Also every club team has a 150k plus bowler in their playing xi, its a real immersion breaker, perhaps the club level fast bowlers should not go above 135ks as their max speed and if they improved from that then they should be promoted to FC level.
Career mode has heavy format biased where fc games tend to be low scoring and T20s and Ods are heavy scoring feasts and even if the scores are not high the wicket fallen tends to be incredibly low[DOUBLEPOST=1559545906][/DOUBLEPOST]Perhaps a slider for altering the Sim result will be icing?
Some of the old era wrist spinners were what’s known as “googly” bowlers and they were wrist spinners who didn’t have a leg spinner, they basically bowled only googlies and top spinners.
I am not sure. Just finish my 1st year with my new player. And currently in a World Cup with my star player. So haven't reach that stage as yet.Thanks for sharing. Have you seen any conflict between T20 competition (if the Career player has signed multiple leagues)?
See if you can create them then... Else we know those sliders are doing diddly...
What difficulty settings and AI mentality mate?[DOUBLEPOST=1559514756][/DOUBLEPOST]
Can you please tell me all the difficulty settings ( AI, batting, bowling) and if you are using any modifiers?
Thanks
Has anyone noticed when playing a test match against England that Stuart broad bowls a lot of short/wide bouncers? Is there a way to change or set up and custom modifier to stop that from happening so regularly? Was bowled 3 wides in the one over 2 in a row and broad isn’t that bad a bowler. Anything I can do modifier wise to reduce that? Or is that just an AI thing?
And I also notice that they tend to bowl a lot of the same line and length, is that due to them bowling to a batters weakness because doesn’t seem to be a lot of variety and can you adjust the sliders to accommodate more variety? Or again is that just an AI thing and how the game plays currently? Anyone noticed that?
Has anyone noticed when playing a test match against England that Stuart broad bowls a lot of short/wide bouncers? Is there a way to change or set up and custom modifier to stop that from happening so regularly? Was bowled 3 wides in the one over 2 in a row and broad isn’t that bad a bowler. Anything I can do modifier wise to reduce that? Or is that just an AI thing?
And I also notice that they tend to bowl a lot of the same line and length, is that due to them bowling to a batters weakness because doesn’t seem to be a lot of variety and can you adjust the sliders to accommodate more variety? Or again is that just an AI thing and how the game plays currently? Anyone noticed that?
Yeah it’s bouncing either way too high or going too wide, most of the time I’m anticipating the delivery and I’m able to hit the pull shot quite comfortably again unless it’s too high. Anderson is quite similar in that regard also.If they are bowling to a plan then they will be plugging away on a line and length depending on who the bowler is mixing up delivery types.
The broad thing is a bounce thing and he’s probably trying to rough you up but it’s not working as it’s bouncing too high.
WOW! even the batter looked where he wanted the ball to go then realised it had popped up... organic to say the least mate! Thanks for sharing.
If they are bowling to a plan then they will be plugging away on a line and length depending on who the bowler is mixing up delivery types.
The broad thing is a bounce thing and he’s probably trying to rough you up but it’s not working as it’s bouncing too high.
I would say there needs to be something that prevents the AI on anything but soft/very soft wickets from bowling the equivalent of the human “short ball with extra short trigger” and this is a culprit. Mentality doesn’t seem to come into it @Langeveldt as I’ve had this issue even with precise bowlers. They bowl a bouncer and it’s like a human extra short ball and it bounces way too high.
I’m also randomly getting the AI bowling very wide balls that barely land on the cut strip. Happens quite regularly with seamers and spinners, I’ve not noticed a pattern in terms of specific mentality or accuracy skills, seems to affect all bowlers
I have no idea what causes that.. I got rid of it by upping the bowler quality slider