Platform: Xbox One X
Game Version: v0.1.1131
Game Mode: Ashes, England County Cup, & others.
Match Type: Test, One day, all
Teams used: Any
Ground: All
Over Count: All
1.
Issue: ALL very fine cut shots attempted, whether off the front foot/back foot, the type of bowler, good/poor timing, or good/poor shot selection from an appropriate delivery are immediately caught by the keeper regardless.
Bug description: It just doesn't matter how well played a delivery it is, the front foot or back foot, or how well timed or poorly timed - if a very fine cut is attempted it slaps straight into the keepers gloves every time without fail. (C 19 actually implemented the very fine cut really well indeed, if played appropriately off fast or spin bowling but it's currently an absolute disaster in C 22.)
2.
Issue: Triple ideal or at least a double ideal aggressive/lofted straight or off drive off a high/full yorker rarely gets above head height. Consequently, a genuine fast/fast medium bowler can repeatedly carry out a super human dive completely over & back across the wicket to take an insane catch off their own bowling.
Bug description: Aggressive shots just aren't getting their typical height despite perfect timing with triple or at least a minimum double ideal of footwork/timing/shot selection for straight/off drives. As a result, bowlers are repeatedly sticking out a hand & enacting a super human leap completely over & backwards across the wicket (despite still carrying forward inertia) to take a career defining catch as if it was just everyday catching practice.
I've even tried lowering the difficulty down to medium or easy to test for this issue (while leaving footwork required enabled) & straight drives/off drives still aren't clearing head height on the easier difficulties either. It's another bug affecting this particular 1.1131 Xbox build as I've seen repeated footage from other platforms that don't seem to be currently experiencing the same issue.
(Given that Microsoft in particular are the slowest of all the platforms to process updates/patches, that your devs at least start to pay a little extra attention to their QC of future Xbox updates as many of us currently have a broken product while others are apparently impacted to a lesser degree & their product is at least playable. There was literally no point to pre-ordering via Xbox whatsoever to then be stuck even longer with a busted product compared to other platforms & the vast majority of these issues were ultimately avoidable. It'd save a lot of added frustration & bad feeling moving forward!!!)