blockerdave
ICC Chairman
Codemasters commissioned the previous game and so owned the code. It wasn't 505s or trickstars to sell or use.
It's not hard
It's not hard
Put it simply, if Codemasters didn't own the code, it would have died with Transmission (or be liquidated) and there probably wouldn't have been IC2010 at all.so its likely codemaster provided transmission and trickstar with the base stuff required to build the game carried on from blic05&07 so once that partnership has ended ,these guys were lost in water to build the base systems required , or if it was built by them from ground up why would they let codies control it unless it was part of some deal (which would be stupid to do esp in sports genre) etc, isnt the systems owned by devs and licenses owned by publishers the norm,,
Are you aware if any changes were made after the event?
My understanding is that AC09's engine was built internally - not 'from scratch', but it's not like they were provided a cricket game engine by Codemasters.
Put it simply, if Codemasters didn't own the code, it would have died with Transmission (or be liquidated) and there probably wouldn't have been IC2010 at all.
A main reasoning is that there was a Wii release that shared some elements (commentary, some of the stadiums, a basic look and feel, producer) with the main current gen release that was developed by a different company - Transmission having ownership of any element of the game would complicate that.
Having followed the discussion a bit I would like to take issue with Ross's comment about Colin not being he best person to go to the "launch".
The fact is and should be stated above all else is that Colin was invited there along with many others in the presumption that he was going to see a game being launched that would then be released six weeks or so later. He was not going there as an investigative journalist with the intention of grinding out a whole conspiracy that was obviously in hindsight very real but at the time know one could have expected the utter dishonesty going on under the surface. Everyone has been hoodwinked.
It is not a question of whether Colin didn't do a proper job it is a question of why were we all constantly lied to?
We should not lay any blame anywhere but firmly at the people who are responsible and we all know who they are.
If have nothing but the utter respect for Colin and the fact that he was willing to travel down to London from Edinburgh just to be lied to. Atrocious behaviour of all those concerned and that is way the real crux of the matter lies not with Colin's handling of anything.
Let me explain what is wrong.
In the older games AC 2009, the game logic in an encrypted DLL which the game would call extensively.
The company that did the game - presumably - CodeMasters - they took a whole load of time to make the logic for that.
As time passed, the encryption for the DLL began to fail - Windows Vista, Windows 7 implemented NX (no-execute) and other security features to prevent you from getting infected by viruses, trojan horses, and other malware.
In other words, the game AC 2009, would be like AC 2013 if not for that encrypted DLL.
For more than 4 long years (2009 to 2013), the developers at Transmission (now TrickStar) there have attempted or tried to replace that DLL to no avail.
What that encrypted DLL does, is that it starts up, loads a circular plane at 180 degrees (simulating the playing field), simulate the logic for the batting, wickets, computer players around the field.
They did not do directly. They used some white-papers the scientists publish about game AI and game logics and coded the implementation of the algorithm inside it - navigation logic, crowd logic where one computer player would sense and then move around the other computer player instead of going through it.
None of that is in Ashes Cricket 2013. For open-sourcing it, it would serve nothing but embarrass them further. I do not think they would that, vindicating what I wrote earlier.
The rights to the code and art remained with Codemasters.
TrickStar decided to develop Ashes 2013 using Unity, yeah they said they created an engine from scratch, but that was bogus as you all now know.
I think I would extend that to anyone involved in the project that was in the developer videos too. It was ALL bogus.
think of the way Trickstar went about this process and treated their customers. If they're not then I'll repeat that I am highly unimpressed with the lies we were told about game progress, the appalling amount of game-breaking bugs in the final version and the shoddy way in which people who gave their time freely and willingly were treated.
The version that I saw did not have the same fielding errors as those presented in the final release. They cut down the animations and places the balls could go so as to minimise the issues. Players were always square to the ball by the time it came to them which negated many of the errors. The ball off the bat was also very restricted, also minimising the issues
Clearly the game should never have been released: that's been admitted as per the press release issued when it was cancelled and hopefully everyone will be refunded properly and we can move on.
Hopefully there are good things ahead.