Cricket 24 - General Discussion

It's crazy that your source is known by Matt who's obviously in these forums and works for BA and is happy to let your source keep revealing info haha.
Yes Matt knows it , to be fair that guy is not revealing anything substantially to me , it just when i pester him too much he intentionally slips out something small, that's about it.

I am not forcing anyone to believe it or not , see with your own eyes when the game get released. I will come and bite you all though.
 
So let me summarize all the info I had so far

1)Screenshots/trailer in the end of this month or begining of next month
2)Different pace bowlers speeds in club and higher level cricket
3)Pace slider
4)Career mode enhancement and new interface (I don't know what actually they are)
5)Ultimate dream mode both online and offline with weekly challenges
6)More cutscenes in literally every mode (Team practice cutscene as well)
 
You can play with the real opponent online or with the AI as well and there are weekly single player challenges incorporated in this mode as well. We did had them in C22 but now they have no incorporated them in Ultimate dream team as well.

Yes pace attribute in C22 had only 5 levels under proficiency tab but now it has made a come back a pure slider from 0-100.
Post automatically merged:


Only if you touch me first

I don’t think pace needs a 0-100 scale personally when the three categories of bowler type already do an adequate job of approximating the range and the proficiency system can further narrow it down if implemented properly.

I’d see it making sense if it’s implemented by removing the type under identities and the attribute value decides what type you get called by the game (70+ being fast, 50-70 being fast medium and so on as an example) with the value having a soft cap in career mode so that you can’t progress beyond a point normally but if you focus on it you can raise it to an extent but there’s diminishing returns the further you go into it.

Tie that into a stamina/endurance/fitness attribute alongside that decides how quick you can bowl each game. This way you can make it so that you have bowlers like Archer who sometimes bowl slower due to workload (it exists in game right now but I don’t think it does between games) and you also get players like Tait who would just bowl fast risking their durability.
Post automatically merged:

Yes Matt knows it , to be fair that guy is not revealing anything substantially to me , it just when i pester him too much he intentionally slips out something small, that's about it.

I am not forcing anyone to believe it or not , see with your own eyes when the game get released. I will come and bite you all though.

Not to kink shame but…..
 
My personally request is for them to include the County Championship teams. I don't understand why it would be an issue, since they have England and The Hundred teams licensed.
 
I don’t think pace needs a 0-100 scale personally when the three categories of bowler type already do an adequate job of approximating the range and the proficiency system can further narrow it down if implemented properly.

I’d see it making sense if it’s implemented by removing the type under identities and the attribute value decides what type you get called by the game (70+ being fast, 50-70 being fast medium and so on as an example) with the value having a soft cap in career mode so that you can’t progress beyond a point normally but if you focus on it you can raise it to an extent but there’s diminishing returns the further you go into it.

Tie that into a stamina/endurance/fitness attribute alongside that decides how quick you can bowl each game. This way you can make it so that you have bowlers like Archer who sometimes bowl slower due to workload (it exists in game right now but I don’t think it does between games) and you also get players like Tait who would just bowl fast risking their durability.
Post automatically merged:



Not to kink shame but…..
I personally think they did this in order for young club bowlers (along side you) to have less speed at the start and then they eventually develop in to proper fast bowlers in later years.

BTW who says that vampire don't exist? They do and they love to bite neck out of pure pleasure.
 
Yes Matt knows it , to be fair that guy is not revealing anything substantially to me , it just when i pester him too much he intentionally slips out something small, that's about it.

I am not forcing anyone to believe it or not , see with your own eyes when the game get released. I will come and bite you all though.

If I pester Matt enough I wonder if he will slip something small out!
 
If I pester Matt enough I wonder if he will slip something small out!
Pester him but don't do more than this and don't let his pipe ring to slip out instead of the info. Becareful , even imitation jewelry is expensive these days
 
Guys I didn't want to reveal this before but since it seems like a safe space to share..I have mo capped in this game and every shot I have done in this is a sweep shot, all around the ground.. So there will be 360 degrees shots but everything were swept.. Will reveal more when someone pesters me a bit more..No touching please..
 
Guys I didn't want to reveal this before but since it seems like a safe space to share..I have mo capped in this game and every shot I have done in this is a sweep shot, all around the ground.. So there will be 360 degrees shots but everything were swept.. Will reveal more when someone pesters me a bit more..No touching please..
you like sweeping but don't want to be touched? may be you can do sweeping and touching together at the same time? or may be you can try the sweeing and touch at the same time with housemaids?
 
I personally think they did this in order for young club bowlers (along side you) to have less speed at the start and then they eventually develop in to proper fast bowlers in later years.

BTW who says that vampire don't exist? They do and they love to bite neck out of pure pleasure.

That's a weird way to fix that issue IMO. If someone was labelled as a fast bowler and they rocked up bowling 130 kph on average I'd be filing a bug report probably as I wouldn't know their speed attribute in a match.

Also not the best thing to say when I watched Hotel Transylvania in the morning and been regretting my life choices since. :spy
 
That's a weird way to fix that issue IMO. If someone was labelled as a fast bowler and they rocked up bowling 130 kph on average I'd be filing a bug report probably as I wouldn't know their speed attribute in a match.

Also not the best thing to say when I watched Hotel Transylvania in the morning and been regretting my life choices since. :spy
May be the club bowlers who bowls at lower speed will just have one single label as "MEDIUM PACE" unless their attribute shoots up and they become medium fast , fast medium or fast in future years.

Still you can go back to twilight series ,might help you make better decisions in your life?
 
That's a weird way to fix that issue IMO. If someone was labelled as a fast bowler and they rocked up bowling 130 kph on average I'd be filing a bug report probably as I wouldn't know their speed attribute in a match.

Also not the best thing to say when I watched Hotel Transylvania in the morning and been regretting my life choices since. :spy

Feel like your buying into his rubbish mate ....
 
So let me summarize all the info I had so far

1)Screenshots/trailer in the end of this month or begining of next month
2)Different pace bowlers speeds in club and higher level cricket
3)Pace slider
4)Career mode enhancement and new interface (I don't know what actually they are)
5)Ultimate dream mode both online and offline with weekly challenges
6)More cutscenes in literally every mode (Team practice cutscene as well)
Thanks for summarising. I was struggling to keep track.

Admins, Is there anyway we can have these points updated on the first post or maybe even a seperate locked thread for this?
 

Users who are viewing this thread

Top