The next major video game platform may be no platform at all.
For the past three decades, the pattern has been the same: every few years, the major game-console makers - these days Sony, Microsoft and Nintendo - come out with newer, slicker players.
Now OnLive, a Silicon Valley start-up, is about to begin large-scale testing of a system that, if it delivers on its promises, may break the cycle and usher in a new era in a video game market estimated at US$21.3 billion ($31.4 billion) in the United States and more than twice that worldwide.
The idea is to run games in "the cloud" - distant servers connected via the internet - and stream them to your television or computer with as much speed and power as if they were running locally.
Future of gaming may be in clouds - Technology - NZ Herald News
Interesting idea, you would need unlimited broadband to fully enjoy it. And some countries will struggle to meet the speeds with the current broadband speeds.