Cricket Heroes - testing & feedback

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@Allrounder18: Unfortunately that's not going to happen anytime soon. This week was pretty much the only time I could dedicate to CH. I need to get back to work on my contracts.

@jeetu: If the team importer works for you could you upload the players.bdb and teams.bdb files please? I'd like to include the update in CH :)
Good news - It is possible created around 30+ International Team based on Players nationality like Nepal , Hong Kong etc.
Bad news - It needs some testing and modification by you to fully integrate it because of minor bugs regarding editor.
I will give it more detail in conversation option.
 
New patch is up with fixes to the roster & team editors.

@jeetu fantastic work! I've included all the updated players and teams (flags are missing - the game will generate random ones).

Currently playing a game between Bermuda and Italy ^_^

EDIT: I'll run the Cricinfo importer over night and post the latest rosters tomorrow.
 
@kurtkz there is still issue with Team Editor.
Whats working now is change from international/domestic
Problems - Can't set home grounds
I can't add a team. I tried adding new team "Mexico". but its not adding up in teams.bdb

Please also include your updated "pitches.bdb" in next patch.

There is also a minor issue with Add in roster Editor.
clicking on player [HASHTAG]#5476[/HASHTAG] gives this error

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at RosterEditor.Form1.Populate(PlayerDescription player, Boolean useName) in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3D\Cricket Heroesv3\RosterEditor\Form1.cs:line 77
at RosterEditor.Form1.Select(Int32 idx) in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3D\Cricket Heroesv3\RosterEditor\Form1.cs:line 213
at RosterEditor.Form1.listBox1_SelectedIndexChanged(Object sender, EventArgs e) in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3D\Cricket Heroesv3\RosterEditor\Form1.cs:line 353
at System.Windows.Forms.ListControl.OnSelectedValueChanged(EventArgs e)
at System.Windows.Forms.ListBox.OnSelectedValueChanged(EventArgs e)
at System.Windows.Forms.ListBox.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.ListBox.WmReflectCommand(Message& m)
at System.Windows.Forms.ListBox.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
 
@kurtkz also could you add "Clear" and "Return" button in SELECT STARTING LINEUP screen.
Clear button will clear all the selected players in right panel.

Also now that there are loads of screen Clear button will be great help in SELECT TEAM screen.

Return Button should return back to Main menu or Team selection screen in case the team has issues like not enough players in rosters or enough skilled bowlers etc.
 
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Can't get the spin and swing/seam to get working through cfg , tried entering different values but none seems to worked also only career player can bowl reverse swing as the ai bowler can't reverse it a bit at all no matter what you put in reverse amount and softness

Slice shots and run out are on the higher side
 
@Allrounder18: The AI doesn't take the special.cfg into account - that's too much work because everything is non-linear. I haven't noticed many run outs (1 every few games) so you might just have a bad batch of career players. If the normal ball can be reversed the AI will reverse it. It won't always managed to get reverse though, just as you won't because of seam positioning.

@jeetu: Let me see if I can add that quickly.
 
OK small patch:

- fixes roster & team editors
- adds Return & Clear buttons to team and lineup selection
Thanks a lot , everything is better than ever. Auto button on selection screen is gone , but its not a biggie. New buttons are great time saver for sure.
I haven't tested it much but in first pass everything is working great.
 
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