- Joined
- Apr 28, 2013
- Location
- Jhb, South Africa
- Profile Flag
- South Africa
- Online Cricket Games Owned
- Don Bradman Cricket 14 - Steam PC
- Don Bradman Cricket 14 - PS4
I think we need adaptive AI ............its very important part of every game...........and graphic / animation are not much important in the game specialy offline game we need this Adaptive AI
I guess the first post is what you are looking for? Did you even read that?
I think that after receiving so many suggestions from different users about the dynamics of the DBC 14 game Big Ant Studios can definitely make a better game or any other gaming company for that matter but its just about money. Big Ant don't have so much funds just now that they can make the game realistic by improving the AI or improving the gaming engine or adding real physics like EA does in FIFA .
Even if you see the game requires only 3gb of your disk space. This has to increase if they want to make a better game but for doing so they need more money.
After few years when they would have earned much more money with this game they will surely be able to make the best and realistic cricket game ever.
Its just about time and some more DBC versions year by year.
BTW in DBC 2014 they added the most realistic feature in a cricket game which was missing before that in any other game i.e. bowling marker not shown beforehand when batting and bowling because this is actually not possible in real cricket
This shows that Big Ant Studios team is looking after making the game realistic much more but according to the funds that they have.
Bro but I still think that they left so many glitches and loopholes untouched on purpose in the DBC 2014 version.My dear friend .....its not true .....i believe Big ant studios have much more more fund to provide Real realistic game .......in modern day game technology is already adapt "New Adaptive AI Technology"
Actually this is technology terms no need to much money for this game because its is not animation part its a Mathematics(Technology) Part .....
Easy Language of this way ......
A= Artificial
I= intelligence
Adapt mean = AI(CPU) Read the mind of human and adapt the Match situation they play sensible mind , lots of thing is accurate work .....that is.........
So if include in future Adaptive AI is much more.. more.. more...realistic game provide to us, is awesome for offline users in any format
So, please please i want "big ant studio" manger think about my suggestion
I once searched on internet about big ant studios gaming history and they had failed miserably in terms of sales in all the other games that they developed.
It was only after the release of DBC game that they earned so much
I'm only saying that the number of suggestions / improvements / adjustments that the people want to see in the next DBC version is not possible because Big Ant studios is not a EA or Codemasters kind of gaming company that have that kind of skilled personnel and that much funds .Those are some startling statements to make, even more startling given that your source is the internet where reliable information isn't available to every John Doe.
Well I don't want to take this thread further off topic... but I just have to say how much I disagree with this post. I'm not sure how you can say any of that without seeing any gameplay whatsoever from DBC17. In fact what we've seen from the Academy suggests most of the general suggestions have been taken on board.I'm only saying that the number of suggestions / improvements / adjustments that the people want to see in the next DBC version is not possible because Big Ant studios is not a EA or Codemasters kind of gaming company that have that kind of skilled personnel and that much funds .
If the same idea of creating a more realistic cricket game had been taken by EA or Codemasters then they would have definitely made a better game out of this DBC 14 version.
I'm not saying that Big Ant doesn't have the ability to do the same but it will just take a few more DBC versions to perfectly create a better game.
I'm only saying that the number of suggestions / improvements / adjustments that the people want to see in the next DBC version is not possible because Big Ant studios is not a EA or Codemasters kind of gaming company that have that kind of skilled personnel and that much funds .
If the same idea of creating a more realistic cricket game had been taken by EA or Codemasters then they would have definitely made a better game out of this DBC 14 version.
I'm not saying that Big Ant doesn't have the ability to do the same but it will just take a few more DBC versions to perfectly create a better game.
Big Ant studios is not a EA or Codemasters kind of gaming company that have that kind of skilled personnel and that much funds .
Nailed it. End of. Thread done.There are 3 things that stand out about BA
1) genuine innovation - the new batting/bowling systems, academy etc.
2) fan engagement / listening - in a genuine sense. From jardine's harlequin cap to online save & resume, stuff we suggested made into the shipped game, then things like slog sweep and square drive were patched in after
3) continuous support - DBC14 ended up light years from the day 1 shipped version. "Patch 3" was almost DBC16 for free. Even regarding AI (coming back slightly on topic) - the AI we ended up with was miles better than the superman fielding, suicidal runouting, constant field changing one we started with.
I think also you can see from things like the mo-cap investment that while they may not be a behemoth like EA they aren't hobbyists on a shoestring either. They are a serious dev studio with an excellent track history in sports games.
And they both sucked at making cricket games bar blc 99 even which had its own share of problems!
Bigant has some of the most skilled and dedicated talent there, They literally negated the need for license with academy and player sharing!
Now they are bringing modding on a scale to console that none par bethesda has tried so far!
DBC and Rocket league has better physics than fifa and its elasticband physics!
the amount of things they have done so far is way better than ea has ever done for cricket video gaming!
There are 3 things that stand out about BA
1) genuine innovation - the new batting/bowling systems, academy etc.
2) fan engagement / listening - in a genuine sense. From jardine's harlequin cap to online save & resume, stuff we suggested made into the shipped game, then things like slog sweep and square drive were patched in after
3) continuous support - DBC14 ended up light years from the day 1 shipped version. "Patch 3" was almost DBC16 for free. Even regarding AI (coming back slightly on topic) - the AI we ended up with was miles better than the superman fielding, suicidal runouting, constant field changing one we started with.
I think also you can see from things like the mo-cap investment that while they may not be a behemoth like EA they aren't hobbyists on a shoestring either. They are a serious dev studio with an excellent track history in sports games.