- Joined
- Apr 4, 2001
- Location
- Birmingham, England
- Online Cricket Games Owned
- Don Bradman Cricket 14 - Xbox 360
- Don Bradman Cricket 14 - Steam PC
Now that you've said that, I wonder why no one is opting to set all attributes at 100?
Would it have been better to have a cap on maximum number of points to allocate. Maximum is 500, but maybe only 300 can be distributed amongst the categories for example. This would involve more strategy by only giving high values to categories that will suit your attack (bowlers that you still need to bid for, making the bidding process more interesting?)
Or as I don't know what impact pitch conditions have on this game, maybe it makes little difference what values you set?