Cricket 19 General Discussion

Can anyone provide me some realistic AI sliders for tests??..I play on proper hard difficulty..Finding batting too easy in tests even after the overpowered leg side is fixed..Actually I think ai field settings..I can still easIly glance the ball over the fielders..Also some people have been getting some op outfield catches..However I'm highly enjoying the T20 and odi matches..But would really be happy on getting some realisitc test sliders
AI fields is definitely a work area. Against fast bowling, if I'm uncomfortable with a 3rd or 4th stump line, I just block and run. Every field should always have a short cover and I'd lose my method for turning over strike.
 
I remember a update patch from Big Ant last year, which resulted in quick throw back from AI fielders... So way to go in the next game.
 
I was considering to add a bit of realism to the game to have different slider settings based on where the games are played.

I.e. if it's the subcontinent, have lower bounce, less pace and more spin revolutions and friction. In Australia or SA, the opposite. Then in England and NZ have more swing and higher chance of finding the outside edge.

Is this something anyone else has done and if so, did it make much of a difference to the game?

I'm just starting a career as an all-rounder that bowls leg spin and it'd realistic (but frustrating) if my bowling is more ineffective in Australia but on Indian pitches I can take 5fors etc. Also as a batsman having to play more off the back foot on harder bouncier pitches. I suppose if you wanted to go really technical you could have slightly different variations based on the ground e.g. the WACA being bouncy and fast and Sydney turning a bit more.

As an update to this...

Started a career and just about to complete the first ashes series. Had slightly different slider settings for day 1/2/3 etc in England. Most of the time there was a pretty good contest between bat and ball.

Unless my player and Joe Root can either get to 495 or more likely bat out 5 sessions Australia will win the final test to make it 3-2 England. My player made 100 at Old Trafford and a few 50s at Lords and Headingley. Also took a few wickets in a satisfying variety of ways (I'm a leggie). Had Warner caught by a diving Moeen at mid on. Several players lbw on review, some caught behind either by WK, slip or once at gully. Also had a few stumpings.

I've had to lower the sliders a bit for AI run rate as both teams were going along a bit too quickly for my liking for a test match (4 an over) and the first two tests were done in 3 days.
 
I am unsure about how to stop the delivery stride (basically such that the umps calls it a dead ball) because sometimes I accidentally select the wrong type of delivery. I play on classic controls. Would be great if someone could help!
 
Hi. In Cricket 19, most of the sixes go above 100m which is very hard to hit in real life. Even 145m is possible in cricket 19 and sixes hardly go below 100m. Is there any patch for this to get the realistic distance for sixes?
 
Hi. In Cricket 19, most of the sixes go above 100m which is very hard to hit in real life. Even 145m is possible in cricket 19 and sixes hardly go below 100m. Is there any patch for this to get the realistic distance for sixes?
I think there is a slider called shot force or something like that in custom sliders.
 
With Big Ant Studios being sold, I hope it doesn't see mean no more cricket games.
They'll be more infrequent than every two years I would guess as they have rugby under their sleeve as well now, but with a bigger budget means more things to add and do (hopefully) and that takes time. Having said that more staff means more things that can be done.
 
They'll be more infrequent than every two years I would guess as they have rugby under their sleeve as well now, but with a bigger budget means more things to add and do (hopefully) and that takes time. Having said that more staff means more things that can be done.

is rugby union confirmed? i've been trying to find out.
 
The overthrows ruined the game and fielder at point always throwing the ball towards keeper but unable to get the ball . Everytime if we drive between cover and point and attempt to take single but changed our mind and go back, but we sure do get 4 overthrows runs. AI not changing Fields. Please any one check this. Its ruining the game.
 
The overthrows ruined the game and fielder at point always throwing the ball towards keeper but unable to get the ball . Everytime if we drive between cover and point and attempt to take single but changed our mind and go back, but we sure do get 4 overthrows runs. AI not changing Fields. Please any one check this. Its ruining the game.
That's pretty much everyone's experience with the game now. I've just come to live with our run out overlords and their overthrowing henchmen. I reduce runouts by always having a mid-on and squareleg, seems to help negate overthrows, sometimes.
 

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