RUN @ 6/18/2013 3:44:37 PM
VERSION: 2.615
REGISTERED: False
PROFILE: kjh
PERMISSIONS MODE: True
MESSAGE: Unable to find an entry point named 'glActiveTexture' in DLL 'opengl32.dll'.
STACK TRACE: at Tao.OpenGl.Imports.ActiveTexture(Int32 texture)
at Tao.OpenGl.Gl.glActiveTexture(Int32 texture)
at Resources.Models.AnimatedModel.BeginRender(Boolean texturize) in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Resources\Model\AnimatedModel.cs:line 3181
at Resources.Models.AnimatedModel.Render3D(Vector3D rotate, Vector3D translate, Camera camera, String animation, Single frame, Boolean flipX, String prevAnimation, Int32 prevFrame, Single tweenTime) in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Resources\Model\AnimatedModel.cs:line 3592
at Cricket.Main.GameObject.Stumps.Render(Single ratio, Camera2D camera) in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\GameObject\Stumps.cs:line 1299
at Cricket.Main.GameInstance.Display(Single ratio) in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\GameInstance.cs:line 15062
at Cricket.Main.GameInstance.Loop() in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\GameInstance.cs:line 17765
at Cricket.Main.Game.Main(String[] args) in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\Game.cs:line 4054