Big Ant Cricket first video

Optimize this for PC gamers please!
 
I'm more interested in what everyone will think of the controller :spy


New controller for ps4 or the game ?
I don't know much about the ps4.

Also if u can, any timeframe for the trailer.
If to early it's ok, I don't want to upset anyone
On pc.:spy:D
 
Here are my few qns, please read it and respond ,

what are all the camera angles available during the game play
Do we have anything like practice nets?
Autoplay feature is available? if yes , is it over based or wickets based?
Can we choose ball types? i.e SG,Kookaburra( will they differ actually?)
Is there any specific way the AI would respond? i.e if AI is chasing 250 in 50 overs will it start slowly or will it play according to the situation


I have many qns, i want to know answers for these. Please respond thanks
 
Indeed but his point is that developers aren't usually over-supportive of modding in cricket titles. They are in football games for example though and have been for years. Cricket just needs to catch up.

This is a really good point... and it's not just sports games. There's lots of big name titles that actively encourage modding and additions to their games within legal parameters - those being - if they've paid for the game legally, then their entitled to make additions to the game to make it more "personal" for their playing experience. Many PC based games will allow extensive sharing of in-game elements, extensive modding simply because, it's gonna happen anyway - so they may as well embrace it!

Any new sports title, especially a cricket one, should almost be going out of the way to make it easy for people to make changes to the game as it adds value to purchasing the product legally - along with making the games lifespan longer, encouraging OFFICIAL mods and gameplay changes and most importantly, making any "add-on" packs released more valuable and saving time (and money) on developing whole new games.

One area I think can be utilized in any new title would be an easy in-built (read: online) based system to share rosters. It's the biggest hassle of ANY cricket title to have to constantly change teams, players and keep up to date with their relevant stats. Whether this is handled inside of the game or connected to an online database, users SHOULD be able to share and create players and rosters easily, quickly and with little hassle.

...in short, third party applications wouldn't exist (or shouldn't) in an ideal world. Graphic and game-play changes are another kettle of fish all-together. I know "Faces" are important to some folks, again - a simple way of sharing these mods would be a smart move. I believe the WWE13 title I mentioned earlier had a "marketplace" on the PlayStation store where users could share their CAW's - a similar thing for PC Players might be a good idea? - Or a shared resource for Xbox/PlayStation and PC users?

I think you get what I mean.
 
Last edited:
IMO Trophies/Awards should be completely separate from any roster or "moddable" function. I mean, as it is trophies/awards don't really bother me all that much, but there's lots of people that like earning achievements in games and they have a place, but yeah... all those sorts of things should be kept apart.

Creating a "portal" to moddable sections, that's easily accessible for those who know how would be the best idea... a "Here's your playground, go play" accessible area, then everything else (game mechanics, trophies, etc) is kept under lock-and-key for developer additions/updates and the like.
 
Alot of companies dont like modding because they dont care about the lifespan of the game.
If they plan on making another version, they dont want mods keeping the old game current.
They want everyone buying the new game.

On another topic i had the pleasure of playing Shane Warne Cricket 99 (brian lara) a week or so ago.
It looks so much worse than i remember, maybe due to bigger screen.
The gameplay was still awesome though.
Batting was great, could only play a few shots but boundaries were hard to hit without big risks and made me try to bat in a realistic manner, so scoring rates were not as bad as what we see in current gen games.
Bowling was also good except it only took me 2 overs to find the easy lbw exploit.
If i avoided that, bowling seemed so realistic and could set batsmen up with suprise balls.
Stat tracking was awesome

Still the best cricket game ever made.

Plz make sure ths new game has stat tracking like the warne game +more.
 

Users who are viewing this thread

Top