Patch Discussion - PS4 (1.09), Xbox One (1.0.0.10) and Steam

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Got a few good boundaries in that area , batting on Legend Hard. Somehow feels better now, as o felt it was overpowered earlier.
I donno i find it way too underpowered. The thing is that in tests it doesnt matter as much but in t20s where there is run rate pressure it feels underpowered. I donno if i am making sense. I did post some videos in this thread highlighting this issue. Even on all perfect timing, the ball barely travels.
Just posting another video
 
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The update has unfortunately caused me a couple of problems, glitch wise.
Besides that, I’m loving being able to finally use all of my custom stadiums in tour mode seeing as that’s the only mode I play.
 
I donno i find it way too underpowered. The thing is that in tests it doesnt matter as much but in t20s where there is run rate pressure it feels underpowered. I donno if i am making sense. I did post some videos in this thread highlighting this issue. Even on all perfect timing, the ball barely travels.
Just posting another video
The gaurd taken there isnt effective for the shot.. Best one personally is the toe of the shoe touching the middle stump gaurd.. This opens both offside and on side for shots.. Also timing might show good but your shot there is actually late there..

Try the stance I am mentioning and see..
 
The gaurd taken there isnt effective for the shot.. Best one personally is the toe of the shoe touching the middle stump gaurd.. This opens both offside and on side for shots.. Also timing might show good but your shot there is actually late there..

Try the stance I am mentioning and see..
Okay. Though i dont usually take the guard i have taken in the video. I keep moving around in t20s. In test i take the guard you are talking about.

Okay i am not sure about this but maybe the flick shot to mid wicket is underpowered and the normal drive shot to mid wicket has more power. I may be completely wrong.
For some reason post patch, my player keeps flicking to mid wicket and hardly drives whereas it the was the other way round pre patch. Can you check if poss
 
@MattW

Just to add to the issues existing only for online games

1) If a Batsman plays a back foot shot (Pull, Hook), then he/she is stuck in crease for about 3-4 seconds before taking a run
2) If a Batsman leaves the ball (including AI player), he/she walks in circles on the pitch and gets stumped
3) Players mostly freeze while canceling the 2nd or 3rd run for about (3,4 seconds) before they make a return.

Please take a look at these issues as they are very annoying and still impacting gameplay.

Thanks



@MattW @BigAntStudios good work with patch.

Yet the online section is still being unattended.

There are few issues in online such as
1. Batsman not returning immediately after cancelling run
2. Ball direction is not clearly shown with line marker.
3. Close fielders not making quick throws even with well timed throw.
4. Importantly not able to change the field in middle of the over.
5. Not able to see opponents team rating before beginning the match
6. Not able to see custom created field in the list while trying to change field placement during online matches

and few more issues are really annoying while playing online. It would be great if we get a patch for online game play as well.
G
 
What do u mean stats are fixed in comp mode
In competition mode, all the stats looks fine. Even with not outs.

Btw, another T20 on hard legend. AI chasing 152 was 117 for 2 after 14. Required 35 off last 6.Then I tried only Yorkers and won by 2 runs though just 1 wicket fell. :facepalm.
 
In competition mode, all the stats looks fine. Even with not outs.

Btw, another T20 on hard legend. AI chasing 152 was 117 for 2 after 14. Required 35 off last 6.Then I tried only Yorkers and won by 2 runs though just 1 wicket fell. :facepalm.

Can you post videos , Just as before patches You post .
 
Can you post videos , Just as before patches You post .
Match 1 . Yorkers bowled in the last 16 balls.

IMG_20180609_230559.jpg


Match 2. Yorkers last 6 overs.

IMG_20180609_230548.jpg

Unfortunately the Manhattan isn't available after the match is over hence 20th over data isn't available.

Since then I have started a new match with all my bowlers' Yorker skill down to 20. Will post on what happens.

Note. Deliveries bowled are only outswing Yorkers.
 
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In competition mode, all the stats looks fine. Even with not outs.

Btw, another T20 on hard legend. AI chasing 152 was 117 for 2 after 14. Required 35 off last 6.Then I tried only Yorkers and won by 2 runs though just 1 wicket fell. :facepalm.

If you don't keep bowling Yorkers do they play better?[DOUBLEPOST=1528566582][/DOUBLEPOST]
AI has no problems chasing down a total.
TKpxGM1.png

Lol they didn't want to hang around.
 
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If you don't keep bowling Yorkers do they play better?[DOUBLEPOST=1528566582][/DOUBLEPOST]

Lol they went mental
I'm sure they will. But would need to give it a try.
Unfortunately I only made 90 in the current match :noway
 
I'm sure they will. But would need to give it a try.
Unfortunately I only made 90 in the current match :noway
So they made 49 in the Power play. After which they were struggling to make runs until the 13 the over and then in 15th over Gayle went berserk.
Yorkers were not effective during power plays.

IMG_20180609_235558.jpg

The target was only 94.
 

Holy shit, first ever relay catch in any cricket game!


fielder now diving forward to take up half chances
Relay catch was there in day one patch. Diving one I had it once with Ben stokes(inner circle) in the initial patches. Glad that all the good ones are back.
 
the game is so good that there should be option to freeze or save this build somewhere, so future patch may not risk ruining it

Leg glance going to long on and wicket keeper direct hits are only bugs I face
 
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