stephanvos
School Cricketer
- Joined
- Mar 6, 2013
- Online Cricket Games Owned
I found that there are a few issues with simulation in career mode at least of which the first is game breaking.
1. In T20 and ODI's the team batting second almost always loses. For example the opposition gets 3/287 in a PRO 40 game and then my team batting last only manages 1/121 without me even getting a chance to bat at number 4. Or in a T20 game They get 1/191 and we only manage 1/99. The same thing happens if we bat first and the opposition last, they don't stand a chance either. It is impossible and unrealistic for a team to only manage 1/121 in 40 overs or 1/99 on 20 overs. If the rate is too low players will take a chance with high risk shots and it will either work or they will lose their wickets.
2. I have seen tail-enders getting 50 to 100+ in test matches regularly which is also unrealistic.
The simulation algorithm needs to be looked at because especially in case 1 it breaks the game and immersion.
1. In T20 and ODI's the team batting second almost always loses. For example the opposition gets 3/287 in a PRO 40 game and then my team batting last only manages 1/121 without me even getting a chance to bat at number 4. Or in a T20 game They get 1/191 and we only manage 1/99. The same thing happens if we bat first and the opposition last, they don't stand a chance either. It is impossible and unrealistic for a team to only manage 1/121 in 40 overs or 1/99 on 20 overs. If the rate is too low players will take a chance with high risk shots and it will either work or they will lose their wickets.
2. I have seen tail-enders getting 50 to 100+ in test matches regularly which is also unrealistic.
The simulation algorithm needs to be looked at because especially in case 1 it breaks the game and immersion.