Slightly ridiculous that theres hardly a difference between the fastest and slowest delivery. In reality, bowlers like Starc or Archer can bowl consistent 88-92 MPH as a stock ball and up to 95/96 for an effort ball.
But they all have a slower ball which comes in at 70-80 MPH. I find it appalling that we cant bowl at those types of speeds in the game.
Slower ball option is broken and not needed - not exactly discrete if playing offline multiplayer. If I select off cutter and hold left trigger, it should be a slower ball.
On the same note - why are spinners restricted to 50-55 MPH? We should still have speed modifier triggers so we can land anywhere between 45-60 MPH. (There needs to then be a faster ball delivery type which can hit 70 MPH for certain spinners.)
Is it not bizarre to anyone else that they cant get bowling speeds right in a game after so many attempts?