Sorry I missed you. I will definitely keep you in loop as wellI've also shown interest. Count me in buddy @IndieGameDev
Sorry I missed you. I will definitely keep you in loop as wellI've also shown interest. Count me in buddy @IndieGameDev
We only have to defend a target in this game right?
I don't understand clearly what's the role of AI in bowling then?
^ Same question.
^ Same Question
I agree with just super over match and in that if a user cannot bat, will make user think of the game 'boring'.Adding another innings of scoring runs in super over and defending the target posted would be great. The current theme of game seems too dull and boring.
I'm using the term 'boring' to stress out the idea on how boring would it look if we have only one over and that too for defending the AI calculated target. Another innings with option to bat (either chase or defend) based on the toss.
I agree with just super over match and in that if a user cannot bat, will make user think of the game 'boring'.
If somehow you can add batting and toss in in the game. That will make the game super interesting with other options like selecting type of bowler and batsmen and field changings.
If you feel I am asking too much. Then Its okay. I am just posting my suggestion.
Adding another innings of scoring runs in super over and defending the target posted would be great. The current theme of game seems too dull and boring.
I'm using the term 'boring' to stress out the idea on how boring would it look if we have only one over and that too for defending the AI calculated target. Another innings with option to bat (either chase or defend) based on the toss.
Good to know that the game will be in continuous development. After bowling. You can always add batting anytime.Adding batting to the game is in my list but I am not sure if that will be possible immediately. For the first iteration of the game I will leave the game to selecting bowler and setting fields. I agree that after a sometime the user's will feel bored. Rest assured this will be continuous development and I will definitely add batting to the game. Implementing toss isnt that big of a deal and should be really easy, the only reason the toss isnt implemented right now is because its of no use. Also in real life Super Over's do not have toss correct?
I like many other developers like @GentlePigeon and kurt are single handed developers. We have no team and we do everything by ourself like coding obviously, graphics, sound etc. I am planning to open up my own gaming company a small one in some months. Hopefully I will hire some folks.Good to know that the game will be in continuous development. After bowling. You can always add batting anytime.
If you need any help. Do tell me.
That will be cool, challenging and interesting. I always wanted to open a gaming company.I like many other developers like @GentlePigeon and kurt are single handed developers. We have no team and we do everything by ourself like coding obviously, graphics, sound etc. I am planning to open up my own gaming company a small one in some months. Hopefully I will hire some folks.
The sounds cool to be honest. Check your private messageI think you should have levels in your game.
For example
Level 1 - Defending 20 runs against an associate team
Level 2 - Defending 15 runs against an associate team
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Level 10 - Defending 6 runs against a strong full time member[DOUBLEPOST=1487729303][/DOUBLEPOST]Also what engine are you using? I might be able to suggest you some plugins to ease up your development process.