Yes the line-up reverting to default in the 2nd innings is the most annoying one.
Ive also found some other ones:
1) Inaccurate current inning stats (for first boundaries): When the first 4 or 6 has been hit by the batsman, the live in game stats records 2x 4s or 2x 6s in their respective columns. This is not right, it should show only the 1 and most obviously this doesnt addup to the batsman's total run scored. However it rectifies itself after you hit further boundaries.
2) Wide Balls that go to the boundary: Wide balls that go to the boundary for four should be recorded as 4 runs only even if the batsmen crosses over for runs. However in the game, if the batsmen crosses over for a single or two, these runs are added ontop of the 4 wides conceded, adding a total of 5 or 6 respectively. This is incorrect.
3) Fieldsmen fielding the ball when the ball has crossed the boundary: The commentary suggests the ball has crossed over the rope when the fieldsman has picked up the ball. Visually, you can tell the ball has gone over the rope also. However the scores do not record this as a four but the runs the batsmen have already crossed over for in the middle. There is also another bug at this same stage when the fielder has collected the ball that has gone over the boundary. The fielder returns the ball to middle, but no one seems to field his return and the ball (most of the time) reaches the other side of the ground. This causes the game to hang for 5-10 secs. While this delay is occuring, you are able to tell your batsmen to cross over for even more runs.
4) Custom Field Settings: Usually occurs to one bowler, no custom field can be set. This occurs when the the 5 custom field settings lose their numberings (eg Custom1, Custom2.... to become all Custom...)
5) Commentary Delay in annoucement of milestones: eg reaching the team 100, the commentary is usually annouced after the next run/s have been scored after the 100 has been reached.
I hope these comments we make here are passed onto EA.
Ive also found some other ones:
1) Inaccurate current inning stats (for first boundaries): When the first 4 or 6 has been hit by the batsman, the live in game stats records 2x 4s or 2x 6s in their respective columns. This is not right, it should show only the 1 and most obviously this doesnt addup to the batsman's total run scored. However it rectifies itself after you hit further boundaries.
2) Wide Balls that go to the boundary: Wide balls that go to the boundary for four should be recorded as 4 runs only even if the batsmen crosses over for runs. However in the game, if the batsmen crosses over for a single or two, these runs are added ontop of the 4 wides conceded, adding a total of 5 or 6 respectively. This is incorrect.
3) Fieldsmen fielding the ball when the ball has crossed the boundary: The commentary suggests the ball has crossed over the rope when the fieldsman has picked up the ball. Visually, you can tell the ball has gone over the rope also. However the scores do not record this as a four but the runs the batsmen have already crossed over for in the middle. There is also another bug at this same stage when the fielder has collected the ball that has gone over the boundary. The fielder returns the ball to middle, but no one seems to field his return and the ball (most of the time) reaches the other side of the ground. This causes the game to hang for 5-10 secs. While this delay is occuring, you are able to tell your batsmen to cross over for even more runs.
4) Custom Field Settings: Usually occurs to one bowler, no custom field can be set. This occurs when the the 5 custom field settings lose their numberings (eg Custom1, Custom2.... to become all Custom...)
5) Commentary Delay in annoucement of milestones: eg reaching the team 100, the commentary is usually annouced after the next run/s have been scored after the 100 has been reached.
I hope these comments we make here are passed onto EA.