Here is my review:
Overall, this game is okay...its cricket 2004 with better graphics and smoother animations.
The Good: I like the menus, they remind me of Fifa. I like the animation of the crowd, it actually looks 3-D. The player models are good and the kits are fantastic. The ball physics are actually somewhat decent, even though I think the ball comes off the pad a bit too quickly. The pitch looks very nice and detailed, and the crowd seems responsive.
The bad: The fielding AI is **** poor, and whats worse is much of the problems were in cricket 2004. When a straight drive hits the stumps, the bowler stands over the ball waiting to receive it (why can't he just pick it up and throw it to the WK's end?) What's worse is when the fielder picks it up, the game gets stuck for a bit: you have to try to take a run and call it back before you get run out so that the game progresses. When there is a third umpire decision, you can see the wickets column on the score card change if you are out (what, then is the point of the third umpire?) There is no differentiation between recognized batsman and tailender...I smacked three sixes with Gough. I saw the same misfield at midwicket at least 3 times, making it seem like there is a fixed scheme or script to the fielding AI. I honestly don't think that EA have implemented a rating system for player attributes as we would think. Another thing is the lack of variation in the bowling, there were way too many yorkers for my liking (but that might be due to match situation, can't tell if it will be like that for the entire game in just 3 overs).
I haven't been able to get many shots with combination keys (sweep, cover drive, glide to third man, etc) to show up, but that might be due to lack of practice.
As you guys can see, the bad outweighs the good and this game is probably not worth getting at the moment. I will wait to see if BLIC is better or worse before making my decision. The only thing that may tip Cricket 2005 over BLIC is the licensed twenty20 tournament and the hope of patchmaking.