Cricket 19 General Discussion

Also every club team has a 150k plus bowler in their playing xi, its a real immersion breaker, perhaps the club level fast bowlers should not go above 135ks as their max speed and if they improved from that then they should be promoted to FC level.
 
Career mode has heavy format biased where fc games tend to be low scoring and T20s and Ods are heavy scoring feasts and even if the scores are not high the wicket fallen tends to be incredibly low[DOUBLEPOST=1559545906][/DOUBLEPOST]Perhaps a slider for altering the Sim result will be icing?

Yep agreed. I've tried tinkering with the AI sliders, but these don't seem to effect simulated innings. Even lowering wicket chance down to zero has no effect. The game isn't meant to be played by simulation, but in career mode it's an issue as you necessarily do a lot of Simming to get to your career player. I pretty much always lose my last 5-6 wickets in 3 day games for 10-30 runs.

Sliders for sim AI to compliment the existing sliders for in-game AI would indeed be the icing on what is a very tasty cake.
 
Some of the old era wrist spinners were what’s known as “googly” bowlers and they were wrist spinners who didn’t have a leg spinner, they basically bowled only googlies and top spinners.

See if you can create them then... Else we know those sliders are doing diddly...
 
Thanks for sharing. Have you seen any conflict between T20 competition (if the Career player has signed multiple leagues)?
I am not sure. Just finish my 1st year with my new player. And currently in a World Cup with my star player. So haven't reach that stage as yet.
 
Has anyone noticed when playing a test match against England that Stuart broad bowls a lot of short/wide bouncers? Is there a way to change or set up and custom modifier to stop that from happening so regularly? Was bowled 3 wides in the one over 2 in a row and broad isn’t that bad a bowler. Anything I can do modifier wise to reduce that? Or is that just an AI thing?

And I also notice that they tend to bowl a lot of the same line and length, is that due to them bowling to a batters weakness because doesn’t seem to be a lot of variety. Can you adjust the sliders to accommodate more variety? Or again is that just an AI thing and how the game plays currently? Anyone noticed that?
Edit: Stokes seems to be bowling with abit more variety lol
 
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See if you can create them then... Else we know those sliders are doing diddly...

I’ve created Tommy Mitchell for the England 1930s bodyline squad, and iirc I set him with low or zero leg spin, high googly skills and all perks that increased googly skill and/or reduced leg spin skill.

But I’m playing as England so I won’t see how the AI use him I’m afraid. But if someone else wants to try, that’s the guy to use.

Some useful spin perks unfortunately increase ALL delivery type skills on some pitches, which may undo the other settings. Can’t recall if I used any on him.

Anyone wanting to try should download the mrdconnors England 1930s squad. The vast credit for that goes to @gleeso73 and in fact Tommy Mitchell was the only player in the squad I created as I wanted accurate bodyline line up
 
What difficulty settings and AI mentality mate?[DOUBLEPOST=1559514756][/DOUBLEPOST]
Can you please tell me all the difficulty settings ( AI, batting, bowling) and if you are using any modifiers?
Thanks

It’s a custom difficulty based off legend AI (Upper their bowl quality and batting timing) hard bowling (Upped line sensitivity) and hard batting (increased late and early timing Windows a bit closer toward medium level)

Been a strange match - dismissed the AI for 98 and then bowled out for 90! But it’s a grassy pitch and very cloudy.
 
Has anyone noticed when playing a test match against England that Stuart broad bowls a lot of short/wide bouncers? Is there a way to change or set up and custom modifier to stop that from happening so regularly? Was bowled 3 wides in the one over 2 in a row and broad isn’t that bad a bowler. Anything I can do modifier wise to reduce that? Or is that just an AI thing?

And I also notice that they tend to bowl a lot of the same line and length, is that due to them bowling to a batters weakness because doesn’t seem to be a lot of variety and can you adjust the sliders to accommodate more variety? Or again is that just an AI thing and how the game plays currently? Anyone noticed that?

If his bowling mentality is Brute or aggressive that may factor. I'd say IRL he is nowadays more "Precise"
 

What an amazing video! Loved how Stokes went for that review even though it was out as he recognised he was the key batsman at that time. The way you outfoxed him with that delivery was awesome too as even I expected you to bowl outside off.
 
Has anyone noticed when playing a test match against England that Stuart broad bowls a lot of short/wide bouncers? Is there a way to change or set up and custom modifier to stop that from happening so regularly? Was bowled 3 wides in the one over 2 in a row and broad isn’t that bad a bowler. Anything I can do modifier wise to reduce that? Or is that just an AI thing?

And I also notice that they tend to bowl a lot of the same line and length, is that due to them bowling to a batters weakness because doesn’t seem to be a lot of variety and can you adjust the sliders to accommodate more variety? Or again is that just an AI thing and how the game plays currently? Anyone noticed that?

If they are bowling to a plan then they will be plugging away on a line and length depending on who the bowler is mixing up delivery types.

The broad thing is a bounce thing and he’s probably trying to rough you up but it’s not working as it’s bouncing too high.
 
If they are bowling to a plan then they will be plugging away on a line and length depending on who the bowler is mixing up delivery types.

The broad thing is a bounce thing and he’s probably trying to rough you up but it’s not working as it’s bouncing too high.
Yeah it’s bouncing either way too high or going too wide, most of the time I’m anticipating the delivery and I’m able to hit the pull shot quite comfortably again unless it’s too high. Anderson is quite similar in that regard also.
I’m guessing there bowling to a plan but there isn’t much variety. Having said that though they got me out trying to pull one to many times so I guess there plan worked haha
 
WOW! even the batter looked where he wanted the ball to go then realised it had popped up... organic to say the least mate! Thanks for sharing.

I almost had the perfect bodyline wicket yesterday...

Set a proper bodyline field with short leg, leg gully, leg slip, backward short leg and backward mid wicket... Voce banging them in short from left arm over. Batsman tries to defend and edges on to the body where it pops up for an easy catch at leg gully, in i go to the first person catch snaffle it, great stuff!!

Or so I thought...

When I see the replay, rather than leg gully taking 2 steps to his right, SHORT LEG has taken off like Usain Bolt, racing 12 metres behind him in 1.5 seconds to catch it.

Bit annoyed about that!! Have the video, will post.

Also the most shocking LBW not out, absolutely clattering into middle stump half way up... No reviews in the 1930s!! That was fantastic - those elements of frustration are so amazing.

I love this game.
 
If they are bowling to a plan then they will be plugging away on a line and length depending on who the bowler is mixing up delivery types.

The broad thing is a bounce thing and he’s probably trying to rough you up but it’s not working as it’s bouncing too high.

I would say there needs to be something that prevents the AI on anything but soft/very soft wickets from bowling the equivalent of the human “short ball with extra short trigger” and this is a culprit. Mentality doesn’t seem to come into it @Langeveldt as I’ve had this issue even with precise bowlers. They bowl a bouncer and it’s like a human extra short ball and it bounces way too high.

I’m also randomly getting the AI bowling very wide balls that barely land on the cut strip. Happens quite regularly with seamers and spinners, I’ve not noticed a pattern in terms of specific mentality or accuracy skills, seems to affect all bowlers
 
I would say there needs to be something that prevents the AI on anything but soft/very soft wickets from bowling the equivalent of the human “short ball with extra short trigger” and this is a culprit. Mentality doesn’t seem to come into it @Langeveldt as I’ve had this issue even with precise bowlers. They bowl a bouncer and it’s like a human extra short ball and it bounces way too high.

I’m also randomly getting the AI bowling very wide balls that barely land on the cut strip. Happens quite regularly with seamers and spinners, I’ve not noticed a pattern in terms of specific mentality or accuracy skills, seems to affect all bowlers

I have no idea what causes that.. I got rid of it by upping the bowler quality slider
 
I have no idea what causes that.. I got rid of it by upping the bowler quality slider

I upped the bowl quality slider too from 50 to 60. I guess I should go higher but I did just get skittled for 90 and would have been about 80 without the wides!!
 

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