Thanks for summarising! Agree with this review- it is possible to play straight drive but it is extremely rare! In general, drives are just confusing in this game at the moment...Though I’ve enjoyed this game in piece meals, below is current state of the game after me doing several hours of testing. Pls feel free to add/remove basis your experience:
Fielding:
- Broken run outs - players prefer standing outside the crease mostly and gets out
- Outfield ball chase - fielders giving up on chasing the ball
- Outfielders sliding over the boundary while saving on the fence
Gameplay:
- Leg side bowling by AI with no leg side protection- leaking runs and spoiling the immersion
- Batsman playing late cut to spinners and always getting caught by super human keepers
- No straight drives (barring through mid one and offs)
- Spinners bowling round the wicket outside the legs and conceding endless wides and runs
- Unrealistic AI scores in shorter formats
Others:
- Broken frame rates on ps5 during dusk/night
- Weird crowd sound
- Audio missing in the stadium and from the players after hitting the stumps or taking wickets, audio missing at the start of the game
- Sliders setting back to defaults
- Missing cut scenes - DRS turning down, rain delays etc etc
- Tour mode missing, competition designer missing
- Academy crashes
- Can’t play Any completion as a team
- Hotspot missing from in game reviews
still pretty hopeful that BA would make this right.
I think you should actually read what people are saying. The cover drives work between Mid Off and Cover fielder for the most part, and against pacers, stars have to align for you to pierce the gap between Cover fielder and Point. Take a look at the thread which exists along with the wagon wheel...
Or maybe try the following which has been mentioned numerous times... try playing cover drives with a field with Cover fielder and Point against Pacers, and see how many times you're able to hit the gap between the two. Try the same thing against spin bowling or in Cricket 19 and you'll have your answer.
I have to admit I never actually had an issue with doing it either
Just to add fuel to the fire, I can do it quite easily…
See, again- the ball that you have driven for 4 between point and cover is quite wide of off stump. That works fine. Wait till the bowler gets closer at around 4th stump , 5th stump line maybe? Try to play the same shot, you'll see that even with ideal timing- all 3 inputs green, you will not be able to find the gap- it will go straight to the cover fielder.
Just to add fuel to the fire, I can do it quite easily…
Just like Pace Bowling Visual slider, there's one for spinners as well just below it.See, again- the ball that you have driven for 4 between point and cover is quite wide of off stump. That works fine. Wait till the bowler gets closer at around 4th stump , 5th stump line maybe? Try to play the same shot, you'll see that even with ideal timing- all 3 inputs green, you will not be able to find the gap- it will go straight to the cover fielder.
It's hard to realise unless you really test it just like @cricket_online says in his post. I have footage of this and can prove it but will need to edit the video a bit :/ will try to do tomorrow after work- but I seriously feel BAS need to be informed about it if they don't know already.
@WealeyH also man please requesting you to help me out! I just want to understand if there's a way to make the spinners feel quicker. Like, you and @AnmolJ had mentioned about sliders to make the pace bowlers quicker right? I wanted to do the same with spinners. Could you please let me know if that's possible and how
Those runouts Just as I was starting to like the game ...
See, again- the ball that you have driven for 4 between point and cover is quite wide of off stump. That works fine. Wait till the bowler gets closer at around 4th stump , 5th stump line maybe? Try to play the same shot, you'll see that even with ideal timing- all 3 inputs green, you will not be able to find the gap- it will go straight to the cover fielder.
It's hard to realise unless you really test it just like @cricket_online says in his post. I have footage of this and can prove it but will need to edit the video a bit :/ will try to do tomorrow after work- but I seriously feel BAS need to be informed about it if they don't know already.
@WealeyH also man please requesting you to help me out! I just want to understand if there's a way to make the spinners feel quicker. Like, you and @AnmolJ had mentioned about sliders to make the pace bowlers quicker right? I wanted to do the same with spinners. Could you please let me know if that's possible and how
Yes, it seems to be broken as well.When you score a hundred, the wagon wheel stays the same as for your 50. Anyone else seen this?
The wagon wheel stops recording after a while. Did read someone saying here that it's only the first 20 scoring shots.When you score a hundred, the wagon wheel stays the same as for your 50. Anyone else seen this?
There would be some shots that won't even show up on the wagon wheelWhen you score a hundred, the wagon wheel stays the same as for your 50. Anyone else seen this?
When you score a hundred, the wagon wheel stays the same as for your 50. Anyone else seen this?
Yeah fine, but could say that but quite a few shots. There will be limitations. But I get your points. Although playing through that region when it’s tighter to the stumps is a pretty wristy well controlled drive.
To be honest the fact you can do it I’m happy with. If I have to wait for a bit of width then so be it.
I’m sure it irritates others far more.
@cricket_online i may have something .. what is your current foot placement difficulty slider set to?
dont you feel that AI plays way too many shots on outside off stump lines without any fuss in testsTest Matches aren't that bad on 1.09, expect for the overthrows.