CR Model and Animations can be Edited | CR model in 3ds Max | Have a look

appu2146

Associate Cricketer
Joined
Apr 15, 2007
Location
india
Hi Guys,

Just tried editing the model of Left hand batsman and got meshed up. Have a look.
Animations can also be edited but texturing should be redone i think.:mad:
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Well done but I m still laughing, it does like a cockroach or a red beast like thing :p
 
Hi guys,

Here is the untouched model image even though the textures messed up.
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Tried something with the animation and it worked. have a look at the Image i have posted. The runner stance have a closer look at the leg, sorry for poor photo.
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Have a look guys, CR model in 3dsMax...i have added some glossy to the textures...
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What tool are you using to edit '.dts' files?

How did you import the .dts models in 3ds max? If you can provide details then we will have many more members contributing to 3d model editing and stuffs like player height, body, stadiums, etc. would be simpler to edit.
 
Here is a possible tutorial for ACCESSING the models :
1. First download a software named Shaper
2. Open a .dts (skeleton) or .dsq (animation) file using it.
3. Export the skeleton or animation as a .x file
4. Download and open Okino PolyTrans
5.Convert the .x file to .max
6. Open the file in 3ds max and EUREKA!

Please try it and leave comments.
 
Sorry Guys i was bit busy so that can't able to post any help regarding the editing and other stuffs..
For now Shitman is correct download the software named shaper. Through which we can access the .DTS files easily then exporting it to other formats are easy.
If you all need I will give a tutorial on model, stadium and animation editing.
Now if anyone interested in modeling stadium please contact me in my PM (or) in this thread. i have almost figured out how to create and implement stadiums in-game.
Be careful with the software that it may mesh up your game as it did to me i am still figuring out why my game meshed up (take backup before you try anything with models).

regards
pradeep.
 
That's all great information Pradeep. It would be great if you could share the details. Keep up the great job!!
Just quick question: From Shaper, how do you import the models in 3ds max?
 
sunsamrat1980: That's all great information Pradeep. It would be great if you could share the details. Keep up the great job!!
Just quick question: From Shaper, how do you import the models in 3ds max?
Milkshape does the trick mate...
 
How to import it in Milkshape.. there are hell lot of options available for import.. sorry for bugging you too much...
 

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