Suggestions for next Bas Cricket game

How about a bowling action creator?
For example:

Selectable values for:-
Run up length
Run up speed
Default delivery speed (arm rotation speed)
Bowling Arm Angle
Non bowling arm motion
Delivery slide ( Front on, side on etc).

I'm no expert, but would feel this will give creators a lot of options to play around with.
Excellent post , this will give unlimited bowling actions in career mode , I hope dev listen to this even if we get 5 bowling actions in the if they all are capable of mixing and matching alongside the options to adjust the speed of particular segment of animation will result in almost unlimited bowling actions.
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Excellent post , this will give unlimited bowling actions in career mode , I hope dev listen to this even if we get 10 bowling actions in the game if they all are capable of mixing and matching alongside the options to adjust the speed of particular segment of animation will result in almost unlimited bowling actions.
 
Like for eg if we setup the bowling runup start animation to slow but end animation to steamy fast , similarly the initial bowling animation speed can be adjusted as well as the final delivery through , like start the runup with action 1 animation , the end run up is of action 2 , the initial movement of arms is of action 5 and the final delivery animation is of animation 3 while all the speed of animation is adjustable from 1-100 would be icing on the cake and will result in countless bowling animations.
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The career mode would get a major boost because all the animations setup will be randomize as well as the speed of the animation , it will be so excited to see a regen with original bowling animation.
 
Smack down vs Raw did this chain animation setup much more than a decade ago so Cricket 21 similarly can use this approach of animation key chaining.
 
It would be Glad if BA concentrate on Limited overs this time (T20) , with more cinematics + presentations with Fire works .. they always give Importance to ASHES TEST .
 
It would be Glad if BA concentrate on Limited overs this time (T20) , with more cinematics + presentations with Fire works .. they always give Importance to ASHES TEST .
We already have Big bash boom. Why we need such arcade game once again?
 
Big bash boom the cartoon game no one plays that thats perfect for mobile game.
We need good simulation cricket game. There are lot of arcade cricket games available for mobile to play
 
We need good simulation cricket game. There are lot of arcade cricket games available for mobile to play
That's what's we need a T20 focussed game you can't compare big bash boom with cricket 19 as you stated we have big bash boom for T20 it's such a low quality game it ok for consumers who play in mobile.
Hope cricket 21 has a good T20 mode which currently cricket 19 is more bowler focussed then a batsman game. T20 today is more a batsman game.
Currently all the modes have a test feel in cricket 19.
 
That's what's we need a T20 focussed game you can't compare big bash boom with cricket 19 as you stated we have big bash boom for T20 it's such a low quality game it ok for consumers who play in mobile.
Hope cricket 21 has a good T20 mode which currently cricket 19 is more bowler focussed then a batsman game. T20 today is more a batsman game.
Currently all the modes have a test feel in cricket 19.
THIS is what even i convey here ...
 
Ideally you’d have different ratings and slightly different physics for each format, so every format has a “simulation”.

except the hundred, which can do one.
 
lets just talk about a realistic game if we imagining it soon in this year hopefully
i thinks about little aggression to be added while bolwer bowls a beauty or if a batsman hits for a boundry or time a beautiful shot after missing out most of the balls of an over also there must be an option to change the keeper in between the gameplay and chnging a cap for spinner or when a pacer come into the attack they opt for helmet so that retired hurt comes into play very often and a little fireworks in short format games like my other fella said above and more animations like AO tennis a press conference mmm and a currently reknown bowling angle styles /glance like if someone will say its an official ashes game then we have seen a malinga bowling action too but he is not from the ashes series so we can hpe fully expect the things i just suggested also a confidence level shud actually affect the player's approach for the match .... cheers :cheers
 
  • Ability to select squad for a specific tour, without relying on full squad from academy, will be great. Similar to WC competition.
  • Impact on player stamina and susceptibility to injury, as they progress through the tour. If the tours are longer, such as Ashes, player's stamina should reflect the amount of work load.
  • Option to select cap or helmet throughout the inning. Option can be provided in the short menu popup, similar to new ball select option.
  • AI field placement changes frequently, may be introduce a fix for that. (Pointed out by many, repeating in this post)
  • Ability to trigger over throw run, after AI fielder scores a direct hit but batsman is safe. Currently AI is able to run extras, buts users are not.(Atleast i have not been to run)
  • Ability to select a specific class for both batsman and bowler. Depending on the selection, specific attributes may be applied and user may be provided with option to fine tune it. For advanced user, provide a custom class option for detailed settings.
 

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