3ds max, keyshot, photoshop, vray, mental ray.
This are mostly my tools for modelling stuff and rendering with materials. And you see in images above.
For advance stuff i use Maya and Zbrush like environment and animation specially character and that stuff.
And for vfx stuff use Houdini(fire, destruction, explosions, intros) Realflow(Fluid Simulation) and Nuke my go to tool for compositing all the stuff together 3d and live footage.
Hope this answer your questions.