@BigAntStudios First up great job with the Patch 3. Batting has improved greatly post patch 3 and is freakishly realistic. This is my personal assessment, so may vary depending on user experience. A few things I observed:
1) Batting Difficulty: has increased. Previously I could easily bat at the Hard Level (second from top). It's become quite difficult to time now, good for tests, but not so much for One Days and T20s.
2) Custom Difficulty: Somehow if the marker slider is increased, the camera pans out to Batsmen Far while playing the shot, which is extremely odd.
3) Variations: Batting 360 is now available, and its good. Pitches actually behave differently depending on their characteristics. There were some genuine edges, and its become extremely enjoyable. Although edges on spin bowling are few and mostly are edged to wicket keeper. The Forward Short Leg takes a catch only if its a miss timed pull or a glance.
4) Gameplay settings modifier: One thing that is sorely missed is changing game settings mid match. I used to change it a lot, in test matches, making the pitch worst as game progresses. Also if you select competition you can't customize wicket as per your liking. In essence you get a random wicket to bat on.
5) Skills/Attributes of bowlers and batsmen do matter and play differently depending on their confidence levels. Also the type of bowler changes the bowling strategy. If the fast bowler is brute, he will primarily try to bounce the batsmen out.
6) No-ball byes: Observed a lot of no-ball byes in tests. I mean one off is understandable, but becomes irritating. Another very strange observation: If Player 2 camera is chosen whilst running, the back up fielder just doesn't cover the over throws. The same throw on Player 1 camera is covered aptly.
7) Strange bowling allotment by the AI. Couple of examples: In tests the AI assumes there are just 4 frontline bowlers. The 5th bowler, even if he is a genuine bowler doesn't bowl a single over. In ODIs they are meant to bowl 40 overs and all four frontline bowlers complete their spells till 40. Playing t20 against India would mean, the first three bowlers finish 12, leaving rest 8 to be bowled by remaining 2. Now this wasn't present in Don Bradman 14, so it's surprising how the AI could be dumber than the previous games.
But overall a good patch, looking forward to the next, which I am sure will iron out other sissues.