are any of the stats actually used?
from what i remember these values are used also in the catching minigame. So a catch becomes easier if the fielder is good.