This is an excellent well reasoned post.
Firstly, it seems like you're having to justify your opinion, but you're well entitled to say what you have, because from a broader look at the gaming industry and their promotional approaches, it's pretty much spot on. It may or may not be right about Cricket '24, but it's as valid a point of view as anyone could have. Wealey is well entitled to argue against your view, but the truth is, he doesn't know for sure why they're doing what they are either.
Sure Ross has stated in reply to a suggestion that they can't show some players, grounds and kits due to licensing and marketing reasons. Absolutely fair enough and understandable. However, this is a game that (presuming it has anything like the customisation that previous titles have) you can show any generic or custom kits, players or grounds in a playing scenario.
Easy to show a team called the Suburban Tigers, playing against the Inner City Bulls at the Western Showgrounds for example. Just to show people the quality of graphics, HUD, conditions (pitch and atmospheric) and other features. A short clip based trailer, showing a couple of minutes of good wickets, bowling and batting animations, edges and fielding could probably be banged out over someone's lunchtime. Of course, adding a few things like start and end cap notices (maybe one explaining "GENERIC TEAMS ONLY USED FOR TRAILER") and music would take some time, but it's hardly mission impossible for a professional development or production team.
Though IF the game isn't much more to look at or play than '22 and needs licenses, kits and official players to look good at all, why would you want to show that?
Still this is just my own opinion, hopefully that's okay.
From Wealey’s perspective he’s seen this for perhaps the last 3-4 BA releases in increasingly worse fashion on this forum and has also received some shtick from unsavoury parts of this forum because he was on the beta testing team (which also means he’s worked with the devs before and the ones he worked with were passionate about the sport). I do get why he feels the way he does from his PoV.
You’ve pretty much said what I left out in my previous posts too. There’s plenty of ways to showcase the game without official national licenses which may be the issue. Even then there’s plenty of domestic sides they can show, I’m struggling to see why it‘s impossible to show teams from the Hundred, CPL, IPL or PSL all of which have been finished. You could have just released random screenshots from those leagues when they were being conducted, surely that leaves the game’s name out there in those audiences? Making an adequate video is also a single day’s job for an intern at worst. Are you really gaining something big from that single day of a single dev time compared to the reach a video could have done?
I don’t even get the “too similar to C22“ issue as most sports games generically look similar every year unless the generation has jumped to a new console. The only plausible thing I can think of is the game either not being ready to be shown till now (which is a worrying thing) or they’re deliberately sitting on a functional product and focusing on dev time only because that one hour of grabbing and uploading screenshots per week is detrimental to the game’s development.
It’s bizarre because I genuinely can’t think of any game that has had such minimal exposure or marketing with a week to go for release when they‘ve arguably had the most reasons to market the most out of this one with so much official content and apparently extra months of dev time to polish things. Just for comparison’s sake, the last Age of Empires 2 DLC was extremely poorly marketed compared to the usual ones and it was one of the main reasons that contributed to it’s lack of success compared to the previous ones despite it literally porting over an entire game to it’s engine (so you got AoE1 in AoE2 practically). SI who have been infamous for dropping the ball in recent years for their lack of transparency and innovation with how they approach announcements have also got on the train and have been doing fantastic work in the prelude to this year’s FM despite it being nothing more than a polished version of FM23 practically because they‘ve gone in detail over what specific changes they’ve made and how much they’ve focused on polishing. Their latest blog post has multiple small clips showing the match engine improvements that had nothing fancy, just a few video captures in-game that were uploaded to YouTube and yet the reaction to it on their forums has been hugely positive because it’s something that people wanted from them. You really don’t need to go over the top to appease your audience.
Post automatically merged:
If the game flops I'm going to blame the lack of career mode romance options.
If the game doesn’t have a Tiefling Barb and a Half-Elf Goth Girl we riot.