Scores in simulated innings

Gabe

Club Cricketer
Joined
May 31, 2004
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Do people think these are an issue? I've just seen a simulated result in an England v South Africa Test match where South Africa won by 509 runs - because they scored 797/6. In their second innings.

When in career mode it seems far too common that the scores in innings 3 and 4 are higher - sometimes massively so - than the first 2. Not only that, the scores are high in general and are scored quickly - 5+ an over isn't uncommon. I've asked about the relatively benign impact of pitch conditions before and this perhaps ties in with it.

How are people finding the scores in their career games? I wonder if the simulation algorithms need some work.
 
The scores are definitely a bit skewed when simulating with the lower order often contributing much more than you'd expect - I think it's more to do with the attributes given to the 'Get Best' players being too high than the algorithms themselves but I have experienced stuff similar to what you mention.
 
The scores are definitely a bit skewed when simulating with the lower order often contributing much more than you'd expect - I think it's more to do with the attributes given to the 'Get Best' players being too high than the algorithms themselves but I have experienced stuff similar to what you mention.

Yeah this makes even Ashish Nehra bat like AB Devilliers...;)
 
The scores are definitely a bit skewed when simulating with the lower order often contributing much more than you'd expect - I think it's more to do with the attributes given to the 'Get Best' players being too high than the algorithms themselves but I have experienced stuff similar to what you mention.

I can appreciate the Get Best making all players a bit better (there are a lot of big hundreds at number 8, for example), but that would show as high scores all the way through, rather than seeing bigger scores in the 3rd and 4th innings than in the first 2 which is what I'm seeing.
 
I can appreciate the Get Best making all players a bit better (there are a lot of big hundreds at number 8, for example), but that would show as high scores all the way through, rather than seeing bigger scores in the 3rd and 4th innings than in the first 2 which is what I'm seeing.
That's true - the high scores could perhaps be attributed to the player ratings, but the scores being bigger in the 3rd/4th innings could not. I've also noticed that so perhaps it needs some work. I also haven't really noticed the pitch being more worn on the final day of a 4/5 day match in Career mode, maybe this isn't processed when you simulate through the match.
 
Yeah, I've mentioned that a few times in other threads and I think it's something that could use some work. It just is wrong to constantly see scores of 200-250 in the 1st & 2nd innings followed by 400+ in the 3rd and 4th. It's a problem for career games because, for a start, it means the team batting 3rd needs to score heavily to at least ensure they don't lose (I'm assuming here that many of us are unlikely to contribute more than 10 runs to any innings ;))
 

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