Review Demo impressions thread

there are huge block borders on the up and downside of screen while playing the game .is there a way to get rid of it?

also the AI bowls 1 -2 no balls each over on a average.

I forgot to add this problems in my post.
 
I think u should be more appreciative when u speak about other games ... u are always there when a new game update comes from any game. Else there are always time issue with work on TOC.

I am also a supporter of TOC and really appreciate the idea but appreciate a person like Lm who never gives a loose comment but i always read from you for other games and update and its so evident tht its never appreciating and always trying to bring them down.

ok first of all...you didnt get the humor !

secondly, so your saying i shouldnt have any negative opinion just because i work on a game ? just ask LM how much i criticize stuff in TAOC and he'll give you a whole bio-data ! i nit-pick things with regards to everything because its just the way i am.....very choosy and hard to please.

its so funny though whenever i appreciate the game...
people dont reply saying "wow, inspite of working on TAOC hes still appreciating".

but instead when i criticize the game even in the areas which every one is finding faults e.g AI runouts....i get blamed for being jealous & unable to appreciate a good game.

i dont blame you though, its due to the two words - Human Psychology.
 
AI runouts should not be criticized. Even in real life player go for risky singles in early part of their innings. The fact is that human psychology
is almost impossible to code. No programmer can code what pietersen might do or why ganguly runs his partners out:p... So we should ignore those problems if they are not corrected and look at the positive side. The game has way more positives than the negative. Just look at the prototype game. IT has mediocre graphics but such an awesome gameply which overshadows its faults:)
 
ok first of all...you didnt get the humor !

secondly, so your saying i shouldnt have any negative opinion just because i work on a game ? just ask LM how much i criticize stuff in TAOC and he'll give you a whole bio-data ! i nit-pick things with regards to everything because its just the way i am.....very choosy and hard to please.

its so funny though whenever i appreciate the game...
people dont reply saying "wow, inspite of working on TAOC hes still appreciating".

but instead when i criticize the game even in the areas which every one is finding faults e.g AI runouts....i get blamed for being jealous & unable to appreciate a good game.

i dont blame you though, its due to the two words - Human Psychology.

Its more then the two words ... anyways

Also people will reply saying "wow, inspite of working on TAOC hes still appreciating". when u appreciate something.

And when ppl say u dont appreciate u say it was humour .. actually i find this humourous....

any ways reason i wote so was ppl belive comments coming from guys like u on deciding if they wanna buy a product or not atleast @ PC... also they mite not understand ur side or type of humour :p. cheers.
 
Its more then the two words ... anyways

Also people will reply saying "wow, inspite of working on TAOC hes still appreciating". when u appreciate something.

And when ppl say u dont appreciate u say it was humour .. actually i find this humourous....

any ways reason i wote so was ppl belive comments coming from guys like u on deciding if they wanna buy a product or not atleast @ PC... also they mite not understand ur side or type of humour :p. cheers.

i'd suggest you go take some english speaking / writing classes cause i cant understand ████ !

jkartik added 6 Minutes and 23 Seconds later...

AI runouts should not be criticized. Even in real life player go for risky singles in early part of their innings. The fact is that human psychology
is almost impossible to code. No programmer can code what pietersen might do or why ganguly runs his partners out:p... So we should ignore those problems if they are not corrected and look at the positive side. The game has way more positives than the negative. Just look at the prototype game. IT has mediocre graphics but such an awesome gameply which overshadows its faults:)

players dont risk singles especially in the early stages of a test match / innings.theres a difference between risk and stupidity.

i agree we need to look at the positive side and am looking....otherwise i wouldnt have decided to buy this game.

once again, i really appreciate the effort they've put in to make this game better.
 
I'm confused at people saying the AI are only playing a 3 over match, thats why they try and slog everything.. You mean to say that Codies created a whole new AI set of pacing files just for the demo? I highly doubt it. This is BLIC07 all over again.. Can guarentee that when the real game comes out, the AI will be absolutely identical.. The pacing on Easy i've found to be nearly perfect.. So when an editor comes out, we can just beef up everyones stats and play on easy?

Also the computer is less likely to slog when you have a yellow target and the bowling indicator is in the yellow zone
 
Easy of AC 09 is way tougher than Hard of Brain lara .:D:D. Its easy to slog but there always a chance to loose wickets if you mistime the shot.
In BLIC even mistimed shots go for big sixes. My fav. shot is carribean hook of a good length ball. In easy i whack AI using this shot only lol
 
hm..nice

well,i downloaded the demo recently(PC) and before playing it with those 3 overs also downloaded and extracted the demo expander.
i know by now ,everyone have played the demo to death.:D

i thought i would give my first impressions of the demo(even though rather late).
if this means something , i must say this game will be something to cheer for us cricket fans.

i played an unlimited over match against australia first up.(hard)
lost the toss and got to bowl first.

bowling was fun but i started off bowling a lot of noballs.:facepalm.the bowling animations as everyone said arent great but not the worst.i didnt experiment with a lot of bowling options but it was challenging to engage the AI(obviously they were hitting me round the park.:D).i must say i still havnt figured out how to ball a good ball.i'll be happy if someone could help me with this.:help.after my terrific bowling efforts and their terrific AI runouts i managed to bowl the AI out for 288(more runouts actually and nothing to do with good bowling.;))

then i started batting and must say i was a disaster again.:doh.why blame the AI,even i had a few suicidal runouts.not all batting animations look good.still for a first time on the next gen,this is good if not excellent.batting is timing+placement+shot selection+foot selection if not auto.to be precise,its really hard to bat,atleast for me.but i managed to reach 146 before i ran out of batsmen to score the total set.:D.

overall it was fun.

ok,that was the narration of my forst(deliberate mispelling) game.
now the pros and cons briefly.am not going to compare it to past cricket games,just telling how close it plays to the actual thing.

pros :-
# 360* batting controls for PC(thank goodness)
# good graphics and i didnt hate the faces except for their hair textures.the ground looks cool.few animations and facial expressions of captains wen fielders drop catches,bowlers angry wen LBW turned down etc.(you know,you've seen it all)
# fielders backing up(i loved this part)
# the catching system is so very cool.the third person view makes me wanna catch the ball as i only look at the ball.sometimes the camera spoils it
# quick singles(my favourite) almost anywhere
# all kind of edges including the ones that doesnt carry
# ball movement
# overthrows
# presentation
# a lot of "ahh","wow" moments guaranteed.;)
# good bowling controls and a lot of bowling options(yet to figure that out completely).i got to bowl the doosra with a spinner
# stumpings off spinners while trying to play front foot shot
# running back catches(all catches are looking good)
# can write a few more but already a long list,so off to the cons of the demo

cons :-
# the AI runouts has to come first
# commentary as in any sports game
# cant always see the ball.the camera isnt always helping the experience
# ball hitting bat sound are different for different shots but not all are sweet sounding
# the AI fielders dropped a lot of catches for my liking and even while fielding they dont always take the ball in their hand.they dont field well.they stop the ball drop it down and then take and throw it(why cant they keep the stopped ball in their hand instead of dropping it down as if they are going to fall.:facepalm).it gets frustrating after a while.
# few animations that dont look good
# shot selection of AI and ourselves when in auto mode(footwork)
# cartoony faces and bad hair(no big problem i know)
# lack of anti-aliasing
# there is nothing in the game like the ball "flying off the edge"
# also the fact that a late timed edge is outside edge and an early timed edge is inside edge.i dont think its like that
# cant think of more as i've just played a few games

hope that helps someone.its already a bigger post than i thought.so off to play more games.in the end its scope is big,the foundation is very good and this can be considered a closer representation of the sport(yah i mean it).will be back after more games.
 
Last edited:
Anyone have good timing tips on Normal Difficulty for frontfoot shots? Because wherever I place the ball, whatever the quality of the ball, the AI still seems to time it P-E-R-F-E-C-T-L-Y whether it's a defence stroke or a lofted one. This ruins the fun of batting for me.
 
After playing the demo for so long, I thought that I should also write my thoughts on the game.
I would rate this game 6 out of 10 and this is why...

Some Pros:
-totally new batting system
-totally new bowling system
-360 shot control
-more diving catches
-more veriety from the AI
-much harder to hit boundaries

Some cons:
-Eventhough this has a new batting system, it acts just like BLIC07. (AI finds the gaps easily but this time, it concedes more runs by running than boundries)
-bowling a good length doesn't matter as you will still be smashed for boundaries.
-catching system is even worst than BLIC07.(I waited for the whole catching motion to go through about 7 times because I wanted to see how long does the green circle stay and it barely stays there for 1/2 of a second. I can take much more catches in BLIC07 than in this game)
-silly runouts
-the no ball indicater is so close to a good delivery and makes you bowl alot of no balls(in real, bowlers can bowl good balls without risking them bowling a no ball)
-front foot control shots don't always work.(I tried to play shots holding the front foot button at a full pitched delivery and I swung the bat as if the ball pitched was a bounder)
-even perfect shots don't go to the boundary
-the catching system is made to drop catches more than to catch them
-boundaries on a backfoot defensive shot? what is this? no follow through for a backfoot straight drive

If you really look at the game carefully, it has much more cons than pros. I know that I haven't wrote alot of pros for this game but I also left out some cons.
This game turned out to be dissapointing. I hope the full game is much more different than this because after playing the demo alot, I feel as if EA Cricket 07 is better than this game.
 
I dont know how you cant catch. On hard mode I catch everything 100% of the time except for screamers and slips (like it should be)

I rarely bowl no balls either.

I think you just need a bit more time with the game, especially the bowling. I will be interested in your review of the full game
 
.
Some Pros:
-totally new batting system
-much harder to hit boundaries

Is it feels like Cricket 2007??
catching..... game
Please say you are joking:doh

-even perfect shots don't go to the boundary
-the catching system is made to drop catches more than to catch them
Welcome to real world of cricket,I never saw that Every well timed shot will go for 4/6 in real cricket

bowling a good length doesn't matter as you will still be smashed for boundaries.
It does matter,you need bowl in correct place(i.e when indicator comes yellow or light green)

front foot control shots ......
well it works for me!!btw front foot in full pitched:facepalm

-the no ball indicater ...........
you got it all wrong mate!!the quality of deliveries depends on where you pitched the ball,not that speed bar
I feel as if EA Cricket 07 is better than this game.
sorry mate but i had to lol:laugh
 
Last edited:
Please say you are joking
NO I am not joking, really!
Are you sure that your game works perfectly smooth? I checked 7 times and the green circle stays there for just 1/2 or a second. By the time i get to the enter button, its already red. I cought some on yellow but its also rare.

Welcome to real world of cricket,I never saw that Every well timed shot will go for 4/6 in real cricket
I know that but what I was trying to say was that the balls athat look as if they will definately race to the boundary stop about a yard away from the boundary. They slow down as if it runs into a pile of mud(someone else said this too I don't remember who)

It does matter,you need bowl in correct place(i.e when indicator comes yellow or light green)
Bowling at good length isn't my problem. I bowl at a yellow color and a descent speed 90% of the time and still get smashed to the boundary.

well it works for me!!btw front foot in full pitched
Not for me man. I got bowled alot of times trying to hit the full length boundaries using the front foot control. It just swings as if its playing a bouncer.(I wrote bounder by mistake on the other post lol)

you got it all wrong mate!!the quality of deliveries depends on where you pitched the ball,not that speed bar
I am not sure about this, you might be right.

sorry mate but i had to lol

Judging from the demo, I do think its better because its hard to find gaps in cricket 07 than this, but this is just my opinnion.

Overall, I wouldn't rate this game as a perfect game as I would have before when I heard from the testers and the developers. But, it is the most improved version till now. But finding the gaps is still too easy. Maybe the full game is alot different than this demo.
 
Last edited:
NO I am not joking, really!
Are you sure that your game works perfectly smooth? I checked 7 times and the green circle stays there for just 1/2 or a second. By the time i get to the enter button, its already red. I cought some on yellow but its also rare.


I know that but what I was trying to say was that the balls athat look as if they will definately race to the boundary stop about a yard away from the boundary. They slow down as if it runs into a pile of mud(someone else said this too I don't remember who)


Bowling at good length isn't my problem. I bowl at a yellow color and a descent speed 90% of the time and still get smashed to the boundary.

Not for me man. I got bowled alot of times trying to hit the full length boundaries using the front foot control. It just swings as if its playing a bouncer.(I wrote bounder by mistake on the other post lol)


I am not sure about this, you might be right.



Judging from the demo, I do think its better because its hard to find gaps in cricket 07 than this, but this is just my opinnion.


Well, obviously you must be playing on Hard. I pretty much enjoy playing it on Normal, there are tense moments, I drop some catches and hold on to others, I hit boundaries every now and then (but most of the time I pick up a single, two runs or three) and if I bowl wherever with a good quality ball (yellow, light green zone), I sometimes get smashed for four and sometimes the batsman plays a defensive stroke.


About the swinging backfoot part, this happens when your batsman is low on confidence, playing on Hard or playing as a Tailender (could be all three). I never got this problem, except for occasional mistiming now and then. (although some AI tailenders did that lol)
 

Users who are viewing this thread

Top