I was happy to give it a try on default, as suggested. So this is just the base sliders, legend AI, hard bowling, default physics sliders.
60/4 after 25, all off spin on a grassy pitch at Lord's. It was easily the best I've seen the AI bat today. Mainly because the right handers actually worked the ball to leg rather than working the ball into their own pads and getting out.
Striker timing was 15 lower and AI wicket chance 13 higher than when I got 3 wickets in 2 overs in the middle of my three testing matches.
So there you have it lads, just put everything back on default and have at it.
In other news, doing this testing has magically erased my story game that I was in the middle of. Which is just lovely.
**EDIT**
Looking down my list of custom sliders that I used in sessions one and two and comparing them to default that I used for session three:
- The AI striker timing is worse
- The AI wicket chance is higher
- There's more spin revs = more spin
- There's way more flight
- There's way more drift
- User spin bowling difficult is drastically lower
- User input windows are wider, making it easier to hit perfect inputs.
Yet, the AI seems to find it easier to bat against?