StinkyBoHoon
National Board President
- Joined
- Mar 5, 2009
- Location
- Glasgow, Scotland
tbh, not loving the batting because it's so impossible.
the decision making process you're supposed to make in half a second is stupid for a game.
1. choose the right position for your batsman, people are saying you only need the front foot but that's not true, the reason all these straight drives go up is because they should be played on the back foot. (and anyway what's the point of the foot system if it doesn't mean anything)
2. choose the right shot for the line, you have to keep in mind the gaps, which are rare because the AI dosn't bother with more than one slip ever. presumably you shouldn't be playing on good length on off so also you have to have the defense button ready.
3. get the timing right of the shot.
failure to get one of these right will result in you either missing the ball and getting bowled LBW or skying it to a fielder, or in the case of blocking it, edging to the keeper. you also have to have an intimate knowledge of cricket to know this because there's no tutorial or manual thing explaining how to play certain deliveries or conditions.
the slip thing is particularly annoying, because it just seems like an oversight in design, but then AI doesn't need slips as edges all go to the keeper and you're far more likely to get out chipping a shot so you might as well just put a ring round the batsman.
thing is, there is a lot right with the game, some amazing ideas in there and the challenge is interesting enough that it's quite addictive but I won't last with a game where there's no room for having fun and it's all about practice.
maybe this is what people wanted mind, and I'm just a bit out of touch as I'm a more casual gamer.
the decision making process you're supposed to make in half a second is stupid for a game.
1. choose the right position for your batsman, people are saying you only need the front foot but that's not true, the reason all these straight drives go up is because they should be played on the back foot. (and anyway what's the point of the foot system if it doesn't mean anything)
2. choose the right shot for the line, you have to keep in mind the gaps, which are rare because the AI dosn't bother with more than one slip ever. presumably you shouldn't be playing on good length on off so also you have to have the defense button ready.
3. get the timing right of the shot.
failure to get one of these right will result in you either missing the ball and getting bowled LBW or skying it to a fielder, or in the case of blocking it, edging to the keeper. you also have to have an intimate knowledge of cricket to know this because there's no tutorial or manual thing explaining how to play certain deliveries or conditions.
the slip thing is particularly annoying, because it just seems like an oversight in design, but then AI doesn't need slips as edges all go to the keeper and you're far more likely to get out chipping a shot so you might as well just put a ring round the batsman.
thing is, there is a lot right with the game, some amazing ideas in there and the challenge is interesting enough that it's quite addictive but I won't last with a game where there's no room for having fun and it's all about practice.
maybe this is what people wanted mind, and I'm just a bit out of touch as I'm a more casual gamer.
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