yeah it was my own fault really. I got very excited with the idea of playing cricket with a motion controller... and completely overlooked all the limitations of the Wii that meant I so rarely played it anyway.
It was a toy (the game AND the console!).
I'm still proud of it though: It sold RIDICULOUS amounts of copies, propped up the other console versions at retail, got a TV advert (which undoubtedly helped the other platforms too) and was nominated for an MCV award for "Sales Hero". Phenomenal commercial success and probably went a long way towards getting us to IC10...
If you wanted REAL excitement obviously you had to have the Australian SKU of the Wii game (just called "CRICKET"), which came with a little plastic bat attachment (Kookaburra branded) and a frankly more bizarre little ball attachment for bowling...
Kids loved it.
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IMO motion control is not ideally suited to cricket. If it's a real simulation a la DBC14 you wouldn't want to stand in your living room for hours trying to bat out no. of overs in a Test to score a 100. If it's an arcade game hitting 6s using motion controller, the novelty wears off pretty quick.
When I play a video game, I want to sit on my couch and play the game and not jump around the living room or basement with a controller in hand. And if you are playing with your mates, sitting on the couch case gets even stronger.
Agreed. Did you play "Big Beach Cricket" on Wii? Horrid little game (I think HB Studios did that). Made Ashes 09 look like a FLIGHT SIMULATOR by comparison.
Like all gimmicks, motion control had its day in the sun without leaving much to shout about. 3D is the same. Oculus. All gimmicks.
Gameplay is king.