You're right it is tough, but the fact that this was omitted made things really difficult from our side. I only found out what consistency influenced a couple of months ago, which took me almost 3 months of tweaking with the attributes rather than actually playing the game. It shouldn't even be a "cheat-sheet" as such, it should just be in the manual.
It's a tall order, it will require a lot of testing beforehand, which I feel was lacking for DBC14. I would scrap the helmet rating for a start, and rate the players something like this for example: This would be for batsmen. Batting average in brackets.
Terrible (<5)
Poor (5-10)
Below Average(10-20)
Average(20-30)
Above Average(30-35)
Good(35-40)
Excellent(40-45)
Outstanding(45-50)
Legendary(>50)
Out of the box the attributes for offside, onside, straight etc could all be equal. So for example a legendary batsman would have 100% for all. Then the player can be fine tuned to give strengths and weakness to suit. But that side of things should be done by us. What MUST happen though, is that the changes we make affecting all game modes, so we don't have the same problem with career mode as this time around.
i don't want to have the same fight again as i had with
@cricket_online , but seriously, trying to use averages is nonsensical. i see what you're going for, but the method is wrong.
how do you weight different formats, how do you weight a player who averages 70 but has only played 5 tests vs a player who averages 40 from 100 tests? how do you weight a player with a first class average of 49 from 16 intercontinental cup matches against a player who has a first class average of 35 from 10 years as a domestic player? how do you weight a Stuart Law, with a FC average of 50 but no test average because he has one not-out innings because of the era he played in? how do you weight someone like Mark Ramprakash with a 26 run differential between his FC and Test averages? for T20 is a player with an ave of 27 at a strike rate of 140 better or worse than a guy with an average of 30 at 114?
And what do the "below average, above average, good" etc. mean? what's the baseline - domestic cricket, test cricket, test cricket in the 1980s, test cricket today?
for my part i'd really like to see an explosion in the number of available skills, strengths and weaknesses, roles and levels.
as mentioned above, i'd have levels more along the lines of associate, journeyman, associate star, international, international star, legend; there should be different skills for formats, vs new old ball for batters and with new/old ball for bowlers, vs swing, vs spin, separate conventional and reverse swing for bowlers etc. "tailender" would be a distinct role from "lower order batsman" which is also distinct from "bowling all rounder".
each batsman would have a number of strengths/weakness - vs moving ball generally, back foot vs spin, front foot vs swing, driving, cutting whatever...
hereby, an opening batsman with a level of "associate", and a bowling all rounder with a level of "international star" might both be expected, if facing bowling attacks of "international" standard players over a period of time, to come out with an average between 20-25; but you'd expect the opener to generally have a better technique, represented by doing better if facing a new ball and swing, whereas the all-rounder can flog an old ball around if there's no reverse swing but when the new ball is taken he might struggle. because of the differing roles and strengths/weaknesses, if both players faced bowling attacks of "associate" standard players over a period of time, you might expect both player's averages to increase, but i'd argue you'd expect the associate opener's average to increase more, because of his strength vs the new ball.
saying "they both average 25 and are considered average players" doesn't allow for any nuance whatsoever.
most of the skills/factors etc. here would be known even before the game starts, and certainly before a delivery, so the increased processing overhead is minimal and therefore should be achievable.