Platform: PS4
Game Version: game v0.1.0.1.0764
Game Mode: scenario
Match Type: custom test (all as for "test" except start times and challenge). playing scenario Joburg 95 - England, downloaded from server.
Teams used: custom Eng/SA 95;
Ground: Durban Fields,
Over Count: NA
Issue (one line description): New ball - animation plays but doesn't say if they took it. repeats next over.
Bug description (detail): On reaching the 80 overs, the animation for the AI taking the new ball played, but there was no dialog confirming taking the new ball. At the start of the 81st over, the new ball animation played again, once more without dialog. didn't play again after.
Platform: PS4
Game Version: game v0.1.0.1.0764
Game Mode: scenario
Match Type: custom test (all as for "test" except start times and challenge). playing scenario Joburg 95 - England, downloaded from server.
Teams used: custom Eng/SA 95;
Ground: Durban Fields,
Over Count: NA
Issue (one line description): Various statistical anomalies
Bug description (detail): The bowlers all start from "0" overs, though the rest of the statistics show what was in the scoreboard created for the scenario. the bowler's economy rates also only take in to account what is played in the session. i.e. if a bowler starts the scorecard on 10-2-23-2 the game will display 0-2-23-2 with economy 0.00. if they bowl 2 overs and concede 2 runs, the game will display 2-2-25-2 with economy of 1. (note this is the "pop-up" in game bowling figures, i haven't checked the actual scorecard.) For batsmen, partnerships are counted from point of play, not from the last fall of wicket on the scorecard. (i.e. if you start a game and the current batting partnership is on 35, they won't be acknowledged for a 50 partnership after 15 more runs, they will have to score 50 in the scenario. however the in-ground announcer treats all runs on the scorecard as this partnership. i.e. if you set a scorecard as 199-4, with the last fow @ 175, when you score 1 run the in-ground announcer would announce a 200 partnership, and the 50-partnership animation would only play at 249-4.)
Platform: PS4
Game Version: game v0.1.0.1.0764
Game Mode: scenario
Match Type: custom test (all as for "test" except start times and challenge). playing scenario Joburg 95 - England, downloaded from server.
Teams used: custom Eng/SA 95;
Ground: Durban Fields,
Over Count: NA
Issue (one line description): Confidence starts at 0
Bug description (detail): Regardless of the scorecard e.g. batsman's runs/balls-faced, or bowler's overs/wickets/runs, all players start a scenario with the lowest confidence.