Would have been a good shot to Bouncers from Pacers. But looks ugly when it's played against spinners.AI aggressive shots of spin bowling really need a look , specially a upper cut of near knee length bowling which strangely goes to cover.
Has fielding being messed with again?.
It feels now ,especially close fielders are throwing floaters again (just as bad as ashes was ) and with not much power.
Was lot better in earlier builds
Also there seems to be no urgency with fielders. Eg Ai batsman drops ball at feet and takes a run. My bowler just jogs through to the ball, by which time run is already completed
Cheers. I see there are a variety of sliders to help. Are there some that need to change and some that should be left alone?
And on the flip side of this , as in Ashes cricket , super human caught and bowled by AI and direct hit from boundary throws far too often
Has anyone ever has the AI come down the pitch to a spinner? (i.e. equivalent of a human advanced aggressive shot?)
I don't think I've seen it once. I'm bad with the spinner too - when I had feedback on 2 reds was not uncommon! Or perhaps that's why, they can get after me anyway!
Has anyone ever has the AI come down the pitch to a spinner? (i.e. equivalent of a human advanced aggressive shot?)
I don't think I've seen it once. I'm bad with the spinner too - when I had feedback on 2 reds was not uncommon! Or perhaps that's why, they can get after me anyway!
If you mean aggressive driven shots they are with X on PlayStation(Standard Controls) and probaly with R2/RT on ClassicANyone how to play advance ground shots, not lofted ones. thanks.
Edges are definitely messed up , there are only 3/4 direction in which edges goes after patch 1.09
i knew that. but playing aggressive ground shots coming down the pitch "moving advance"If you mean aggressive driven shots they are with X on PlayStation(Standard Controls) and probaly with R2/RT on Classic